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 Some advice... 
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Joined: Mon Jul 19, 2010 12:42 am
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I need some help. Do I...

1. Buy a Tetra-Seek Targeter since I have the badges and space, despite the fact it adds not so good scan, and it's 5% attack bonus is too wimpy to harm a base with.

2. Wait for another 10 or so badges so that I can get the Surge Plexus which offers energy, and a more useful 5% NPC bonus, which is more practical, but more expensive.

Any suggestions?

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Mon Aug 22, 2011 10:37 pm
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Joined: Sun Jan 02, 2011 8:19 pm
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Just my two cents..I have gone with the top ones first(Plexus) and working myself down from there..as you said more practical and the energy and such will help you short term more.

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Mon Aug 22, 2011 10:47 pm
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The three 5% bonuses are multiplicative, and therefore help alot more with bases than you probably realize.

I would get them to help with silver farming and get the scan ones later on.

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Mon Aug 22, 2011 10:49 pm
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I recommend Surge Plexus adding energy is good and the NPC Attack is the best way to go. Fish Cookie Bullocks Cows Banana Hamster.

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Mon Aug 22, 2011 11:25 pm
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Well, everybody has confirmed what I was thinking of. Thanks, I shall stick with my plan of getting the Surge Plexus first.

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Wed Aug 24, 2011 12:37 am
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Yep - surge plexus.
even for base battles, one surge plexus will do about the same job as one tetra-seek. Think of it like this:

You deal 1000 damage/hit (average).
With 1 surge plexus, that's another 10000 damage (50 energy = 10 attacks)
With 1 Tetra (5%), that's another 50 damage/attack, meaning that you'd need to make 200 attacks on the base to see the same return as a surge plexus.

2 tetras (110.25%) would give an extra 102.5 damage/attack, meaning you'd have to make 98 attacks to see the same return as one plexus

3 tetras (115.7625%) would give an extra 175.625 damage/hit meaning that you'd need to make 60 attacks to get the same result as one plexus

Seriously speaking, how many attacks do you make on a base? the tetras are a waste until you have all 3 plexuses, purely for base battles (never mind NPCs)

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Wed Aug 24, 2011 3:13 am
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Joshball98 wrote:
Fish Cookie Bullocks Cows Banana Hamster.


Whut? :?

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Wed Aug 24, 2011 3:50 pm
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spyder wrote:
Yep - surge plexus.
even for base battles, one surge plexus will do about the same job as one tetra-seek. Think of it like this:

You deal 1000 damage/hit (average).
With 1 surge plexus, that's another 10000 damage (50 energy = 10 attacks)
With 1 Tetra (5%), that's another 50 damage/attack, meaning that you'd need to make 200 attacks on the base to see the same return as a surge plexus.

2 tetras (110.25%) would give an extra 102.5 damage/attack, meaning you'd have to make 98 attacks to see the same return as one plexus

3 tetras (115.7625%) would give an extra 175.625 damage/hit meaning that you'd need to make 60 attacks to get the same result as one plexus

Seriously speaking, how many attacks do you make on a base? the tetras are a waste until you have all 3 plexuses, purely for base battles (never mind NPCs)

what if i don't need that extra 50 energy from the surge? our bases usually die long before most of us are out of energy

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Thu Aug 25, 2011 5:24 am
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Lone.Lycan wrote:
spyder wrote:
Yep - surge plexus.
even for base battles, one surge plexus will do about the same job as one tetra-seek. Think of it like this:

You deal 1000 damage/hit (average).
With 1 surge plexus, that's another 10000 damage (50 energy = 10 attacks)
With 1 Tetra (5%), that's another 50 damage/attack, meaning that you'd need to make 200 attacks on the base to see the same return as a surge plexus.

