View unanswered posts | View active topics It is currently Fri Jul 18, 2025 3:23 pm



Reply to topic  [ 6 posts ] 
 Repack 
Author Message
User avatar

Joined: Thu Mar 24, 2011 12:36 am
Posts: 649
Reply with quote
I'd like the option to repack modules to a state like they're before being built where they take 1 space in your cargo hold instead of 10-12 etc.

Even if it cost 5 energy, credits or a combination of the two.


Sun Aug 07, 2011 7:10 am
Profile

Joined: Sat Dec 18, 2010 6:15 am
Posts: 205
Reply with quote
lmao repack.... do u work in a warehouse?


Sun Aug 07, 2011 7:23 am
Profile

Joined: Mon Oct 11, 2010 11:50 pm
Posts: 61
Reply with quote
I think it shouldn't take energy, I think it should be a Npc drop. But other than that great idea.


Sun Aug 07, 2011 7:26 am
Profile
User avatar

Joined: Wed Nov 10, 2010 2:44 am
Posts: 3751
Reply with quote
well it only stands to reason if we can extract an entire building and have it fit into 1 cargo space on our ship, that we should have "packaging boxes" to place uninstalled modules back into so they'll also take 1 space again..... one restriction: you have to pay a single repair cost on any repackaged item when repackaging, prorated to the amount of damage that's been done to the module since it was installed or last fully repaired, so Dan doesn't have to worry about recording and tracking "uninstallation damage"

_________________
_________ Image

Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

Image


Sun Aug 07, 2011 7:29 am
Profile
User avatar

Joined: Tue Jul 05, 2011 10:36 pm
Posts: 729
Reply with quote
i support the npc artiface idea

_________________
LV7+ Twinkly fairy
Image


Sun Aug 07, 2011 7:33 am
Profile
User avatar

Joined: Thu Mar 24, 2011 12:36 am
Posts: 649
Reply with quote
Lone.Lycan wrote:
well it only stands to reason if we can extract an entire building and have it fit into 1 cargo space on our ship, that we should have "packaging boxes" to place uninstalled modules back into so they'll also take 1 space again..... one restriction: you have to pay a single repair cost on any repackaged item when repackaging, prorated to the amount of damage that's been done to the module since it was installed or last fully repaired, so Dan doesn't have to worry about recording and tracking "uninstallation damage"


That would be fine by me


Sun Aug 07, 2011 7:33 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 6 posts ] 

Who is online

Users browsing this forum: No registered users and 36 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software.