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thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
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I think that there should be an extension to the Silthion...chain... if I can call it that (2 missions or so, I believe) which gets you a 'hive' planet.
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Tue Jul 12, 2011 4:42 pm |
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Quaritch
Joined: Sun Feb 20, 2011 9:16 pm Posts: 1209
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thunderbolta wrote: I think that there should be an extension to the Silthion...chain... if I can call it that (2 missions or so, I believe) which gets you a 'hive' planet. +1 For the Zerg kekekeke
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Tue Jul 12, 2011 5:35 pm |
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destroyer43
Joined: Sun Jun 12, 2011 11:01 pm Posts: 2072
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Quaritch wrote: thunderbolta wrote: I think that there should be an extension to the Silthion...chain... if I can call it that (2 missions or so, I believe) which gets you a 'hive' planet. +1 For the Zerg kekekeke I'll just send the Terran and protoss to destroy it then.
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Tue Jul 12, 2011 5:36 pm |
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Quaritch
Joined: Sun Feb 20, 2011 9:16 pm Posts: 1209
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destroyer43 wrote: Quaritch wrote: thunderbolta wrote: I think that there should be an extension to the Silthion...chain... if I can call it that (2 missions or so, I believe) which gets you a 'hive' planet. +1 For the Zerg kekekeke I'll just send the Terran and protoss to destroy it then. Terran got nerfed recently. They don't stand a chance against the might of the Zerg Swarm. Signed, The Overmind
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Tue Jul 12, 2011 8:36 pm |
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destroyer43
Joined: Sun Jun 12, 2011 11:01 pm Posts: 2072
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Quaritch wrote: destroyer43 wrote: Quaritch wrote: +1 For the Zerg kekekeke I'll just send the Terran and protoss to destroy it then. Terran got nerfed recently. They don't stand a chance against the might of the Zerg Swarm. Signed, The Overmind *facepalm*well you don't stand a chance against our nukes!!!! we'll have the protoss send some corsairs and dark arcons to drain your energy while we prepare a nuclear strike.
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Wed Jul 13, 2011 1:02 am |
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Commonwealth <TK>
Joined: Fri Jan 21, 2011 5:51 am Posts: 2371
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Pfft, i'll just send some Xel-nagawarships and kill you'se all 
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Wed Jul 13, 2011 1:44 am |
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Quaritch
Joined: Sun Feb 20, 2011 9:16 pm Posts: 1209
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Commonwealth <TK> wrote: Pfft, i'll just send some Xel-nagawarships and kill you'se all  Can't help but notice that the Xel'Naga are dead and the Zerg continue to live FOR THE SWARM
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Wed Jul 13, 2011 4:29 am |
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KUKAOS
Joined: Thu Mar 31, 2011 12:08 pm Posts: 283
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Quaritch wrote: KUKAOS wrote: Asteroid Planet. An asteroid that travels through space not set in one place. usally tiny - small contains Rich mining. Average Artifact. Rich Research after scaning this type of planet you have 24 hours to colonise it or it disapears from scan page
Rouge Planet. An Asteroid planet that has colided with other asteroids to create an average size planet. it travels through space. After scanning this planet you have 24 hours to colonise or it disapears from scan page.
Stableised planet A rouge planet that has a created orbit. it nolonger travels through space.
to create a Rouge planet you need a Graviton Compactor Artifact use the Graviton Compactor on a Asteroid Planet to create a Rouge planet + 2 size +1 Production
To create a Stablized Planet you need to use a planetary Stablizer Artifactuse the Planetary Stabilizer on a Rogue planet to create a Stablized Planet + 2 Size +2 Production 1) Asteroids aren't planets 2)Rogue* 3) Stabilized* Every planet already in the game is technically a stabilized planet. First of all. So what, I have spelling Mistakes. Second yes every planet in the game is "Stabilized" But if you spent the time reading and not correccting you would of seen the second planet type. you would of realised THAT planet is NOT STABLE. That it TRAVELS through space and does NOT stay on your scan list. So therefore you would need to make it stabilized
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Tue Jul 19, 2011 1:19 pm |
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l337h4l
Joined: Sat Jul 09, 2011 7:03 am Posts: 52
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well if a rouge planet is real (which is not) it would cause a collision with another planet or star someday making an Armageddon for the creatures that thrive on a planet that needs a star. so if you colonize a rouge planet your screwed (if you cant get the planet stabilizer artifact)
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Sat Jul 23, 2011 2:52 pm |
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l337h4l
Joined: Sat Jul 09, 2011 7:03 am Posts: 52
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NOT STABLE pfff misspelled. its UNSTABLE
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Sat Jul 23, 2011 2:53 pm |
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thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
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l337h4l wrote: NOT STABLE pfff misspelled. its UNSTABLE Not stable is perfectly fine.
