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 ideas for new planet types 
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I think that there should be an extension to the Silthion...chain... if I can call it that (2 missions or so, I believe) which gets you a 'hive' planet.

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Tue Jul 12, 2011 4:42 pm
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thunderbolta wrote:
I think that there should be an extension to the Silthion...chain... if I can call it that (2 missions or so, I believe) which gets you a 'hive' planet.

+1 For the Zerg kekekeke

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Tue Jul 12, 2011 5:35 pm
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Quaritch wrote:
thunderbolta wrote:
I think that there should be an extension to the Silthion...chain... if I can call it that (2 missions or so, I believe) which gets you a 'hive' planet.

+1 For the Zerg kekekeke

I'll just send the Terran and protoss to destroy it then.

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Tue Jul 12, 2011 5:36 pm
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destroyer43 wrote:
Quaritch wrote:
thunderbolta wrote:
I think that there should be an extension to the Silthion...chain... if I can call it that (2 missions or so, I believe) which gets you a 'hive' planet.

+1 For the Zerg kekekeke

I'll just send the Terran and protoss to destroy it then.

Terran got nerfed recently. They don't stand a chance against the might of the Zerg Swarm.

Signed,
The Overmind

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Tue Jul 12, 2011 8:36 pm
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Quaritch wrote:
destroyer43 wrote:
Quaritch wrote:
+1 For the Zerg kekekeke

I'll just send the Terran and protoss to destroy it then.

Terran got nerfed recently. They don't stand a chance against the might of the Zerg Swarm.

Signed,
The Overmind

*facepalm*well you don't stand a chance against our nukes!!!! we'll have the protoss send some corsairs and dark arcons to drain your energy while we prepare a nuclear strike.

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Wed Jul 13, 2011 1:02 am
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Pfft, i'll just send some Xel-nagawarships and kill you'se all :mrgreen:

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Wed Jul 13, 2011 1:44 am
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Commonwealth <TK> wrote:
Pfft, i'll just send some Xel-nagawarships and kill you'se all :mrgreen:

Can't help but notice that the Xel'Naga are dead and the Zerg continue to live :mrgreen:

FOR THE SWARM

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Wed Jul 13, 2011 4:29 am
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Quaritch wrote:
KUKAOS wrote:
Asteroid Planet. An asteroid that travels through space not set in one place. usally tiny - small
contains Rich mining. Average Artifact. Rich Research
after scaning this type of planet you have 24 hours to colonise it or it disapears from scan page

Rouge Planet.

An Asteroid planet that has colided with other asteroids to create an average size planet. it travels through space. After scanning this planet you have 24 hours to colonise or it disapears from scan page.

Stableised planet
A rouge planet that has a created orbit.
it nolonger travels through space.

to create a Rouge planet you need a Graviton Compactor Artifact use the Graviton Compactor on a Asteroid Planet to create a Rouge planet
+ 2 size +1 Production

To create a Stablized Planet you need to use a planetary Stablizer Artifactuse the Planetary Stabilizer on a Rogue planet to create a Stablized Planet
+ 2 Size +2 Production

1) Asteroids aren't planets
2)Rogue*
3) Stabilized*

Every planet already in the game is technically a stabilized planet.


First of all. So what, I have spelling Mistakes. Second yes every planet in the game is "Stabilized" But if you spent the time reading and not correccting you would of seen the second planet type. you would of realised THAT planet is NOT STABLE. That it TRAVELS through space and does NOT stay on your scan list. So therefore you would need to make it stabilized

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Tue Jul 19, 2011 1:19 pm
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well if a rouge planet is real (which is not) it would cause a collision with another planet or star someday making an Armageddon for the creatures that thrive on a planet that needs a star. so if you colonize a rouge planet your screwed (if you cant get the planet stabilizer artifact)


Sat Jul 23, 2011 2:52 pm
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NOT STABLE pfff misspelled. its UNSTABLE


Sat Jul 23, 2011 2:53 pm
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l337h4l wrote:
NOT STABLE pfff misspelled. its UNSTABLE

Not stable is perfectly fine.

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Sat Jul 23, 2011 2:58 pm
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How about this:
Artifact: Aquatic Vaporiser
Transforms an oceanic planet into a vapour planet, giving it size +2, but similar properties to a gas planet. However, all artifact availability on the targeted planet is added to the research availability, up to and including 15x Mega rich.

