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Fabulon
Joined: Sat Jul 03, 2010 1:18 pm Posts: 604
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Your ship is progressing very nicely- keep going
_________________ Once Fabulon, now known as Thebloodynine Most exasperated leader at Project Anarchy. Don't talk to me till the caffeine hit is in Have given up caffeine- probably best just not to talk to me
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Fri Mar 16, 2012 10:18 am |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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dont know where you are now but your arnt doing bad, camparison for someone at your level:
mining: 7697 artifact: 9955 research: 10835
im rank 327, still using +10 planet structures, finished Weapons / shields / armor / defense / scanning research trees, working on finishing off energy right now.
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Tue Mar 20, 2012 12:49 am |
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Youdontkno
Joined: Wed Jul 06, 2011 1:07 am Posts: 264
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you really need more defence if you care to npc or pvp when i 300ish i had 4.5k def  Regards, PixelReaper
_________________ Adapt and Overcome!
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Tue Mar 20, 2012 5:08 pm |
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Fabulon
Joined: Sat Jul 03, 2010 1:18 pm Posts: 604
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Your next big project should be to lift defence one more tier and get all 8 defences loaded- biggest job is the deck space not the research- but that invulnerable feel your ship will have is worth it- your ap production will help pull in the decks for this- it will come quicker than you think
My defence at 300 was 4.5k as well- and i am konqul not aerlen (mind you i think i was still vygoid then)
_________________ Once Fabulon, now known as Thebloodynine Most exasperated leader at Project Anarchy. Don't talk to me till the caffeine hit is in Have given up caffeine- probably best just not to talk to me
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Tue Mar 27, 2012 2:18 pm |
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icarium81
Joined: Tue Aug 09, 2011 2:15 am Posts: 3056
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rank 347 Size Class: Star Destroyer Space: 2074 / 2076 Attack: 5201 - - - - buffed with crimson amp only. ~ 4500 without Defense: 3110 Scan: 1323 <-- able to be buffed to over 2K for special npc hunting. Cloak: 595 Cargo: 3099 / 10840
Battles 66070 (Grand Legend) Player Kills 902 Deaths from Players 427 Non-Player Kills 4599 Planets Found 395 Planets Occupied 87 Planets Captured 54 Missions Completed 715 Scans Performed 1479 Successful Hacks 360 Successful Raids 394
All silver modules are installed now. only the last cipher bot and 3 quad frames left for purchasable modules.. not including dark badge weapons. way too long to get atm.
mining: 4400/hr capacity 43.5K ARTI: 11.4K/hr capacity 127K (40 K from storages) research: 5900/hr capacity 55.9K (4K from storages)
2076 Decks 10840 Cargo 1371 Engineers 314 Tactical Officers 315 Helmsmen 1235 Scientists
2706 energy WITH relays. 3066 without.
still no real aims/goals being accomplished other then planet stealing. finished the AEON moon, and working on the free plant fluxs sporadically. working on dubious intent.. goal is the kalvium plating obviously. also got one VORIGAR aphotic planet.
ranked up with 10 refills for no reason... just got bored and didnt like seeing the GP there lol.
_________________ This is my dog, Icarium, It was a very windy day. Leader of Icariums Fate, level 6 base 
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Mon Apr 02, 2012 12:58 pm |
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icarium81
Joined: Tue Aug 09, 2011 2:15 am Posts: 3056
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Rank 383 Size Class: Star Destroyer Space: 2258 / 2266 Attack: 5486 Defense: 3838 Scan: 1527 Cloak: 470 Cargo: 7685.9 / 11380 Upkeep: 1.8B
2266 Decks 11380 Cargo 1681 Engineers 717 Tactical Officers 379 Helmsmen 1575 Scientists -------------------- Energy 3200 with relays on, 3680 without. hull 14K shields 2500 --------------------
Battles 78720 (Grand Legend) Player Kills 962 Deaths from Players 453 Non-Player Kills 5742 Planets Found 464 Planets Occupied 96 Planets Captured 60 Missions Completed 760 Scans Performed 2146 Successful Hacks 401 Successful Raids 448
Mining 5100/hr Arti 11.9K/hr Res 7300/hr
UPGRADES
weapons Heavy Null Ray x8
Energy Supernova Generator - Mark IV x3 Arc Rift Capacitor Encephalon Core x3 HyperChannel Relay x4 Silthion T-Plasma Hub Dark Mutagen Battery
Sensors Flux Ringdisc
Hull Perfect Fermionic Armor x5 Kalvium Fortified Plating x2
Defenses Energy Nullifier - Mark III x3 Velox Thruster x2 Dark Phase Engine x4 Octafari Deflector x4
The biggest gains have been in the crew area for tac officers, but also keep in mind that 200 helmsman have gone towards the velox thrusters, thats an additional 600 crew that i didnt use. going for the last velox now, and then the ship growth should be more well rounded.