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Sat Jul 23, 2011 2:58 pm |
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spyder
Joined: Tue Jun 21, 2011 6:32 pm Posts: 1543
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How about this: Artifact: Aquatic Vaporiser Transforms an oceanic planet into a vapour planet, giving it size +2, but similar properties to a gas planet. However, all artifact availability on the targeted planet is added to the research availability, up to and including 15x Mega rich.
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Sat Jul 23, 2011 3:04 pm |
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Commonwealth <TK>
Joined: Fri Jan 21, 2011 5:51 am Posts: 2371
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spyder wrote: How about this: Artifact: Aquatic Vaporiser Transforms an oceanic planet into a vapour planet, giving it size +2, but similar properties to a gas planet. However, all artifact availability on the targeted planet is added to the research availability, up to and including 15x Mega rich. what happens if i use it on a Mega-colossal Ocean??
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Sat Jul 23, 2011 3:07 pm |
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Commonwealth <TK>
Joined: Fri Jan 21, 2011 5:51 am Posts: 2371
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Commonwealth wrote: NEW PLANETS
Kurenite Planet - A massive ball of Kurenite - Megarich Mining
Krionite Planet - A Massive Planet of Krionite - Megarich Research
Derelict World - A Massive planet full of relics - Megarich Artifact
Omicron Planet - Free to colonise - 10000 Passive Cloak - Explodes when attacked thus destroying the planet (purged from db) - Megarich everything - Take advantage of it while you scanned it
Ghost Planet - Rare - A type of Terra - Once inhabited by civilisation that are now dead - This has been suggested lots, but i though "Ghost Planet" would be a good name.
Superdense Planet - Rare - Re-mentioning this cuase i think its good (from XXxEccoxXx) - Large or Smaller - Megarich Mining+ - No Artifact, Abundant Research
Nemesis Planet - Mythical - A type of Dyson world - Special Structures can be built on this planet unlimited. - Can only be fluxed once every 3 months - 24x Megarich + - Always Colossal
Carbon Planet - Common - Rich+ Mining - Size Varies - Can be transformed to a Terron planet via a octafari hydroshifter
Terron Planet - Uncommon - Mantle and Crust is mostly made of Carbon - Extremely Rich + Mining - Usually Average+
Cyclonic Planet - Uncommon - A type of Gas planet - Its atmosphere is one massive solar storm - Abundant+ Research only - Always Very Massive
Lattice Planet - Uncommon - Has a odd Structural Atmosphere Restricting local Ship and object movement - Crimson Cluster missiles, Quantum Biovaporisers Can't be used on this planets - Cannot be Guarded. - Very Large + - Very Abundant + All
Chron Planet - Extremely Rare - A very unusual Tranparent planet, making it difficult to find details of planet. - Structures, Population, Planet Defence, Attack, Artifact Effects, Resources Cannot be seen unless you colonised/invaded it - Passive 800 Cloak - Very Abundant + Resources
Kalvium Planet . Rare - Immune to Artifacts - Ultrarich Mining - Very Large or smaller
Phased Planet . Rare - Passive 1000 Cloak - A Type of Aphotic planet that exists in another Dimension. - Very Rich Research - Size Varies
Nova Planet . Extremely Rare - Passive Defence and Attack - Like Gas Giants, Certain Structures cannot be built on this planet - Always Very Massive or larger - Only Research and Mining available
Aegis Planet . Rare - +30% Defence - A Type of Terra - Large+ - Rich+ in Research and Artifact
Aeon Planet . Extremely Rare - +50% Cloak - A Type of Exotic planet - Size Varies - Great resources
Crimson Planet . Rare - It's Red - Passive Attack - Usually Very Large and above - Extremely Abundant All
Haven Planet . Rare - +30% Population - Very Large+ - A type of Terra
Magnite Planet . Rare - A type of Metal Planet - Always Very Massive - Mining and Research
Thetacron Planet . Uncommon - A Type of Toxic planet - Very Rich Mining
Paradox Planet. Extremely Rare - A Very Strange planet - Invasion Timer is shortened to 1 hour on these planets. Seperate Timer from the standard 24 hour timer - Artifacts and Trap Effects Last 3 times as long - Traps last twice as long (eg- 1 Week to 2 Weeks ) - Megarich All
Meridian Planet . Mythical - A Type of Dyson - Always Mega Collosal - Takes up 3 planet slots - 90x Megarich All - Cloaking Structures can't be built on this world. - Automatically Fluxed at NYE - Can't be fluxed conventionally - You can only have one Meridian Planet at a time.
