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 Defensive trap idea 
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Joined: Wed Jun 15, 2011 10:25 am
Posts: 128
Location: Australia
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Since a lot of defensive traps posted in this forum could possibly be used as an offensive weapon, I submit this idea to you.

A trap that, once used, lasts for a day. If your ship is disabled, then the trap completely locks down your ship so that noone can get in or out and thus preventing raids.

It could be called the lockdown code, lockdown trap or emergency lockdown protocal trap/code.

Another idea of mine is a trap that also lasts a day, only activates when successfully hacked and installs a back door program on the enemy ship that they don't know about until you rehack them with a higher success rate of course.

Please post your ideas so that we can discuss it.

Your feedback is most welcome and will keep this topic alive.

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Mon Jun 20, 2011 10:48 am
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