My ranking has been relatively slow. mining and research are still capping in 10 hours, arti has moved to ~12, the recent breakthroughs for the CT LAB storage facilities is wonderful. finally have a use for MSPs and TC's
Should also be noted that im finishing Perfect syncopated hull this week. And im honestly not sure what to research next... weapons arent a huge issue, and defense honestly isn't either since I just dont have the space to install more. All i can think of is to do the rest of the scanning chain, and maybe start on the next level for base installation.. but even thats a waste, since it will be a long time before many people will be able to donate.
_________________ This is my dog, Icarium, It was a very windy day. Leader of Icariums Fate, level 6 base 
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Fri Apr 27, 2012 9:04 pm |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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Nice progression, not sure what youve reseached fully thus far. If you have everything that you want then i would just research whatever is the cheapest rp wise, though i would deff finish all ship research - save perhaps proxy - before i move onto base tech.
Also thanks for keeping this log its nice to have someone in my range brackett to compare to as i set goals and look ahead.
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Fri Apr 27, 2012 10:24 pm |
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icarium81
Joined: Tue Aug 09, 2011 2:15 am Posts: 3056
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post your own ships stats, fully like mine.
I'm really enjoying seeing the progress that my ship has made simply because of my arti production and a few lucky finds on the BT
_________________ This is my dog, Icarium, It was a very windy day. Leader of Icariums Fate, level 6 base 
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Fri Apr 27, 2012 10:52 pm |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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as requested:
Mylarai Explorer
Mineral / hr: 8275 Artifact / hr: 10508 Research / hr: 10512
Colossal Star Destroyer space: 2886 / 3051 attack: 2721 defense: 6907 scan: 3649 cloak: 1125 energy: 1282 hull: 14751 shields: 1650 cargo: 8680
crew: 382 engineers 771 tac officers 333 helmsman 1732 scientists
stats: Battles 55946 (Legend) Player Kills 980 Deaths from Players 223 Non-Player Kills 3597 Planets Found 434 Planets Occupied 84 Planets Captured 41 Missions Completed 655 Scans Performed 801 Successful Hacks 1232 Successful Raids 343
weapons: DOM III x4 Modulated Xecti Disruptor x2 Cerulean Fighter Korteth Twin-Blaster x4 Leviathan Rift-Emitter x4 Atmospheric Decimator x2 Ion Pulse Ballistae x2 Psionic Amp Lazuli Mind Controller x3 Exotic Pulsar x3 Combat Analyzer Prototype Mech Drone Cluster
Energy: Surge Plexus x3 Dark Warp Coil x4 Lazuli Tevrazon Core x4 XRP Battery pack x4 Encephalon Core x2 Q-pedd Logic Servo x2 Genetarr Trans - MarkII x4 Drannik Power Core x2 Siltion Plasma Hub FATHER x2 Omicron Injector Dark Mutagen batter Chron-Transistor Exotic Dynamo
Sensors: Coninuum Analyzer-MarkIII x2 Tetra-Seek Target x3 Datastream Compiler x4 Hypergrid Core x4 Prey Tracker x2 Transponder x2 Quad-frame x4 Tachyon Router AI Supercomp
Hull: Perfect Syncopated Plating x5 Kalvium x2 Stryll Confinement Chamber x4 BioMetric Sealer II x4 Korteth Plating x2 Plasma Lance x4 Exo-Plating x4 Protean x3 Impact Absorber Tractor Beam
Shields: T.O. Phase Barrier T.O. Force Barrer T.O. Shield Generator x2 Harmonic GigaPulser x3 Harmonic MegaPulser Harmonic Resonator Field Balancer Q-Phase Battery Array
Cloak: Phase Intercepter Drive x4 Bio-Sig Scrambler x4 Zolazin Jammer x2 CipherBot x3 Anamaly Engine x2 Gamma Channeler
Defense: Exergonic Inverter Mark III x4 Trans-Temp Mark III x4 BM50 x3 Dark Phase Engine x3 Dark Complex Thruster Scruuge Deflector x4 Octafari Deflector x4 Prejor Diffuser x4 Trinity Core x2 Subspace Compressor Thrust Stabilizer
Things to keep in mind - my noraml attack is around 5.1k, I have no weapons / energy mods installed atm due to freeze ranking. Sensors are on as I am slowly building up for a scan run / searching for Caelon & hybrids.
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Fri Apr 27, 2012 11:42 pm |
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icarium81
Joined: Tue Aug 09, 2011 2:15 am Posts: 3056
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I was about to ask why you had ~150 wasted ship space lol.
