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 Excessive RED Badges after 4 dominion cannons 

Should there be more artifacts to buy with red badges
YES 98%  98%  [ 56 ]
NO 2%  2%  [ 1 ]
Total votes : 57

 Excessive RED Badges after 4 dominion cannons 
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Joined: Sun Dec 05, 2010 1:47 am
Posts: 27
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Ok we all have a problem once you obtain 4 Dominion Cannons there is no view battle market artifacts other then dominion cannon so theres excessive RED badges still to be used up anyone got any ideas as to what can be bought with RED badges other then 4 cannons as it seems like a waste of RED badges.


Wed Jun 22, 2011 9:34 pm
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Joined: Sun Feb 20, 2011 3:39 pm
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What to do with red badges after having all 4 Dominion Cannons has been brought up many times before, but I will still +1 this. There definitely needs to be a structure or something that we can purchase with red badges, or upgradeable cannons or something.

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Wed Jun 22, 2011 9:58 pm
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agreed it seemslike a waste of badges comparedto the others something like a planet cannon or an orbital cannon something more practical 4 dominion cannons come on :P


Wed Jun 22, 2011 9:59 pm
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Joined: Sat Jan 08, 2011 10:22 am
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i think you should be able to increase the attack given from the cannons at an increasing cost.

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Wed Jun 22, 2011 10:29 pm
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yeah we need something like Dominion Cannon Mk2

Mk1: Attack 50
MK2: Attack 75
Mk3: Attack 100
Mk4: Attack: 150

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Wed Jun 22, 2011 10:32 pm
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interesting idea :) maybe 20 red badges for every 10% cant make it to easy :P


Wed Jun 22, 2011 10:39 pm
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Joined: Sun Feb 20, 2011 3:39 pm
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phaelon wrote:
interesting idea :) maybe 20 red badges for every 10% cant make it to easy :P

Would have to be an increasing amount per level....20 badges is nothing for those that are avid PVPers. I know some people with hundreds of red badges stockpiled just in case something else comes out that they can spend them on.

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Wed Jun 22, 2011 10:43 pm
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why i said something like artifacts rather then dominion cannon upgrades otherwise be too easy if everyone had over 2000 of them


Thu Jun 23, 2011 12:41 am
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Joined: Mon Nov 29, 2010 9:48 am
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i wouldnt mind an upgrade that functioned like the zortah interface jack 2.0, use it on an installed dominion cannon to improve it... but some new attack structures would be nice. and some new attack buffs to make invasions and npc slaying even easier.

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Thu Jun 23, 2011 12:54 am
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agreed vek :)


Thu Jun 23, 2011 1:03 am
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i like vekno idea

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Thu Jun 23, 2011 1:21 am
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Joined: Fri Apr 15, 2011 4:35 pm
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100 red badges
size 20
+100atk +5% total atk :twisted:

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Thu Jun 23, 2011 1:33 am
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i like LIBING's and vekno's ideas.

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Thu Jun 23, 2011 3:32 am
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Joined: Fri May 14, 2010 7:30 pm
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guys cash them in.. make the Dom cannons tech parts...


Thu Jun 23, 2011 4:14 am
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Joined: Wed Jun 15, 2011 10:25 am
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How about an orbital laser that costs 100 red badges

Structure Size:1 or 2
attack boost: 1000
Invasion defence: 1000
Limit: 3'5

If destroyed then could give the planet the permanent ability of Orbiting Shrapnel

Adds 1% attack plus a chance to kill 1 crew member (about 0.1%)

What do the lot of you think?

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Thu Jun 23, 2011 10:41 am
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Joined: Mon Jan 31, 2011 9:47 pm
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i like the Mk dominion idea,
I say... how about an artifact that increases planetary invasion by 10% for 30mins?
Id say 10 red badges would be fair. what do you guys think?


Thu Jun 23, 2011 12:58 pm
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Joined: Tue Feb 22, 2011 12:44 pm
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Shadow0utlaw wrote:
i like the Mk dominion idea,
I say... how about an artifact that increases planetary invasion by 10% for 30mins?
Id say 10 red badges would be fair. what do you guys think?

+1, but maybe 20...10 is too easy

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Thu Jun 23, 2011 1:01 pm
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LIBING wrote:
100 red badges
size 20
+100atk +5% total atk :twisted:

following this logic you would have rank 20s with over 500 attack... if you pitch an idea it needs restrictions to keep its' purpose.

this idea would need a rank minimum or something for purchase.

though i dont understand why you dont just melt the badges into CTP. to each his own.

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Thu Jun 23, 2011 6:39 pm
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a +5% attack module for 250 red badges would be nice. extremely easy to get at lower ranks, and extremely effective at higher ranks. again, it would have to cost quite a few badges, especially if you can have more than one. 250 would be on the low end of the badge cost, id imagine it would be fairer if it was more like 500+ badges.

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Thu Jun 23, 2011 6:46 pm
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How about, like with the blue badges, there is a single use-artefact and a planet structure, e.g.

Dominion Flash
5 red badges
Temporarily disables up 5 defensive modules on the enemy ship.
Enemy ship MUST have all the shields removed before this can be used.

Dominion Surger
80 Red badges
Constructs a giant surge cannon on the planet (limit 1 per planet)
(size 1) Gives a bonus of 2000 attack to the planet.
Bonus doubles if NO defensive structures (including soldier outposts) are present on the planet.

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Thu Jun 23, 2011 9:02 pm
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