2 tetras (110.25%) would give an extra 102.5 damage/attack, meaning you'd have to make 98 attacks to see the same return as one plexus

3 tetras (115.7625%) would give an extra 175.625 damage/hit meaning that you'd need to make 60 attacks to get the same result as one plexus

Seriously speaking, how many attacks do you make on a base? the tetras are a waste until you have all 3 plexuses, purely for base battles (never mind NPCs)

what if i don't need that extra 50 energy from the surge? our bases usually die long before most of us are out of energy

Use it to kill a Pirate of course.... :roll:

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Thu Aug 25, 2011 5:37 am
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Lone.Lycan wrote:
spyder wrote:
Yep - surge plexus.
even for base battles, one surge plexus will do about the same job as one tetra-seek. Think of it like this:

You deal 1000 damage/hit (average).
With 1 surge plexus, that's another 10000 damage (50 energy = 10 attacks)
With 1 Tetra (5%), that's another 50 damage/attack, meaning that you'd need to make 200 attacks on the base to see the same return as a surge plexus.

2 tetras (110.25%) would give an extra 102.5 damage/attack, meaning you'd have to make 98 attacks to see the same return as one plexus

3 tetras (115.7625%) would give an extra 175.625 damage/hit meaning that you'd need to make 60 attacks to get the same result as one plexus

Seriously speaking, how many attacks do you make on a base? the tetras are a waste until you have all 3 plexuses, purely for base battles (never mind NPCs)

what if i don't need that extra 50 energy from the surge? our bases usually die long before most of us are out of energy

If that's the case, then use the extra energy to NPC. If they die quickly anyway, you don't even need a tetra.

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Thu Aug 25, 2011 7:23 am
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Joined: Fri May 13, 2011 9:18 am
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spyder wrote:
Lone.Lycan wrote:
spyder wrote:
Yep - surge plexus.
even for base battles, one surge plexus will do about the same job as one tetra-seek. Think of it like this:

You deal 1000 damage/hit (average).
With 1 surge plexus, that's another 10000 damage (50 energy = 10 attacks)
With 1 Tetra (5%), that's another 50 damage/attack, meaning that you'd need to make 200 attacks on the base to see the same return as a surge plexus.

2 tetras (110.25%) would give an extra 102.5 damage/attack, meaning you'd have to make 98 attacks to see the same return as one plexus

3 tetras (115.7625%) would give an extra 175.625 damage/hit meaning that you'd need to make 60 attacks to get the same result as one plexus

Seriously speaking, how many attacks do you make on a base? the tetras are a waste until you have all 3 plexuses, purely for base battles (never mind NPCs)

what if i don't need that extra 50 energy from the surge? our bases usually die long before most of us are out of energy

If that's the case, then use the extra energy to NPC. If they die quickly anyway, you don't even need a tetra.

What about, getting the most attack out of your energy thus saving on repair bills? Which can get quiet high on a strong base.

I.e Very Rough Example

With Tetra: Do 1000 Dmg with 50 attacks, repair 2times.
With Plexus: Do 1000 Dmg with 60 attacks, repair 3times.

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Thu Aug 25, 2011 12:41 pm
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Besides way I see it..

Plexus = Help yourself and up to 14other legion memebers at a time.
Tetra = Help your whole legion and your allies.

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Thu Aug 25, 2011 12:42 pm
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Terrorize wrote:
Besides way I see it..

Plexus = Help yourself and up to 14other legion memebers at a time.
Tetra = Help your whole legion and your allies.

agreed.... if someone doesn't really need the extra energy, tetra first.....

i already have 3 tetra and 2 plexus anyway... went for the tetra first because it helps me get top 5 on the bases easier
just a few badges away from last plexus... (would've had it a week ago but work and sleep... ugh)

if you're finding yourself out of energy often (first go upgrade your relays)... go for the surge.... of course the surge only helps on energy if you level or if you would have otherwise maxed out your energy recharge between playing sessions

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Thu Aug 25, 2011 8:02 pm
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I'd say to anyone below rank 150, 3 plexuses first - energy is a very valuable commodity, and the NPC bonus is far more help, and anyway, against a lvl4 or a well built lvl3, you'll probably only be doing 10 damage anyway.

Anyone above that, I'd get tetra, then plexus, then take it from there.

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Thu Aug 25, 2011 8:29 pm
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Personally I've been getting the barrier nexuses. +44% defense is awesome.

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Thu Aug 25, 2011 8:31 pm
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i'm not too worried 'bout my planets right now

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Fri Aug 26, 2011 6:58 am
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