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 Which race to switch to. 
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Whats the best Mission NPC Mix for Race and Profession? Debating between, Inergon, Drannik, Human or whatever people suggest most.

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Wed Aug 03, 2011 12:06 pm
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Human isn't really too good for NPC's unless of course your going to be taking down a lot of boss/elites that give huge bonus XP, where the 10% is actually noticeable.

Inergon is good for extra energy but lacks any punch power in terms of usable professions.

Drannik does provide a 40% boost to NPC attack, which is great, but if you are already hitting the damage cap when you attack anyway theres not much advantage.


Last edited by kirkeastment on Wed Aug 03, 2011 12:28 pm, edited 1 time in total.



Wed Aug 03, 2011 12:26 pm
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for npc drannik is the way to go. inergon is useful for missions as you can get more done, and also helps in npc as you can kill more.

i believe binaryman did a study on drannik vs human for xp gains in npc and drannik won.

Your Sillix now, right? sillix works well for npc as you can fit bigger and better weapons. I'm not looking forward to changing from sillix myself.
kirkeastment wrote:
Whilst Drannik does provide a 40% boost to NPC attack, which is great, if you are already hitting the damage cap when you attack anyway its not worth it.

Human isn't really too good for NPC's unless of course your going to be taking down a lot of boss/elites that give huge bonus XP, where the 10% is actually noticeable.

Inergon is good for extra energy but lacks any punch power in terms of usable professions.

Genetarr Fixer looks to be a great Race/Profession. Genetarr - Ability to knock 50% defense off NPC's(cooldown 30 minutes) / Fixer - 30% Extra Hull


isnt it attack?

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Wed Aug 03, 2011 12:28 pm
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thunderbolta wrote:
for npc drannik is the way to go. inergon is useful for missions as you can get more done, and also helps in npc as you can kill more.

i believe binaryman did a study on drannik vs human for xp gains in npc and drannik won.

Your Sillix now, right? sillix works well for npc as you can fit bigger and better weapons. I'm not looking forward to changing from sillix myself.
kirkeastment wrote:
Whilst Drannik does provide a 40% boost to NPC attack, which is great, if you are already hitting the damage cap when you attack anyway its not worth it.

Human isn't really too good for NPC's unless of course your going to be taking down a lot of boss/elites that give huge bonus XP, where the 10% is actually noticeable.

Inergon is good for extra energy but lacks any punch power in terms of usable professions.

Genetarr Fixer looks to be a great Race/Profession. Genetarr - Ability to knock 50% defense off NPC's(cooldown 30 minutes) / Fixer - 30% Extra Hull


isnt it attack?


yeah it was attack, i edited it out after i re-read the description, shame really.


Wed Aug 03, 2011 12:29 pm
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thunderbolta wrote:
for npc drannik is the way to go. inergon is useful for missions as you can get more done, and also helps in npc as you can kill more.

i believe binaryman did a study on drannik vs human for xp gains in npc and drannik won.

Your Sillix now, right? sillix works well for npc as you can fit bigger and better weapons. I'm not looking forward to changing from sillix myself.
kirkeastment wrote:
Whilst Drannik does provide a 40% boost to NPC attack, which is great, if you are already hitting the damage cap when you attack anyway its not worth it.

Human isn't really too good for NPC's unless of course your going to be taking down a lot of boss/elites that give huge bonus XP, where the 10% is actually noticeable.

Inergon is good for extra energy but lacks any punch power in terms of usable professions.

Genetarr Fixer looks to be a great Race/Profession. Genetarr - Ability to knock 50% defense off NPC's(cooldown 30 minutes) / Fixer - 30% Extra Hull


isnt it attack?

Yea Im sillixx fixer, but its a curse to be sillixx with their extra decks there really isnt another bonus besides that and you eventually become dependent on deck . So far Inergon Sounds good as it will help with MISSION AND NPC.

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Wed Aug 03, 2011 12:33 pm
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Human is good, especially when you take down lots of bosses and elites like I do, it helps a lot if you want to power level. On the other hand Drannik is the best NPC hunting race, but its a pretty long chain to get them.

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Wed Aug 03, 2011 3:47 pm
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I would argue that Human isn't the best choice because the XP bonus means you level faster than your research (and other resources) can keep up with.

I've noticed in battling that Humans make easier targets than other races because they haven't had as long to research (and complete misssions) to build up their equipment.

