Heh. I think it's awesome that young players finally gained their confidence and now they could post all silly comments on my comm brandishing their sword at me knowing that it was impossible for me to target them and fight back while they can due to my kill target (I fully accepted that as I got into kill list).
Anyway, I'm glad that those young players are now motivated to play knowing that big guys can't hurt them anymore and they can taunt, swear, and all kinds of threats to big guys and feel safe.

I don't care about their comments by the way. I just thought to let you know about the interesting behavior dynamic change from the changes.

Oh.. One thing they totally forgot about one tiny thing that I could do to them. I simply rally my young DOO comrades and have them after those silly people so my young DOO comrades finally can have something fun to do..

That's what teamwork is for.. Oh, Kaos.. That's another fine example why young legion members still have their use.

Since young players have their confidence back, they would stay longer and also draw in more new players in which is healthy for GL down the road..
Hey! With some thinking.. I could see one little tweaking...
How about making comm linkable to those players who put comments on my comm so I can respond back to them on their comm OR can attack them depends on their diplomacy? That way that can create some sense of fear if they want to say all sorts of things on my comm trying to piss me off. It doesn't work but spams do get old and I keep deleting those silly comments. It would be NICE just to attack those spammers to shut them up so they will stop spam on my comm..
Often when players asked me questions for various reasons, I was unable to answer back on their comm simply because there is no link to their ship so I had to answer on my own comm..
Add a link back to its original sender will enable reply and action back depends on behavior.. I think that's a good feature.. I definitely don't do: 1. A nice girl send me a message,"Hi Nocifer! How are you?" and I see link thinking cool!! and kill her heartless.

But I certainly would LOVE to do: 2. A total asshat sends me spamming messages with all sorts of curses, swears, idiotic comments, etc then I see the link and used it to destroy him in response. That will be a true Konqul!

That approach should help to reduce his spamming..
Before the change, we were able to keep those spammers in check very easy and keep them quiet.. Now, spammers come out of the hiding closet, pfft. A little link fix on the ship comm will stop those spammers once again..
Update Story..
Heh, EvadeLuwat from Order of Mc something (OOM) who had several serious multi-accounts along with other players with multi-accounts thought that they could taunt and make all sorts of spamming swears and idiotic comments on my ship post thinking that they are untouchable by me cuz I cannot target him AT all. I am fully had my hands cut off. But he made horrible fatal mistake.. He attacked few of non-DOO kill list players who were at rank 40ish. I recruited all 3 of them (all 8 in kill list is filled now) into DOO so I finally have the share link against that guy and it was shared to the rest of DOO so we are destroying him BADLY and he just told everyone that we are alliances called DOO and OOM = DOOOM. That was a lie. There is no alliance between DOO and OOM at all. He realized that his claim was rejected.. He tried to join DOO telling people that he's DOO now.. Again, it was a false claim..
It was interesting "story". At first, I was puzzled by that EvadeLuwat the new player and so-called OOM with just 6 players with similar names. If he had done something different with honor and worthy of battles that showed fighting spirit etc then that would lead to different story. We don't deal with an organization is heavily multi-account and full of lies for any chance at alliance.. Gee.
Under the old system, it wasn't hard to fight anyone but now I have to find ways to target those specific young players and it works.. Just thought to share with you about the story. That's all.. OOM really made young DOO players elated to fight.

I hope that fight will last long to keep them busy.. Too bad that I cannot be involved anymore other than sit back and direct the "combat" from distance.. Teamwork is something I really love about in GL..