View unanswered posts | View active topics It is currently Wed Jun 18, 2025 8:09 am



Reply to topic  [ 19 posts ] 
 Suggestion for Selling Minerals 
Author Message
User avatar

Joined: Wed Apr 21, 2010 9:38 pm
Posts: 499
Reply with quote
Would it be possible to have a checkbox next to each mineral, linked to the the "sell all" button? It gets tedious going through entering the amount of each mineral I want to sell, if I don't want to sell everything. For example I need Hydium for a lot of my construction and would like to save it, but want to sell everything else. If I could click a box on just the ones I WANT to sell, it would make life much easier.

_________________
The poster formerly known as Headless


Tue May 18, 2010 12:34 pm
Profile

Joined: Mon Apr 12, 2010 4:13 pm
Posts: 622
Reply with quote
SUPPORT

Put a tick beside all minerals. Add a "sell marked" button

_________________
My current threads:
    Destroying the GAME: http://galaxylegion.com/forum/viewtopic.php?f=7&t=762&start=0
    Alliance!: http://galaxylegion.com/forum/viewtopic.php?f=6&t=157&start=0&hilit=alliance


Tue May 18, 2010 12:39 pm
Profile
User avatar

Joined: Thu Mar 18, 2010 8:35 pm
Posts: 214
Reply with quote
would be nice. but i think he has alot of upgrades and ideas in his head atm. i'd put this down as "when you can". Like you say its just a minor inconvenience, not a game altering issue.


Tue May 18, 2010 5:48 pm
Profile
User avatar

Joined: Tue Apr 20, 2010 2:27 am
Posts: 672
Reply with quote
would really help. i dont know how many times i retrieved to just get one type of mineral so i could purchase something, then have to manually sell all but one to make space in cargo. having a button by each one will speed it up.

edit: sometimes when im cheap i will retrieve many times to get the quantity i want, and have to sell the rest to make room...

_________________
Image
shamelessly stolen from Coth!


Tue May 18, 2010 10:45 pm
Profile
User avatar

Joined: Thu Mar 18, 2010 8:35 pm
Posts: 214
Reply with quote
oh i understand the issues. i do the same as you. grab minerals, sell all the ones i don't need. grab minerals, sell all i don't need. etc
but how often do you do this? once every 3 or 4 days?
just saying its low priority. would be nice. but there are things of higher importance so I wouldn't expect it anytime soon


Wed May 19, 2010 3:43 am
Profile
User avatar

Joined: Wed Apr 21, 2010 9:38 pm
Posts: 499
Reply with quote
Aggross wrote:
oh i understand the issues. i do the same as you. grab minerals, sell all the ones i don't need. grab minerals, sell all i don't need. etc
but how often do you do this? once every 3 or 4 days?
just saying its low priority. would be nice. but there are things of higher importance so I wouldn't expect it anytime soon


I do this multiple times per day. I If I'm not trying to harvest building materials, then I'm trying to harvest certain minerals to reward the people guarding my planets. Or I'm just trying to have a payday without selling stuff I want to keep.

And I realize it's not as important as some other things, most of the stuff in this forum isn't a priority. The point is to get the ideas out there!

_________________
The poster formerly known as Headless


Wed May 19, 2010 5:00 am
Profile
User avatar

Joined: Tue Apr 20, 2010 2:27 am
Posts: 672
Reply with quote
could the sell button sell ALL for that type if the value field is empty? that could be a really easy way to implement this. also it would be cool to have the buy button default as 1.

edit. i still agree with the check box idea to avoid accidental clicks.
edit2. with the check box idea, if none are checked sell all(as it is now), if one or more are checked sell only those checked. OR check those you DONT want to sell.

_________________
Image
shamelessly stolen from Coth!


Thu May 20, 2010 12:16 am
Profile
User avatar

Joined: Wed Apr 21, 2010 9:38 pm
Posts: 499
Reply with quote
After going through the selective selling process over and over again today, I figure it's time to bump this. :)

_________________
The poster formerly known as Headless


Thu Jun 10, 2010 1:41 am
Profile

Joined: Mon May 03, 2010 6:47 pm
Posts: 240
Reply with quote
Headless wrote:
Aggross wrote:
oh i understand the issues. i do the same as you. grab minerals, sell all the ones i don't need. grab minerals, sell all i don't need. etc
but how often do you do this? once every 3 or 4 days?
just saying its low priority. would be nice. but there are things of higher importance so I wouldn't expect it anytime soon


I do this multiple times per day. I If I'm not trying to harvest building materials, then I'm trying to harvest certain minerals to reward the people guarding my planets. Or I'm just trying to have a payday without selling stuff I want to keep.