Requiem Planet - Extremely Rare - A type of Exotic World - Dull, Dark Green Coloured - Large+
Twilight Planet - Rare - A Old Dying World - Dark Blue - Megarich Artifact and Research - Large or smaller
Obisidian Planet - Uncommon - Type of Volcanic - Partially Crystal Red - Extremely Rich + Mining - Average +
Turanic Planet - Rare - A Type of Desert
Cybernetic Planet - Rare - A NPC Planet - Matched Passive Attack, Defence and Population - Once conquered - Can't be Alerted - Immune to Engineered Virus - Invasion Timer for this planet is one hour. This invasion timer is seperate from the standard 24 hour invasion timer.
Spirit Planet - Unknown
Been seeing alot of crap ideas lately, eliminate repair timer, some hacking artifact thingy, some dumb badge reward thing, so i revived one of my best ideas on the game.
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Sat Jul 23, 2011 3:09 pm |
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KUKAOS
Joined: Thu Mar 31, 2011 12:08 pm Posts: 283
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l337h4l wrote: well if a rouge planet is real (which is not) it would cause a collision with another planet or star someday making an Armageddon for the creatures that thrive on a planet that needs a star. so if you colonize a rouge planet your screwed (if you cant get the planet stabilizer artifact) Hey before you decide to start arguements have a look at this http://en.wikipedia.org/wiki/Rogue_planet
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Sat Jul 23, 2011 3:27 pm |
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l337h4l
Joined: Sat Jul 09, 2011 7:03 am Posts: 52
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KUKAOS wrote: l337h4l wrote: well if a rouge planet is real (which is not) it would cause a collision with another planet or star someday making an Armageddon for the creatures that thrive on a planet that needs a star. so if you colonize a rouge planet your screwed (if you cant get the planet stabilizer artifact) Hey before you decide to start arguements have a look at this http://en.wikipedia.org/wiki/Rogue_planetim not starting arguments i just didnt know rouge planets existed. the only way a rouge planet can be made if something collided with it and moving it out of the gravitational pull or the star blowing up sending a wave that might NOT destroy it (which most likely will).
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Sat Jul 23, 2011 3:47 pm |
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KUKAOS
Joined: Thu Mar 31, 2011 12:08 pm Posts: 283
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l337h4l wrote: KUKAOS wrote: l337h4l wrote: well if a rouge planet is real (which is not) it would cause a collision with another planet or star someday making an Armageddon for the creatures that thrive on a planet that needs a star. so if you colonize a rouge planet your screwed (if you cant get the planet stabilizer artifact) Hey before you decide to start arguements have a look at this http://en.wikipedia.org/wiki/Rogue_planetim not starting arguments i just didnt know rouge planets existed. the only way a rouge planet can be made if something collided with it and moving it out of the gravitational pull or the star blowing up sending a wave that might NOT destroy it (which most likely will). Once again. Here are some research topics for you. I do research before I place ideas on this forum. I am actually dissapointed in the lack of imagination in some of you. Fair enough An asteroid is not a planet, but in theory it can be colonized. This is Science Fiction and What is Science Fiction? Theory! And when does science fiction become Fact?. When Theory is put into practice. Gravity was once thought of a Science Fiction. http://en.wikipedia.org/wiki/Gravitational_collapse (Supports Rogue Planets) http://en.wikipedia.org/wiki/Space_colonization (Supports the theory of Asteroid Colonization)
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Sun Jul 24, 2011 1:32 am |
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l337h4l
Joined: Sat Jul 09, 2011 7:03 am Posts: 52
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not everyone researches information you know. I just slap down what i know. Besides i never need to research (and i still have like 10 years of school left) and yet I'm better then 97% of the people in Science. So listen up Don't be putting down information thinking we lack knowledge of space/Science. You might not believe it but i may answer most of your question or know just as much as you. now i got a game to play and stop saying anything like this and put down information after. It make me feel stupid as the guy in Dumb and Dumber.
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Sun Jul 24, 2011 4:00 pm |
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secret person.
Joined: Tue Jul 05, 2011 10:10 pm Posts: 1960 Location: Lihim Tao is my Name, Fear me as I Sit and Type at you on my Computer!!!!
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LEGION OWNED WORLDS! Basically, gives production like the base, because a leader decided to colonize it in the name of the legion. They are payed for with base finds, and anyone[depending on legions rules set], can build structures on with base funds. their production spreads through out all of the legions members, and if it is stolen, the whole legion is alerted. the legion could have a number of legion planets depending on the base level. And finally,[this is debatable] the legion base could "park" at a legion planet and double it's resources on everything.l
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Sun Jul 24, 2011 4:23 pm |
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zophah
Joined: Sat May 22, 2010 6:22 pm Posts: 1760 Location: On the bridge of the Vikiera
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I understand that I am necro-ing this thread, but I had another idea:
Skylands: A "terraforming" (like gaias, crystals, and demon planets) from a gas planet. Gains rich artifact Can build population structures
_________________ I have suggested 7 Races, 5 Organizations, 3 locations, 3 materials, and 20 planets. View my profile interests for a full list.
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Fri Oct 14, 2011 2:16 pm |
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