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thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
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Disruption Field = 25kRP/tier = 5.05 shields/deck Whipple Plating = 3,600RP/tier (or there about)= 5 hull/deck Seriously. I didn't know Whipple plating was so efficient!  EDIT: Fixed RP costs.
Last edited by thunderbolta on Fri Aug 05, 2011 9:12 pm, edited 1 time in total.
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Fri Aug 05, 2011 8:42 pm |
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Lone.Lycan
Joined: Wed Nov 10, 2010 2:44 am Posts: 3751
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titanium is 1000 whipple is 3600
generally speaking, hull is more efficient than shield, though it needs to be repaired manually
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Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

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Fri Aug 05, 2011 9:04 pm |
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thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
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Lone.Lycan wrote: titanium is 1000 whipple is 3600
generally speaking, hull is more efficient than shield, though it needs to be repaired manually Sorry for forgetting how much research it is. It was a LONG time ago, and I didn't think to look on wiki. The point is Disruption fields are ALOT further down the line than whipple plating.
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Fri Aug 05, 2011 9:11 pm |
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Lone.Lycan
Joined: Wed Nov 10, 2010 2:44 am Posts: 3751
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Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

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Fri Aug 05, 2011 11:03 pm |
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destroyer43
Joined: Sun Jun 12, 2011 11:01 pm Posts: 2072
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but the problem is, once you get maximum efficiency of hull, it's costs alot to repair, while shields recharge.
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Fri Aug 05, 2011 11:43 pm |
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Lone.Lycan
Joined: Wed Nov 10, 2010 2:44 am Posts: 3751
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destroyer43 wrote: but the problem is, once you get maximum efficiency of hull, it's costs alot to repair, while shields recharge. that's exactly why hull is more efficient than shields... manual repairs as opposed to automated/free 2% repair every charge cycle
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Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

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Fri Aug 05, 2011 11:44 pm |
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destroyer43
Joined: Sun Jun 12, 2011 11:01 pm Posts: 2072
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Lone.Lycan wrote: destroyer43 wrote: but the problem is, once you get maximum efficiency of hull, it's costs alot to repair, while shields recharge. that's exactly why hull is more efficient than shields... manual repairs as opposed to automated/free 2% repair every charge cycle but repair has a timer, which can be annoying.
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Fri Aug 05, 2011 11:58 pm |
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Lone.Lycan
Joined: Wed Nov 10, 2010 2:44 am Posts: 3751
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tell me about it... i can drop 10K hull in under 10 seconds in Chrome... but waiting 5 minutes for a full repair is better than waiting between 36 and 100 minutes (depending on your shield charge rate) for a full shield recharge
so you get more per space AND you can restore it faster (that's why we recommend hull to newbies!!)
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Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

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Sat Aug 06, 2011 12:09 am |
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Remric
Joined: Tue Jun 08, 2010 6:52 am Posts: 1742 Location: Bridge of my ship, preparing thousands of my tactical officers for the next battle
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Let's not forget that you will need a healthy supply of minerals/hr in order to fix your hulls all the time. Good thing is that cost to repair stops at 200 million.
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Sat Aug 06, 2011 12:47 am |
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Lone.Lycan
Joined: Wed Nov 10, 2010 2:44 am Posts: 3751
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good thing too... 5 perfect syncopated plating add 133M to your 5 minute repair cost for a fully disabled ship
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Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

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Sat Aug 06, 2011 1:04 am |
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Kharak
Joined: Fri Aug 05, 2011 3:23 pm Posts: 41 Location: Deep space!
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So yes or no, is it worth researching shield tech or not?
_________________ We are the Zolazin, Lower your shields and surrender your ships. We will add your technological distinctiveness to our own.Resistance is futile.
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Sat Aug 06, 2011 1:15 am |
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Annabell
Joined: Sun May 29, 2011 7:33 pm Posts: 1988 Location: Aboard Blackwood Hall
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Kharak wrote: So yes or no, is it worth researching shield tech or not? Researching the Shield Systems tree is an absolute must, if for nothing else, to enhance your planetary defenses.
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Sat Aug 06, 2011 1:37 am |
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Kharak
Joined: Fri Aug 05, 2011 3:23 pm Posts: 41 Location: Deep space!
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Annabell wrote: Kharak wrote: So yes or no, is it worth researching shield tech or not? Researching the Shield Systems tree is an absolute must, if for nothing else, to enhance your planetary defenses.[ Fair enough point, never even thought about it as tactically as that. 
_________________ We are the Zolazin, Lower your shields and surrender your ships. We will add your technological distinctiveness to our own.Resistance is futile.
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Sat Aug 06, 2011 1:45 am |
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DariousTheDark
Joined: Mon Aug 09, 2010 2:43 pm Posts: 1978 Location: Pirate Space
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You can repair hull, it doesn't repair itself like a shield. Timers? Repair Nanodrones don't believe in them I have no shields, just X-Charge Cells, and run at 325 shields with a 275 per hour recharge rate.
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Sat Aug 06, 2011 2:07 am |
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Mythryndir Stormkyn
Joined: Wed Jun 16, 2010 6:11 pm Posts: 458
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Annabell wrote: Kharak wrote: So yes or no, is it worth researching shield tech or not? Researching the Shield Systems tree is an absolute must, if for nothing else, to enhance your planetary defenses.Exactly.... and until well over 3000 decks it is for nothing else but that.
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Sat Aug 06, 2011 4:04 am |
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