Id go for more energy, but thats just me. Only thing you left out was your rank.. or i glossed over it
_________________ This is my dog, Icarium, It was a very windy day. Leader of Icariums Fate, level 6 base 
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Fri Apr 27, 2012 11:47 pm |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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Sorry rank 349, and yea id go more energy as well, but again slow ranking and no need for it. Also to note I am ~50 helmsman / xcharge cells away from 3 velox and aegis, my legion just doesnt have them in the CT lab, so i will have to look elsewhere when i finish saving up.
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Sat Apr 28, 2012 3:24 am |
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icarium81
Joined: Tue Aug 09, 2011 2:15 am Posts: 3056
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ranked up a bit faster then i should have (again, but out well) Size Class: Heavy Star Destroyer Space: 2320 / 2327 Attack: 6695 Defense: 2390 Scan: 1467 Cloak: 535 Cargo: 4290.7 / 11710 Upkeep: 2.3B Battles 86810 (Grand Legend) Player Kills 1009 <---- needed 1K for annihilator title  Deaths from Players 456 Non-Player Kills 6500 Planets Found 464 Planets Occupied 98 Planets Captured 63 Missions Completed 810 Scans Performed 2146 Successful Hacks 410 Successful Raids 475 Mining 5580/hr arti 11.9 (MC is out being enhanced) research 8386 (had a X15 dropped off ) Weapons update have all 4 leviathan rift emitters hull perfect syncopated is equipped energy krionite transducer added shields 3rd terra pulser. one more to go defenses chron pulse drive NOT equipped (lack of space) 4x gravidynamic isolators 2 perjoran power diffusers 4 phase interceptor drives
_________________ This is my dog, Icarium, It was a very windy day. Leader of Icariums Fate, level 6 base 
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Fri May 04, 2012 10:54 pm |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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gotta get the defence up hard, glass cannon at our rank not a good thing. That aside, nice on the planet and i wish i had some gravidynamic isolators.
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Sat May 05, 2012 12:10 am |
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icarium81
Joined: Tue Aug 09, 2011 2:15 am Posts: 3056
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yeah, i didnt say what i was researching now, but im doing more defence.. should be quick for the next step.. 320K for 3 levels. I just dont have the space for them though honestly.
_________________ This is my dog, Icarium, It was a very windy day. Leader of Icariums Fate, level 6 base 
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Sat May 05, 2012 12:12 am |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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ahh, yea thats what im working on as well, just a little bit more till i finish entropy field. Not really necessary but it's the cheapest thing i can research at the moment
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Sat May 05, 2012 12:40 am |
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TimeManipulator
Joined: Mon Apr 09, 2012 5:13 pm Posts: 2711 Location: Somewhere trying to find a way to increase the use of Time Manipulators.
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Rank 115 Aerlen Fixer - Insane (Grand Master) 2138 PvP Kills 41 Deaths From Player
Ship Stats: 1917 Attack (Null Ray Researched) 1833 Defence (Trans-Temporal M1 Researched) 3855 Hull (Deep Core Researched) 672 Energy (Zero Point M4 Researched)
Production: 1.5k Mining/Hr - 36000 MP/Day 900 Artifact/Hr - 21600 AP/Day (got a L 2x Terra taken yesterday -_-") 3.1k Research/Hr - 74400 RP/Day + 47k RP/Day from Base
_________________ Why the $%&% are you looking at my signature for...?
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Sat May 05, 2012 8:19 pm |
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RigorMortis
Joined: Mon Nov 28, 2011 4:43 pm Posts: 2110
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RustyTinCan wrote: Rank 115 Aerlen Fixer - Insane (Grand Master) 2138 PvP Kills 41 Deaths From Player
Ship Stats: 1917 Attack (Null Ray Researched) 1833 Defence (Trans-Temporal M1 Researched) 3855 Hull (Deep Core Researched) 672 Energy (Zero Point M4 Researched)
Production: 1.5k Mining/Hr - 36000 MP/Day 900 Artifact/Hr - 21600 AP/Day (got a L 2x Terra taken yesterday -_-") 3.1k Research/Hr - 74400 RP/Day + 47k RP/Day from Base I can say from experience that you absolutely don't need a research producing base when you have 3.1k per hour at our rank area. 3.1k/h is easily enough to keep beyond the average tech for our rank bracket.
_________________  Banner by SirKillsALot
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Sat May 05, 2012 8:44 pm |
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TimeManipulator
Joined: Mon Apr 09, 2012 5:13 pm Posts: 2711 Location: Somewhere trying to find a way to increase the use of Time Manipulators.
