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 Confirmation on selling all modules 
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Joined: Sat May 22, 2010 5:21 pm
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Location: Caldwell, Idaho
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I noticed that you need to confirm all installed special modules before you sell them - however on regular modules this isn't so. I think all modules should have a confirmation - recently I accidentally sold a Supernova Generator Mark IV - and if I accidentally sell one of my Heavy Quasi-Chaotic Blasters it will be a huge lose.

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Thu Sep 22, 2011 10:45 am
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Joined: Wed Jul 27, 2011 4:37 pm
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On a related but side note, the supernova generator (Mark IV) takes up more space which mades it even more likely to hit it accidentally as it shifts down to where I'm scrolling pages.


Thu Sep 22, 2011 11:19 pm
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LeBKC wrote:
On a related but side note, the supernova generator (Mark IV) takes up more space which mades it even more likely to hit it accidentally as it shifts down to where I'm scrolling pages.


Yeah the arrows move up and down slightly each page so you have to be careful. It's a simple but important change to have confirmation on all modules.

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Fri Sep 23, 2011 12:51 am
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Joined: Sun Feb 14, 2010 4:49 am
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good god yes

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Fri Sep 23, 2011 1:21 am
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Another possibility is just adding a "lock" ability, so you need to unlock a module before you can sell it.


Fri Sep 23, 2011 11:08 am
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Joined: Sat Jan 09, 2010 12:49 pm
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Easy enough - we'll put this in soon.


Fri Sep 23, 2011 6:58 pm
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Too late, I managed to sell a supernova IV already! :(


Fri Sep 23, 2011 7:03 pm
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Joined: Sat Jan 09, 2010 12:49 pm
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This change should be in within the next hour.


Fri Sep 23, 2011 7:24 pm
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Joined: Tue Oct 12, 2010 4:02 am
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I'd rather see the lock feature , kinda like when receiving and selling minerals ..... the are you sure confirmations are annoying, especially when scrapping artifacts

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Fri Sep 23, 2011 7:27 pm
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Joined: Fri Sep 16, 2011 12:04 am
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would prefer lock too. If individual lock is too trouble some, maybe a general lock that disable/enable the confirmation of all regular modules.
Currently my cargo size is really on the low side so when I change gears I sell a lot of stuff.

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Sat Sep 24, 2011 9:13 pm
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you could make it a setting, I mean when you're low rank selling something worth 50K credits is no big deal, they do it all the time, it's only high ranks who really want this

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Sat Sep 24, 2011 9:16 pm
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these confirmations are getting to be VERY annoying, please go back to way it was or make is a setting, mmk thanks

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Tue Sep 27, 2011 4:38 am
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I'd like to see the lock system, it should be fairly simple to do and it would be a tremendous help. Either that or only require confirmations over a certain amount of credits, with a default limit per rank and with additional options in settings.


Tue Sep 27, 2011 5:51 am
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Joined: Fri Sep 02, 2011 7:25 pm
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+1 to locking modules like they were mineral types. Elegant and handy solution.

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Tue Sep 27, 2011 4:12 pm
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