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 EVENTS!!! EVENTS!!! EVENTS!!! 
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Joined: Thu Dec 30, 2010 12:09 pm
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that'd be pretty sweet.

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Mon Jan 03, 2011 8:06 am
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Haha,..y'all have the craziest idea now ha..^_^

By the way i would like to thank the GM's for hearing my suggestion..i dont know if you experienced this personally but

i was literally swarmed by 3 uncommons and 1 elite ship in a moment. When i checked the battle tab, boom! there they are

waiting to disabled one at a time! that experience was effing amzing! i even run out of energy so i left the last uncommon ship

behind.....thanks guys!


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Wed Jan 05, 2011 2:45 am
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Anyone know when the next mission chain is coming out? im guessing next week, but if anyone can get a reference to official confirmation i would appreciate it.

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Wed Jan 05, 2011 3:01 am
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I think dan really needs to take a look at this suggestion.

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Wed Jan 05, 2011 5:02 am
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Dan does have a ship and I know a few people that like shooting him down.

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Thu Jan 06, 2011 1:46 am
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is he in a legion???

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Thu Jan 06, 2011 2:07 am
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I never did get an answer to my question. haahaha.

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Wed Jan 12, 2011 10:19 pm
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Careful what you ask for. I remember when I was starting up and using darrinyte their was a shortage event due to some mining difficulties and regulation on the market. The mineral was not available for purchase. Events work both good and bad. I liked it though.

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Sat Jan 15, 2011 9:22 am
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im pretty sure dan would win seeing as he has GM power but thats a rabit trail.......+5 to this idea i like it BUT i think that the hive ship should be alot stronger seeing as the dysonians and the desperado could most probubly take it down alone.

something like this.

Attack-100,000
Defense-75,000
Shield-60,000
Hull-30,000,000
Scan-5,000
Cloak-1,000(as the race who built this would quite well know how hard it would be to hide it)


Effects-Rally:rallies multiple escorts that must be disabled before it can be assaulted again(matched-30% chance)
Quantum overcharge-overcharges weapons(adds 10,000 to attack, and 25,000 to defense)(25% chance
Dark energy cannon(fires)-deals 90% damage to your existing and or remaining hull....so as not to disable you in one shot(5% chance)
Vectorable gamma discharge-depletes 50% of your remaining energy(1% chance)

this may SEEM hard to beat but when you have 50,000+ players and im willing to bet OVER 10,000 of them are over 1,000-3,000 attack this things health is just going to FALL......the buffs only happen for the player who trips them...if defeated in the first 3 or 2 days EVERY player involved gets a matched piece of tech( it has to be nice), if not beaten in the first 2 or 3 days than only the top 5,000 are rewarded. what do you all think.....i mean we dont want to make it to easy to beat.

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Mon Jan 17, 2011 10:50 pm
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Good, but the stats count per attack, so anyone with defense and attack shorter than 1,000 will be disintegrated while only dealing 1 damage.

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Mon Jan 17, 2011 11:03 pm
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yeah. thats what i was just thinking. i have over 1000 attack and only deal 100-200 damage max when someone else has 1000 defence (on NPCs)

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Tue Jan 18, 2011 1:29 am
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Boligon wrote:
Careful what you ask for. I remember when I was starting up and using darrinyte their was a shortage event due to some mining difficulties and regulation on the market. The mineral was not available for purchase. Events work both good and bad. I liked it though.


Yeah, I remember that too, I didn't really know what was up with that.


Tue Jan 18, 2011 3:12 am
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zophah wrote:
Good, but the stats count per attack, so anyone with defense and attack shorter than 1,000 will be disintegrated while only dealing 1 damage.



ok so we could modify it as such (this is just my 2 cents)

Attack-( [matched]your attack+500 if it wouldnt be to hard to do that)
Defense-( 40% less than the attack)


and modify the buffs stats accordingly.

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Tue Jan 18, 2011 5:05 pm
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how about a once a month random event such as Hawkeblade's 1.5 exp, or maybe a double daily reward, a slightly higher chance to see elites or rare npcs, a slight cost drop for artifacts from the draw, a slightly higher chance to discover artifacts from the lab. there are a lot of things that could be done with a monthly random event.

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Mon Jun 20, 2011 6:00 pm
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I like this a lot. we the players can all so have some fun on our own like one holidays have a pvp rush to see who can get the most kills or some thing. At the very least we can if Dan does this it will take time for him to do we can create our own lil event challenges we can't manipulate the game or exp drops but we can still compete and stuff.

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Mon Jun 20, 2011 6:45 pm
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I really love this idea, but maybe we can have random events that vary from day to day AND a random gift for logging in for x many days consecutively?

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Tue Jun 21, 2011 12:51 am
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it wouldnt be a event if it was day to day maybe every other month we could have some kind of bonus or something of the sort.

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Tue Jun 21, 2011 1:22 am
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Kalos wrote:
dan has a ship??

Yeah, I thought everyone knew that Dan has a ship :?

Look up the Legion "Foundation of Analysis"

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Tue Jun 21, 2011 1:53 am
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Quaritch wrote:
Kalos wrote:
dan has a ship??

Yeah, I thought everyone knew that Dan has a ship :?

Look up the Legion "Foundation of Analysis"


look at when that was posted, that was a LONG time ago, and I mean a LOOOONG time ago. I learned that he had a ship not too long after I posted that. I just brought this thread back to life cause I still like the idea.

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Tue Jun 21, 2011 3:28 am
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