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RigorMortis wrote: RustyTinCan wrote: Rank 115 Aerlen Fixer - Insane (Grand Master) 2138 PvP Kills 41 Deaths From Player
Ship Stats: 1917 Attack (Null Ray Researched) 1833 Defence (Trans-Temporal M1 Researched) 3855 Hull (Deep Core Researched) 672 Energy (Zero Point M4 Researched)
Production: 1.5k Mining/Hr - 36000 MP/Day 900 Artifact/Hr - 21600 AP/Day (got a L 2x Terra taken yesterday -_-") 3.1k Research/Hr - 74400 RP/Day + 47k RP/Day from Base I can say from experience that you absolutely don't need a research producing base when you have 3.1k per hour at our rank area. 3.1k/h is easily enough to keep beyond the average tech for our rank bracket. Might aswell get as much as I can before going back to an Artifact Base  EDIT: If I slow rank with atleast 130k RP/Day I'll get to research atleast up to Exor. Inverter M3s, Heavy Thetha, Perfect Ferm. by Rank 200. I'll worry about getting ship-bots and prisoners later when I reach Rank 200.
_________________ Why the $%&% are you looking at my signature for...?
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Sat May 05, 2012 8:54 pm |
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TEHGAME
Joined: Sun Apr 22, 2012 1:18 pm Posts: 169 Location: Forever Alone
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Rank 114, Aerlen Fixer, 3 planets missing (until I have saved enough Refining Lab Chassis for Isolation Bureau) Battles 12111 (Master) Player Kills 1179 Deaths from Players 44 Non-Player Kills 264 Planets Found 233 Planets Occupied 27 Planets Captured 21 Missions Completed 195 Scans Performed 381 Successful Hacks 336 Successful Raids 230 Research 2186 Artifact 1986 Mining 200 (All Researched Stuff is best of its tier) Antiproton x5 Energy Null x2, 4x Dark Ring Thruster 1x antimatter reactor, 4x positron, 3x Surge Plexuss 4x Neut hull, 2x protean (8 yellows from last-later today) 1x vortul 2x Sha'din computer, 2x cipher bot (2 blues until last-later today), 2x Stryll hunt sensor, AI supercomputer 2173 attack,1737 defense, 5395 hull, 2130 cargo, 204 E with 2:02 minute recharge, around 175 million upkeep. I would recommend you get nulls and Fermionic hulls, which would serve you well. try to get more hulls and more defense, will prevent people from badging you very often, saving you much credits. You don't have to be as overpowered as the crazy people. . Trans-Temporal Nacelles and Ferminonic Armour is only 2.5 Million research from Quantum Overlay --> Trans Temp III and Neutronium --> Ferm III. That is only around 2-3 weeks. +10s are decent, and a lot cheaper than +12s. If you haven't got Obviators, get them. AS the other guy said, those 450 defense is almost 50% increase in a planetary shield's power. Less shields=more production spaces (or more safety and sleep). overall, you are doing really well! If you want, you can skimp a little mineral production if you sell artifacts for KU/CTP like i do. Good luck on Galaxy legion, and may enemies stay away from your planets 
_________________ Join "The Sith Lords", rank 100+ insane. We have a level 6 base with 250k-325k AP/week (more if you donate -2 days). Active PvP/NPC legion with 4 sabs. Are you lower rank? Join "The Sith Acolytes".
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Mon May 07, 2012 10:43 pm |
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icarium81
Joined: Tue Aug 09, 2011 2:15 am Posts: 3056
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going to ATTEMPT a VERY SLOW ranking method... only missions and any elites that show up from normal timer rundown. Also going to attempt to wait until getting a total of 10 prisoners AND ship bots before ranking..
Rank 432 Size Class: Heavy Star Destroyer Space: 2375 / 2388 Attack: 6062 Defense: 5340 +20% buff from xrp warp fuel. Scan: 1472 Cloak: 470 Cargo: 5137.7 / 11780 Upkeep: 2.4B
Battles 95334 (Grand Legend) Player Kills 1045 Deaths from Players 463 Non-Player Kills 7481 Planets Found 464 Planets Occupied--- 101 Planets Captured 68 Missions Completed 837 Scans Performed---- 2146 Successful Hacks 414 Successful Raids---520
2151 Engineers 1027 Tactical Officers 387 Helmsmen 1788 Scientists
Energy 3750 WITH relays, 4130 without. Hull 17800 shields 2700
Mining 5900 Arti 12.3K Res ~8800... science summit adding ~300pts for two days.
NEW weapons 4x leviathan rift emitters 1st composite ray +scan
defences 1x aegis capacitor 3x trans temporal nacelle 1x trinity core drive
energy last encephalon core 1x XRP Warp-Charge Pack 1x Dark Warp Coil
_________________ This is my dog, Icarium, It was a very windy day. Leader of Icariums Fate, level 6 base 
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Sun May 13, 2012 2:12 am |
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