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 Please, please - Receive All Artifacts 
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Joined: Thu Jan 06, 2011 2:16 pm
Posts: 916
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I know I've seen this one before. But artifacts become a pain early. I earn about 7.8k an hour, and the 80k that I let it accumulate to in 10 hours is already a pain in the butt to receive. I can't imagine what it's like for folks making 15-20k an hour in artifact points.

We really need a "receive all artifacts" button that receives artifacts until the points are drawn down to near 0, and then gives a list of everything that got received.

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Tue Jul 12, 2011 12:02 pm
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Joined: Fri Jan 21, 2011 5:51 am
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+1 lol i was thinkin' of something like this

The artifacts you recieved from shipment will display a list:
eg -
16,700 Artifact Points recieved
1x Rescued Prisoners
1x Neural Interface
2x Repair Nanodrones
1x Phase Cutters
1x Warp gate
1x Tachyon Cylinder
2x Ancient Crystal Foci
2x Space Elevators



much like the list received much like when selling Minerals :

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Tue Jul 12, 2011 12:14 pm
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Joined: Wed Nov 10, 2010 2:44 am
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Threadbare wrote:
I know I've seen this one before. But artifacts become a pain early. I earn about 7.8k an hour, and the 80k that I let it accumulate to in 10 hours is already a pain in the butt to receive. I can't imagine what it's like for folks making 15-20k an hour in artifact points.

We really need a "receive all artifacts" button that receives artifacts until the points are drawn down to near 0, and then gives a list of everything that got received.

problem with that.... many people wouldn't use it... points below 20k wouldn't give a chance at MSP's

now if it stopped as soon as it dropped below 20k, that'd be different

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Tue Jul 12, 2011 1:50 pm
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Lone.Lycan wrote:
Threadbare wrote:
I know I've seen this one before. But artifacts become a pain early. I earn about 7.8k an hour, and the 80k that I let it accumulate to in 10 hours is already a pain in the butt to receive. I can't imagine what it's like for folks making 15-20k an hour in artifact points.

We really need a "receive all artifacts" button that receives artifacts until the points are drawn down to near 0, and then gives a list of everything that got received.

problem with that.... many people wouldn't use it... points below 20k wouldn't give a chance at MSP's

now if it stopped as soon as it dropped below 20k, that'd be different


It's not really a problem per say. Some folks won't use it, but many folks would use it.

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Tue Jul 12, 2011 2:28 pm
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Joined: Fri Apr 15, 2011 4:35 pm
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Like this ! but We can set the minimum art poins. (20k maybe )

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Tue Jul 12, 2011 2:45 pm
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Joined: Fri Feb 18, 2011 2:16 am
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well i kinda like the current system, because it looks like an algorithm goes threw any possible arties we could get due to the current amount of AP we have, and randomly generates an arti we could afford. to put a recieve all may interupt said algorithm

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Tue Jul 12, 2011 3:40 pm
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I'm pretty sure it could be done using exactly that process. It would just automate many pushes of the button.

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Tue Jul 12, 2011 8:34 pm
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Agreed. It would collect them one by one, then merge it into one.

Say I had 1000 AP

It would collect
Flux Probe
Repair Drone
Flux Probe
(Not enough AP)
It would then come up as:
Artifacts collected: 2 Flux Probes, 1 repair drone.

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Tue Jul 12, 2011 8:37 pm
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Joined: Thu Nov 04, 2010 9:44 pm
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How about you can set a minimum - 20,000, 5000, 3000 (or something, I forget the draw numbers).

The "Collect All" button will then calculate down until a draw pulls below that number.


Tue Jul 12, 2011 9:35 pm
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Joined: Tue Jan 25, 2011 1:04 am
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I have wanted this for a long time.
The artifact pulls are bad enough on a PC but on my phone the process is murder.

No need to fiddle with fancy coding; just have one button to pull artifacts singly and one button to receive all and let the player choose.

I would willingly give up my ability to micromanage for the convenience of getting them all at once.


Tue Jul 12, 2011 10:18 pm
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yea been suggested before and i would like it to.

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Tue Jul 12, 2011 11:10 pm
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Joined: Tue Feb 22, 2011 12:44 pm
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PLEASE +1!

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Thu Jul 14, 2011 3:37 am
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+1.1 at 150k+ artifact points it takes a few mins to spam collect, it is quite annoying.


Thu Jul 14, 2011 6:55 am
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Joined: Sat Sep 18, 2010 11:37 pm
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+1 Add it!
Keep the current Receive Artifact Shipment button and add another button to Receive All Artifacts.
Now everyone is happy.


Thu Jul 14, 2011 4:19 pm
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Joined: Tue Jan 25, 2011 1:04 am
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The does anyone remember the 'Time to make the donuts' guy?

That's what I feel like when I log in in the morning.

'Time to grind the artifacts...'


Wed Jul 20, 2011 3:07 am
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Joined: Sun Jun 20, 2010 4:50 am
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Actually, I think the perfect solution would be:

"Receive All Artifact shipments until N Points Met"

Basically a button like on the minerals page where you can receive all artifacts until the first one drops you under a set amount of AP.

So you have something like this:

92,348 AP "Recieve Artifact Button"

Artifacts X points / hour [73724 / 95000] ("Receive Artifact Shipment" Button) ("Buy Artifacts" Button)
("Receive Artifact Shipments Until Minimum Level Reached" Button) Minimum AP Level: [Text Box to put the number of AP you don;t want to go under]

In this Scenario you could put 19,999 in the box, and the game would iterate through your AP until you had hit a point less than 20,000 AP in your storage.

This way if you got to 20,000 AP it would get one more artifact, and then stop.

If you set the text box to any value less than 249 points it would just go until it reached 249 points or less since no artifact costs less than 250 points, this woudl also be the behaviopr if the text box was empty, and it would essentially function as a "Receive All Artifact Shipments" button at that point.

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Thu Jul 21, 2011 12:30 am
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Joined: Sat Jul 09, 2011 11:00 pm
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+1 this would be really good. and i agree with this:

Iolo1 wrote:
I have wanted this for a long time.
The artifact pulls are bad enough on a PC but on my phone the process is murder.

No need to fiddle with fancy coding; just have one button to pull artifacts singly and one button to receive all and let the player choose.

I would willingly give up my ability to micromanage for the convenience of getting them all at once.

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Thu Jul 21, 2011 12:58 am
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