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Disregard.

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Last edited by RigorMortis on Sun Dec 04, 2011 11:41 pm, edited 1 time in total.



Sun Dec 04, 2011 8:51 pm
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Well, I did say every few times your ship class changes so you've basically just repeated me.

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Sun Dec 04, 2011 11:28 pm
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Xzien wrote:
Well, I did say every few times your ship class changes so you've basically just repeated me.


Sorry, I must have skipped over a few responses somewhere.

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Sun Dec 04, 2011 11:40 pm
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theres been a couple of these floating around, and i'll reiterate what i said there:

While yes additional ships would be cool at the start of the game it would give the game more dynamic if you could change ships later - aquireing new ship designs.

you could get new ship designs by disabling so many NPC ships example if you wanted your ship to look like say a T.0. Troop Carrier you would have to disable at least 10 - 20 of them to get the ship design. This would give people alot of ships to choose from in terms of what there ship looks like.

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Mon Dec 05, 2011 6:53 am
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+1 to this good idea.

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Mon Dec 05, 2011 2:20 pm
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Xzien wrote:
What I've suggested before is that every couple times your ship's type changes, a layer of detail is added to it. It would be like the shield graphics, except it would be permenant. Also, a top translucent layer that would change color depending on the dominant type of armor you have.
And perhaps the same thing with the shields.


Why stop there have the lights emitted from the ship windows change to different colors based on the power core levels too. and as far as the shield colors, that would be easy to do if Dan based the shield coloration on the main shield module tech level you have installed, with top tech (Obviation Barriers Mk III) giving you the players choice of color, and on bases, the legion leaders choice of base shield color.

my 2c

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Mon Dec 05, 2011 6:58 pm
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William Murphy wrote:
Xzien wrote:
What I've suggested before is that every couple times your ship's type changes, a layer of detail is added to it. It would be like the shield graphics, except it would be permenant. Also, a top translucent layer that would change color depending on the dominant type of armor you have.
And perhaps the same thing with the shields.


Why stop there have the lights emitted from the ship windows change to different colors based on the power core levels too. and as far as the shield colors, that would be easy to do if Dan based the shield coloration on the main shield module tech level you have installed, with top tech (Obviation Barriers Mk III) giving you the players choice of color, and on bases, the legion leaders choice of base shield color.

my 2c

And that, ladies and gentlemen, is how we can add more customization to our ships and bases :)
Your 2c is worth about 2B ;)

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Golgotha wrote:
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Mon Dec 05, 2011 8:09 pm
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Didn't think of all that other good stuff,like earning new ship designs.


Mon Dec 05, 2011 10:12 pm
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That ties in with unlocking new races and upgrading hull, shields, and energy cores

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Golgotha wrote:
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Tue Dec 06, 2011 12:34 am
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