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Sat Jul 23, 2011 3:04 pm
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spyder wrote:
How about this:
Artifact: Aquatic Vaporiser
Transforms an oceanic planet into a vapour planet, giving it size +2, but similar properties to a gas planet. However, all artifact availability on the targeted planet is added to the research availability, up to and including 15x Mega rich.


what happens if i use it on a Mega-colossal Ocean??

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Sat Jul 23, 2011 3:07 pm
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Commonwealth wrote:
NEW PLANETS

Kurenite Planet
- A massive ball of Kurenite
- Megarich Mining

Krionite Planet
- A Massive Planet of Krionite
- Megarich Research

Derelict World
- A Massive planet full of relics
- Megarich Artifact

Omicron Planet
- Free to colonise
- 10000 Passive Cloak
- Explodes when attacked thus destroying the planet (purged from db)
- Megarich everything
- Take advantage of it while you scanned it

Ghost Planet - Rare
- A type of Terra
- Once inhabited by civilisation that are now dead
- This has been suggested lots, but i though "Ghost Planet" would be a good name.

Superdense Planet - Rare
- Re-mentioning this cuase i think its good (from XXxEccoxXx)
- Large or Smaller
- Megarich Mining+
- No Artifact, Abundant Research

Nemesis Planet - Mythical
- A type of Dyson world
- Special Structures can be built on this planet unlimited.
- Can only be fluxed once every 3 months
- 24x Megarich +
- Always Colossal

Carbon Planet - Common
- Rich+ Mining
- Size Varies
- Can be transformed to a Terron planet via a octafari hydroshifter

Terron Planet - Uncommon
- Mantle and Crust is mostly made of Carbon
- Extremely Rich + Mining
- Usually Average+

Cyclonic Planet - Uncommon
- A type of Gas planet
- Its atmosphere is one massive solar storm
- Abundant+ Research only
- Always Very Massive

Lattice Planet - Uncommon
- Has a odd Structural Atmosphere Restricting local Ship and object movement
- Crimson Cluster missiles, Quantum Biovaporisers Can't be used on this planets
- Cannot be Guarded.
- Very Large +
- Very Abundant + All

Chron Planet - Extremely Rare
- A very unusual Tranparent planet, making it difficult to find details of planet.
- Structures, Population, Planet Defence, Attack, Artifact Effects, Resources Cannot be seen unless you colonised/invaded it
- Passive 800 Cloak
- Very Abundant + Resources

Kalvium Planet . Rare
- Immune to Artifacts
- Ultrarich Mining
- Very Large or smaller

Phased Planet . Rare
- Passive 1000 Cloak
- A Type of Aphotic planet that exists in another Dimension.
- Very Rich Research
- Size Varies

Nova Planet . Extremely Rare
- Passive Defence and Attack
- Like Gas Giants, Certain Structures cannot be built on this planet
- Always Very Massive or larger
- Only Research and Mining available

Aegis Planet . Rare
- +30% Defence
- A Type of Terra
- Large+
- Rich+ in Research and Artifact

Aeon Planet . Extremely Rare
- +50% Cloak
- A Type of Exotic planet
- Size Varies
- Great resources

Crimson Planet . Rare
- It's Red
- Passive Attack
- Usually Very Large and above
- Extremely Abundant All

Haven Planet . Rare
- +30% Population
- Very Large+
- A type of Terra

Magnite Planet . Rare
- A type of Metal Planet
- Always Very Massive
- Mining and Research

Thetacron Planet . Uncommon
- A Type of Toxic planet
- Very Rich Mining

Paradox Planet. Extremely Rare
- A Very Strange planet
- Invasion Timer is shortened to 1 hour on these planets. Seperate Timer from the standard 24 hour timer
- Artifacts and Trap Effects Last 3 times as long
- Traps last twice as long (eg- 1 Week to 2 Weeks )
- Megarich All

Meridian Planet . Mythical
- A Type of Dyson
- Always Mega Collosal
- Takes up 3 planet slots
- 90x Megarich All
- Cloaking Structures can't be built on this world.
- Automatically Fluxed at NYE
- Can't be fluxed conventionally
- You can only have one Meridian Planet at a time.