But I'm happy being Sillixx. The only thing I would even consider changing to would be a Drannik, but because I do missions AND killing NPCs, I like having the deck space to use for energy reactors, as they're more efficient than engineers (after a certain point, obviously).

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Fri Aug 05, 2011 1:44 pm
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why is Konqul not on the table?
gotta love the attack bonus if you want to hunt npc's right?

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Fri Aug 05, 2011 1:57 pm
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328mark wrote:
why is Konqul not on the table?
gotta love the attack bonus if you want to hunt npc's right?

because drannik beats konqul when hunting npcs
http://galaxylegion.com/wiki/index.php/Races

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Fri Aug 05, 2011 3:32 pm
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very true, but i'm guessing Drannik is in the future for our OP (?)
if you have finished the Drannik chain then become one asap...if not, Konqul can give your attack a nice boost

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Fri Aug 05, 2011 3:54 pm
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Now I wanna throw Kronyn on the board. As maxing my research planets would help me with alot of the new stuff and help in the lab. It will help with both Missions and NPCs How? Because I will get better reactors Weapons Defenses Hull and more.

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Fri Aug 05, 2011 7:49 pm
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unfortunately swapping from Vygoid to Kronyn my production will go from 8476rph to 7063rph... dropping 1413 rph... using the kronyn ability on vm gas planets with 40 raw research points stuffed into them only gains me 20rph each time... that'll take at least 116 days to gain back the production rate i lose from the swap

....but after that, the gains will be faster than my scientist pulls with my arti production currently at 2.6Kaph... so it'll be worth it in the long run...

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Fri Aug 05, 2011 8:08 pm
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Lone.Lycan wrote:
unfortunately swapping from Vygoid to Kronyn my production will go from 8476rph to 7063rph... dropping 1413 rph... using the kronyn ability on vm gas planets with 40 raw research points stuffed into them only gains me 20rph each time... that'll take at least 116 days to gain back the production rate i lose from the swap

....but after that, the gains will be faster than my scientist pulls with my arti production currently at 2.6Kaph... so it'll be worth it in the long run...

Kronyn is the new vygoid. I was planning on becoming Vygoid Excavator before unlockables but since I can unlock Kronyn soon I might become Kronyn Explorer or Excavator.

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Sat Aug 06, 2011 10:49 am
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328mark wrote:
why is Konqul not on the table?
gotta love the attack bonus if you want to hunt npc's right?

Konqul is not good as drannik but It is more diverse, if you are a Drannik you only have the 40% attack boost when your fighting npc however if you are a konqul you will have the 10% attack boost for npc and pvp, not forgetting invasion attack.

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Mon Aug 08, 2011 4:09 pm
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ExSeaD wrote:
328mark wrote:
why is Konqul not on the table?
gotta love the attack bonus if you want to hunt npc's right?

Konqul is not good as drannik but It is more diverse, if you are a Drannik you only have the 40% attack boost when your fighting npc however if you are a konqul you will have the 10% attack boost for npc and pvp, not forgetting invasion attack.


It's +20% attack across the board for Konqul


Mon Aug 08, 2011 4:16 pm
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Huluk wrote:
ExSeaD wrote:
328mark wrote:
why is Konqul not on the table?
gotta love the attack bonus if you want to hunt npc's right?

Konqul is not good as drannik but It is more diverse, if you are a Drannik you only have the 40% attack boost when your fighting npc however if you are a konqul you will have the 10% attack boost for npc and pvp, not forgetting invasion attack.


It's +20% attack across the board for Konqul

Im not changing to Konqul. I dont PVP much I NPC and Mission.

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Mon Aug 08, 2011 4:21 pm
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Joshball98 wrote:
Im not changing to Konqul. I dont PVP much I NPC and Mission.


Yes but konqul is good in several sections. I'm sure you will be invading planets right? apart from saboteur konqul is the only race which helps with offensive invasion, i think.

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Mon Aug 08, 2011 4:23 pm
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Konqul Excavator, best overall long term NPC farming + ship growth (AP) + useful attack for base/pvp/invade if you want.

Drannik Fixer, best NPC farming/tanking combo.

Inergon Builder/Human, pure mission running races.

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Tue Aug 09, 2011 5:20 am
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Think Ive decided between Inergon and Drannik, Drannik because I would be stronger in NPC's but Inergon because I would be stronger in both just not as much in NPC if I were Drannik.

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Wed Aug 10, 2011 3:05 pm
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I ran Inergon when I was mostly missions, then Drannik when I was doing all NPCs.

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Thu Aug 11, 2011 3:38 am
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