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[ 6 posts ] |
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Silthion Soldier w/new trap drop
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DarthRavadge
Joined: Tue Feb 08, 2011 4:26 pm Posts: 1621 Location: Orbiting the ruins of your base
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Silthion Soldier Rare Npc ranks 500-2000 drops T-plasma mine - a new trap artifact that automatically inflicts the t-plasma gemini cannon effect.
Basically an upgrade from thetacron mines.
_________________ "Honor is a fool's prize, glory is of no use to the dead"
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Mon Jul 09, 2012 9:43 pm |
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varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
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an upgrade to the thetas would be nice +1
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
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Mon Jul 09, 2012 9:49 pm |
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Fralo
Joined: Mon Jul 19, 2010 12:42 am Posts: 584 Location: On my Starship
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+1 I rather like it. It's not that overpowered...and I would NOT like to get hit by it still. If the NPC was halfway common it would be a great drop, and whatnot. Besides, even Thetacrons are WAY too wimpy to damage most PVPers that are out there, especially at higher levels, and Thetacrons need a rather lot of effort to make as well. This would be nice.
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Tue Jul 10, 2012 2:36 am |
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mysterion
Joined: Mon Dec 19, 2011 6:01 pm Posts: 1216
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Ok maybe a little twist increases chance of gemini cannon for 15minutes by 70% so theres a big chance,but it can still fail if that works, +1
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Tue Jul 10, 2012 6:50 pm |
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Joseph
Joined: Mon Sep 26, 2011 12:56 am Posts: 375
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mysterion wrote: Ok maybe a little twist increases chance of gemini cannon for 15minutes by 70% so theres a big chance,but it can still fail if that works, +1 + 1 to original ideal -1 to mysterion's idea with that trap if your on your ship would be invincible so OP, as to a ship with 18k hull the cannons do 2.5k damage and they a appear to fire every other shot, so add on 70% you getting getting every or nearly every time you attack so every 15 attacks you have go repair , and the cannons go by % of hull for a ship with 30k hull they will do 4k ish damage.also mysterion have you ever attacked a ship with gemini cannons, they are a major pain double pain. bet not since any one who has would not suggest that idea.
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Tue Jul 10, 2012 7:01 pm |
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mysterion
Joined: Mon Dec 19, 2011 6:01 pm Posts: 1216
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Joseph wrote: mysterion wrote: Ok maybe a little twist increases chance of gemini cannon for 15minutes by 70% so theres a big chance,but it can still fail if that works, +1 + 1 to original ideal -1 to mysterion's idea with that trap if your on your ship would be invincible so OP, as to a ship with 18k hull the cannons do 2.5k damage and they a appear to fire every other shot, so add on 70% you getting getting every or nearly every time you attack so every 15 attacks you have go repair , and the cannons go by % of hull for a ship with 30k hull they will do 4k ish damage.also mysterion have you ever attacked a ship with gemini cannons, they are a major pain double pain. bet not since any one who has would not suggest that idea. I have once and it took my ship down i was at 4k hull st time it went low but, if you mesn if its 70% and it can hurt ship repeatedly thats not what i mean it will only trigger once
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Tue Jul 10, 2012 7:09 pm |
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