Requiem Planet - Extremely Rare
- A type of Exotic World
- Dull, Dark Green Coloured
- Large+

Twilight Planet - Rare
- A Old Dying World
- Dark Blue
- Megarich Artifact and Research
- Large or smaller

Obisidian Planet - Uncommon
- Type of Volcanic
- Partially Crystal Red
- Extremely Rich + Mining
- Average +

Turanic Planet - Rare
- A Type of Desert

Cybernetic Planet - Rare
- A NPC Planet
- Matched Passive Attack, Defence and Population
- Once conquered
- Can't be Alerted
- Immune to Engineered Virus
- Invasion Timer for this planet is one hour. This invasion timer is seperate from the standard 24 hour invasion timer.

Spirit Planet
- Unknown


Been seeing alot of crap ideas lately, eliminate repair timer, some hacking artifact thingy, some dumb badge reward thing, so i revived one of my best ideas on the game.

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Sat Jul 23, 2011 3:09 pm
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l337h4l wrote:
well if a rouge planet is real (which is not) it would cause a collision with another planet or star someday making an Armageddon for the creatures that thrive on a planet that needs a star. so if you colonize a rouge planet your screwed (if you cant get the planet stabilizer artifact)


Hey before you decide to start arguements have a look at this
http://en.wikipedia.org/wiki/Rogue_planet

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Sat Jul 23, 2011 3:27 pm
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KUKAOS wrote:
l337h4l wrote:
well if a rouge planet is real (which is not) it would cause a collision with another planet or star someday making an Armageddon for the creatures that thrive on a planet that needs a star. so if you colonize a rouge planet your screwed (if you cant get the planet stabilizer artifact)


Hey before you decide to start arguements have a look at this
http://en.wikipedia.org/wiki/Rogue_planet
im not starting arguments i just didnt know rouge planets existed. the only way a rouge planet can be made if something collided with it and moving it out of the gravitational pull or the star blowing up sending a wave that might NOT destroy it (which most likely will).


Sat Jul 23, 2011 3:47 pm
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l337h4l wrote:
KUKAOS wrote:
l337h4l wrote:
well if a rouge planet is real (which is not) it would cause a collision with another planet or star someday making an Armageddon for the creatures that thrive on a planet that needs a star. so if you colonize a rouge planet your screwed (if you cant get the planet stabilizer artifact)


Hey before you decide to start arguements have a look at this
http://en.wikipedia.org/wiki/Rogue_planet
im not starting arguments i just didnt know rouge planets existed. the only way a rouge planet can be made if something collided with it and moving it out of the gravitational pull or the star blowing up sending a wave that might NOT destroy it (which most likely will).


Once again. Here are some research topics for you. I do research before I place ideas on this forum. I am actually dissapointed in the lack of imagination in some of you. Fair enough An asteroid is not a planet, but in theory it can be colonized. This is Science Fiction and What is Science Fiction? Theory! And when does science fiction become Fact?. When Theory is put into practice.

Gravity was once thought of a Science Fiction.

http://en.wikipedia.org/wiki/Gravitational_collapse (Supports Rogue Planets)
http://en.wikipedia.org/wiki/Space_colonization (Supports the theory of Asteroid Colonization)

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Sun Jul 24, 2011 1:32 am
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not everyone researches information you know. I just slap down what i know. Besides i never need to research (and i still have like 10 years of school left) and yet I'm better then 97% of the people in Science. So listen up Don't be putting down information thinking we lack knowledge of space/Science. You might not believe it but i may answer most of your question or know just as much as you. now i got a game to play and stop saying anything like this and put down information after. It make me feel stupid as the guy in Dumb and Dumber.


Sun Jul 24, 2011 4:00 pm
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LEGION OWNED WORLDS! Basically, gives production like the base, because a leader decided to colonize it in the name of the legion. They are payed for with base finds, and anyone[depending on legions rules set], can build structures on with base funds. their production spreads through out all of the legions members, and if it is stolen, the whole legion is alerted. the legion could have a number of legion planets depending on the base level. And finally,[this is debatable] the legion base could "park" at a legion planet and double it's resources on everything.l

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Sun Jul 24, 2011 4:23 pm
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I understand that I am necro-ing this thread, but I had another idea:

Skylands:
A "terraforming" (like gaias, crystals, and demon planets) from a gas planet.
Gains rich artifact
Can build population structures

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I have suggested 7 Races, 5 Organizations, 3 locations, 3 materials, and 20 planets.
View my profile interests for a full list.


Fri Oct 14, 2011 2:16 pm
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