Xecti Agent

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(The Xecti)
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<b>Rank:</b> Matched<br>
<b>Rank:</b> Matched<br>
 +
<b>Experience on Kill:</b> 50 <br>
 +
<b>Reward on Kill:</b> [[Artifacts#NPC-Dropped_Artifacts|Xecti Ensconcing Field]] <br>
 +
<b>Expires:</b> Never <br>
 +
<b>Abilities:</b> Xecti Adaptation - Will sometimes adapt to weapons of attacking ships, increasing its defense by 75% (lasts 1 hour) <br>
<b>Abilities:</b> Xecti Adaptation - Will sometimes adapt to weapons of attacking ships, increasing its defense by 75% (lasts 1 hour) <br>
<b>Shields:</b> Scaled: <code>Unknown</code> <br>
<b>Shields:</b> Scaled: <code>Unknown</code> <br>
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<b>Attack:</b> Scaled: <code>Unknown</code> <br>
<b>Attack:</b> Scaled: <code>Unknown</code> <br>
<b>Defense:</b> Scaled: <code>Unknown</code> <br>
<b>Defense:</b> Scaled: <code>Unknown</code> <br>
-
<b>Cloak:</b> None <br>
+
<b>Cloak:</b> Scaled: <code>( Rank * 0 ) + 100</code> - !Formula CORRECT For All Known Values! <br>
-
<b>Rewards:</b> [[NPC-Dropped_Artifacts|Xecti Ensconcing Field]]<br>
+
<b>Max DMG you can deal:</b> Scaled: <code>Rank*2.5</code> <br>
-
<b>Expires</b> Never <br>
+
<b>Minimum Shots to Kill:</b> Scaled: <code>Roundup((Hull+Shields)/(Max DMG))</code> <br>
-
<b>Experience Earned on Kill:</b> 50 <br>
+
<b>Best Possible XP/Energy Ratio:</b> Scaled: <code>((XP Earned on Kill)/((Minimum Shots)*5))+2</code> <br>
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Rank Stats
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Rank Stats Table
{|border="1" cellpadding="5" cellspacing="0" align="top"  
{|border="1" cellpadding="5" cellspacing="0" align="top"  
! align="center" width="40pt" | Rank
! align="center" width="40pt" | Rank
-
! align="center" width="40pt"| Shields
+
! align="center" width="40pt" | Shields
-
! align="center" width="40pt"| Hull
+
! align="center" width="40pt" | Hull
-
! align="center" width="40pt"| Attack
+
! align="center" width="40pt" | Attack
-
! align="center" width="40pt"| Defense
+
! align="center" width="40pt" | Defense
-
! align="center" width="40pt"| Cloak
+
! align="center" width="40pt" | Cloak
-
! align="center" width="40pt"| Max Dmg
+
! align="center" width="40pt" | Max Dmg
-
! align="center" width="40pt"| Min Shots
+
! align="center" width="40pt" | Min Shots
-
! align="center" width="40pt"| XP Ratio
+
! align="center" width="40pt" | XP Ratio
 +
|-
 +
| align="center" | 713
 +
| align="center" | 3,800
 +
| align="center" | 5,700
 +
| align="center" | 2,445
 +
| align="center" | 4,940
 +
| align="center" | 100
 +
| align="center" | 1782
 +
| align="center" | 6
 +
| align="center" | 3.66
|-
|-
| align="center" | 720
| align="center" | 720
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| align="center" | 4,990
| align="center" | 4,990
| align="center" | 100
| align="center" | 100
-
| align="center" | -
+
| align="center" | 1800
-
| align="center" | -
+
| align="center" | 6
-
| align="center" | -
+
| align="center" | 3.66
|-
|-
|}
|}

Revision as of 18:10, 15 September 2011

The Xecti

The discovery of an active Xecti Agent is a foreboding sign. Agents, like other Xecti ships, can adapt quickly to the offensive strategies of their enemies.

  • Matched Rare Spy

Image URL: Xecti Agent


Rank: Matched
Experience on Kill: 50
Reward on Kill: Xecti Ensconcing Field
Expires: Never

Abilities: Xecti Adaptation - Will sometimes adapt to weapons of attacking ships, increasing its defense by 75% (lasts 1 hour)
Shields: Scaled: Unknown
Hull: Scaled: Unknown
Attack: Scaled: Unknown
Defense: Scaled: Unknown
Cloak: Scaled: ( Rank * 0 ) + 100 - !Formula CORRECT For All Known Values!
Max DMG you can deal: Scaled: Rank*2.5
Minimum Shots to Kill: Scaled: Roundup((Hull+Shields)/(Max DMG))
Best Possible XP/Energy Ratio: Scaled: ((XP Earned on Kill)/((Minimum Shots)*5))+2


Rank Stats Table

Rank Shields Hull Attack Defense Cloak Max Dmg Min Shots XP Ratio
713 3,800 5,700 2,445 4,940 100 1782 6 3.66
720 3,800 5,700 2,470 4,990 100 1800 6 3.66

Return to Combat


See Also: NPC Commons, NPC Uncommons, NPC Rares, NPC Extremely Rares


Other Factions: The Crimson Blades, Dark Smugglers Guild, The Drannik Automatons, The Lazuli Syndicate, The Sha'din Coalition, The Stryll Order, The Terran Outsiders, The Zolazin Cyborgs

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