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Joined: Sat May 21, 2011 7:32 pm
Posts: 582
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I made a comment on a thread and it gave me a ultimate Idea of pure fun!


Here it is.....I just got hit with another idea!

Okay the first one is is that on New daily missions we can have options, like instead of Evacuate The Aevax system you have a option to try and stabilize the Black Hole, now this can lead to a different scenario that ultimately ends to the same last mission however there can be like three different endings. What I mean with, "same last mission however there can be like three different endings" is is that everyone gets the same reward " ability to become a Kronyn", but they could receive a small reward for there different paths, like if you evacuated the Aevax System you would get say +30 Scientists, however if you went the direction of trying to stabilize( at great risk to your ship and its crew) the Black Hole you may get a prototype Aevax energy artifact(that gives a small amount, like +10 energy to your maximum energy supply). That way you can actually make your ship unique compared to other ships based on your choices you made.

This first idea would also add more of a story to Galaxy Legion

I actually forgot my second idea..........

But my third idea was that you can have three new missions when you reach rank X pop up, but you must choice only one of three to embark on..........I don't know, but from my gaming experience giving your players not two, but three different paths to walk, can make a game really fun.

Would love to here people thrash around my ideas because that is how I get new ones! LOL, (^_^)

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Fri Jul 22, 2011 6:43 am
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Joined: Thu Apr 28, 2011 4:21 am
Posts: 1091
Location: really wants 2 b in LA....
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i like the idea of choosing your path, but these types of games are always the ones that screw me over, i choose one option only to find i want the other :evil: EVERY TIME!! and especially with this game i change my game play style. mostly Dependant on the weekly mission....

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Fri Jul 22, 2011 6:01 pm
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Joined: Mon Nov 29, 2010 9:48 am
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it could be cool. however, due to the news feed, im sure that we will have the option to repeat this situation a few times trying to get it right until its 'perfect'. lol, there were only six missions in this chain, and the mylarai chain had a fake epilogue in it. i wouldnt be surprised at all if we were only half way through a 'deja vu' of the situation.

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Fri Jul 22, 2011 6:40 pm
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Joined: Tue Mar 08, 2011 12:13 am
Posts: 240
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Valocis wrote:
I made a comment on a thread and it gave me a ultimate Idea of pure fun!


Here it is.....I just got hit with another idea!

Okay the first one is is that on New daily missions we can have options, like instead of Evacuate The Aevax system you have a option to try and stabilize the Black Hole, now this can lead to a different scenario that ultimately ends to the same last mission however there can be like three different endings. What I mean with, "same last mission however there can be like three different endings" is is that everyone gets the same reward " ability to become a Kronyn", but they could receive a small reward for there different paths, like if you evacuated the Aevax System you would get say +30 Scientists, however if you went the direction of trying to stabilize( at great risk to your ship and its crew) the Black Hole you may get a prototype Aevax energy artifact(that gives a small amount, like +10 energy to your maximum energy supply). That way you can actually make your ship unique compared to other ships based on your choices you made.

This first idea would also add more of a story to Galaxy Legion

I actually forgot my second idea..........

But my third idea was that you can have three new missions when you reach rank X pop up, but you must choice only one of three to embark on..........I don't know, but from my gaming experience giving your players not two, but three different paths to walk, can make a game really fun.

Would love to here people thrash around my ideas because that is how I get new ones! LOL, (^_^)

+1 this what it should be about :)


Sat Jul 23, 2011 12:37 am
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Joined: Tue Feb 08, 2011 10:22 pm
Posts: 632
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+1 love it, that really is how games get to the next level is more player customization.

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Captain0Reid
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It's not that we're afraid, far from it, it's just that we've got this thing about death... It's not us!


Sat Jul 23, 2011 1:01 am
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