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 [Merged] GTC Suggestions / Comments 
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Joined: Fri Sep 23, 2011 3:30 am
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Sniping would require you to be on for the whole duration of the auction, some players have lives you know they cant sit down and constantly be keeping a eye on bids, also as it was pointed out internet speed would play a massive issue, some of us have such bad speed with our web that we would be better up using a toaster as our modems....

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Fri Jun 29, 2012 4:57 am
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So you miss out on an auction for unlimitedly available virtual materials in a game. And you get your bid credits returned 100%. Wow! It's not like you're missing the opportunity to get a limited edition pre-release copy of Rick Astley's new album... :roll:

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Fri Jun 29, 2012 5:05 am
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Meh doesnt matter anyone once the buy now option is done snipeing wont be a issue so :mrgreen:

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Fri Jun 29, 2012 5:26 am
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neogoterra wrote:
Meh doesnt matter anyone once the buy now option is done snipeing wont be a issue so :mrgreen:


Then why are you whining so much about sniping and "anti-snipe" measures? :roll:

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[20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked
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Fri Jun 29, 2012 5:36 am
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Same reason you tend to troll darth my friend....boredom :P

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Fri Jun 29, 2012 5:39 am
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the first bid I see is 5 em for 121m and it's dan I wondered why it was there but testing it out himself :)


Fri Jun 29, 2012 5:47 am
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Jessica wrote:
instead of less than a minute left can it list the seconds left?


Having a ##:##:##.## format, counted down in real-time, would help tremendously.

(Or at least a ##:##:## format, without the milliseconds. Either way is fine. FWIW, precision is in-vogue in the future, and will be more so, without end, as time goes on. It'd look natural in a space empire game.)

---
Another suggestion: Newbie Exclusive Auctions.

Whereas auctions take being rank 50 to participate...

How about a "junior's auction" that's only tradable between players of ranks 1-49? They trade only with other newbies until their promotion to Rank 50.

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Last edited by Asheron on Fri Jun 29, 2012 7:02 am, edited 1 time in total.



Fri Jun 29, 2012 6:45 am
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You should be able to bid, while waiting for one of bids that you have won to arrive.


Fri Jun 29, 2012 9:05 am
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My major gripes are not being able to cancel (which thankfully dan said will be added), and the energy cost. It's complete bs to lose hundreds of energy in a bidding war with nothing to show for it in the end.

-REFUND ENERGY if outbid, or eliminate energy cost altogether plz!

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Fri Jun 29, 2012 5:46 pm
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Can we also get shorter than 2 hrs I rather 12 hrs was the long, 2 was the standard and like 30 minutes for the short, and maybe the name of the person who placed the last bid. I don't like the fact I am bidding against my legionmates for some items

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Fri Jun 29, 2012 5:49 pm
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Littlefluffy wrote:
Can we also get shorter than 2 hrs I rather 12 hrs was the long, 2 was the standard and like 30 minutes for the short, and maybe the name of the person who placed the last bid. I don't like the fact I am bidding against my legionmates for some items

yeah i realized i was competing with a legion mate yesterday for zolazin debris.

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Fri Jun 29, 2012 6:46 pm
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DarthRavadge wrote:
My major gripes are not being able to cancel (which thankfully dan said will be added), and the energy cost. It's complete bs to lose hundreds of energy in a bidding war with nothing to show for it in the end.

-REFUND ENERGY if outbid, or eliminate energy cost altogether plz!


agreed!!


varunjitsingh146 wrote:
SteveMcBob wrote:
I dislike the auction and would prefer a market.

so a buy it now feature pretty much.


I also agree that it's better if it's a shop/market


Fri Jun 29, 2012 8:02 pm
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Comment: Liking it so far, very interesting makes for fun and a nice way to spend energy i'f I'm trying to slow rank.

Suggestion: Maybe in the future create a mission/chain, or medals the involve the GTC.
Mission idea: extra slots for bid/auction
medals: place a bid with less than a minute remaining and win
Sell X amount of materials and Y amount of artifacts

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Fri Jun 29, 2012 9:55 pm
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DarthRavadge wrote:
...the energy cost. It's complete bs to lose hundreds of energy in a bidding war with nothing to show for it in the end.

-REFUND ENERGY if outbid...

HEAR, HEAR!

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Fri Jun 29, 2012 10:59 pm
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Asheron wrote:
1. Proxy Bidding. Specify a maximum price you're WILLING to pay, so if someone outbids your CURRENT bid, you automatically bid the next-highest increment, and that keeps repeating until they give up, or pass your maximum specified bid.


BEST IDEA IN THIS THREAD.


Fri Jun 29, 2012 11:00 pm
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Reach wrote:
Comment: Liking it so far, very interesting makes for fun and a nice way to spend energy i'f I'm trying to slow rank.

Suggestion: Maybe in the future create a mission/chain, or medals the involve the GTC.
Mission idea: extra slots for bid/auction
medals: place a bid with less than a minute remaining and win
Sell X amount of materials and Y amount of artifacts

+1 to all of those, i especially like the one for extra slots.

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Fri Jun 29, 2012 11:26 pm
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Asheron wrote:
DarthRavadge wrote:
...the energy cost. It's complete bs to lose hundreds of energy in a bidding war with nothing to show for it in the end.

-REFUND ENERGY if outbid...

HEAR, HEAR!


No, it just defeats the purpose of the energy mechanism, which is anti-spam bid

The real alternative is a 10% minimal increment in bids

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Sat Jun 30, 2012 12:27 am
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Joined: Sat Jan 07, 2012 5:04 am
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Asheron wrote:
DarthRavadge wrote:
...the energy cost. It's complete bs to lose hundreds of energy in a bidding war with nothing to show for it in the end.

-REFUND ENERGY if outbid...

HEAR, HEAR!



it shouldnt cost energy to bid.... it should cost energy to create an auction.

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Sat Jun 30, 2012 1:56 am
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either the ppi column need replaced with how many bids have been placed or create a new column for it

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Sat Jun 30, 2012 1:57 am
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just got sniped for 5 auctions in a row. i am ok with an energy cost, but an anti-sniping measure of adding 15-30 seconds (random amount) after every bid would make it more fair.

at the moment, i can make a couple bids on something, but if i'm not quicker on the trigger finger in the last second i lose out, regardless of the energy and time already spent. if the item is something desirable, all potential buyers deserve a fair chance to give the seller a decent price. i don't mind being outbid, but i also don't like having to give up on an auction just because of a timer issue, especially now that i'm increasing my energy level to play the auction house.

i have seen this happen in the auction house in battle st*tions, the bids can get pretty hairy - the devs there decided to implement a fixed price cap on items, so that the seller only gets that amount with the rest going into never-neverland. i think the 20% tariff that GL has implemented works better, but the bidding should go as long as folks are willing to pony up and spend energy.

then, besides the actual item price, bidders will have to factor in the likely energy cost as well, which adds a more strategic element. a 'fair' price will get fewer bidders as the deal-hunters look elsewhere. the low-ball starting amounts will cost more in energy as there will be more bidding. tracking the number of bids on an item so far would also give sellers information on what is in demand and they can price accordingly.

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Sat Jun 30, 2012 9:51 am
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