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Tommy15551
Joined: Tue Jan 04, 2011 10:58 pm Posts: 204
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I have seen some topics about this and some Common NPCs do give you rewards at later ranks, but some NPCs just give you EXP, nothing else.
I have two types of ideas for an extra reward:
1. Credits Stash (based on rank) 2. Artifact (based on type)
1. Credits At very low ranks, NPCs at their rank range gives out credits and EXP when disabling. Now, at later ranks, we only get EXP from commons. Everything gets very costly if you don't keep up with credits. Disabling common NPCs with credits will help those struggling with upkeep and upgrades.
2. Artifact Artifacts gained from NPCs come from common NPCs from later ranks, and uncommon and rarer NPCs, but may I suggest some low ranked artifacts from commons.
Sha'din: Cloak Field Generator -> +5% cloak for 3 hours, cannot be used again if one is already operating. Cloak = Hack, They're hackers, right?
Dark Smugglers: Mineral Stash -> Gains Minerals Smugglers = Stolen Cargo. Why not gain a stash from its cargo when disabled? Minerals gained based on cargo space and rank.
Drannik: ??? I don't know what do give these NPCs. Any suggestions?
Any feedback?
_________________ IGN: AlphaAura Rank: 1500 ----- Status: Returning Player Current Goal: • Reach rank 1800 Current Milestones: • 10th Year Anniversary of playing GL (Started November 2010) • 5 Million+ Population on a planet (Biologist 30% included)
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Thu Jun 23, 2011 1:04 pm |
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thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
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Well, the Drannik Drones are typical to have high energy, but an energy drop would be failish.
Perhaps +5% energy max for 12 hours?
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Thu Jun 30, 2011 12:22 pm |
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