And I realize it's not as important as some other things, most of the stuff in this forum isn't a priority. The point is to get the ideas out there!


Someone who rewards people for guarding planets?...Wish I was in your legion

On topic though, I would like to see this option as long as it isn't delaying something great in the works.

_________________
Image


Thu Jun 10, 2010 9:33 am
Profile
User avatar

Joined: Wed Apr 21, 2010 9:38 pm
Posts: 499
Reply with quote
If we can't have a checkbox, here is another possibility that would ease the pain:
When clicking the sell button next to a mineral, if no value is entered for the amount, all of that mineral is sold.

Edit - I just now noticed that Hunter already suggested this idea above. Oops!

_________________
The poster formerly known as Headless


Last edited by Rasanova on Mon Jun 21, 2010 9:21 pm, edited 1 time in total.



Mon Jun 21, 2010 1:58 am
Profile
User avatar

Joined: Mon Jun 21, 2010 1:52 am
Posts: 313
Reply with quote
+1 to this idea in any form

Hell, even click sell and have a confirmation pop-up would be better!

Anything but having to type numbers in :(


Mon Jun 21, 2010 2:12 am
Profile
User avatar

Joined: Thu Jun 17, 2010 11:45 am
Posts: 778
Reply with quote
Oddly enough, I was just about to create a thread with this exact same idea. Glad I looked before I posted. :P

+1 vote from me.

_________________
"Anyone without a sense of humour is truly at the mercy of the rest of us."

My folding@home stats :)
Image


Tue Jun 22, 2010 7:20 pm
Profile
User avatar

Joined: Sat Jan 09, 2010 12:49 pm
Posts: 2085
Reply with quote
hunter wrote:
could the sell button sell ALL for that type if the value field is empty? that could be a really easy way to implement this.


Agreed. This was included in today's update.


Wed Jun 23, 2010 4:23 am
Profile
User avatar

Joined: Wed Apr 21, 2010 9:38 pm
Posts: 499
Reply with quote
Nice! Thanks again Dan, this helps a lot.

_________________
The poster formerly known as Headless


Fri Jun 25, 2010 7:39 pm
Profile
User avatar

Joined: Tue Apr 20, 2010 2:27 am
Posts: 672
Reply with quote
i like the latest update, but it would still be nice to have the check boxes so i dont have to keep clicking all the buttons but one every time i retrieve. if they are persistent that would be even better. have the checks be for minerals to either exclude from sell all, or to sell the selected minerals. i prefer exclude because i want the preserve the default sell all without added clicks.

_________________
Image
shamelessly stolen from Coth!


Sat Jun 26, 2010 5:48 am
Profile
User avatar

Joined: Sat May 22, 2010 6:22 pm
Posts: 1760
Location: On the bridge of the Vikiera
Reply with quote
You do realize that without checkboxes it takes X number of clicks to sell (equal to the types of minerals a player is selling) while a checkbox system takes X+1 clicks (one for each checkbox and 1 more for the 'sell all' button)
So you are clicking less the way it is now.

_________________
Image
I have suggested 7 Races, 5 Organizations, 3 locations, 3 materials, and 20 planets.
View my profile interests for a full list.


Sat Jun 26, 2010 1:17 pm
Profile
User avatar

Joined: Fri May 14, 2010 7:20 pm
Posts: 1178
Reply with quote
zophah wrote:
You do realize that without checkboxes it takes X number of clicks to sell (equal to the types of minerals a player is selling) while a checkbox system takes X+1 clicks (one for each checkbox and 1 more for the 'sell all' button)
So you are clicking less the way it is now.


I'm sure the server would disagree ;)

_________________
Image
Click to join! Rank 300+


Sat Jun 26, 2010 1:19 pm
Profile

Joined: Mon Apr 12, 2010 4:13 pm
Posts: 622
Reply with quote
The system is about just fine. Just that I accidentally sold the mineral(s) i was storing up...

_________________
My current threads:
    Destroying the GAME: http://galaxylegion.com/forum/viewtopic.php?f=7&t=762&start=0
    Alliance!: http://galaxylegion.com/forum/viewtopic.php?f=6&t=157&start=0&hilit=alliance


Sat Jun 26, 2010 1:24 pm
Profile
User avatar

Joined: Wed Apr 21, 2010 9:38 pm
Posts: 499
Reply with quote
zophah wrote:
You do realize that without checkboxes it takes X number of clicks to sell (equal to the types of minerals a player is selling) while a checkbox system takes X+1 clicks (one for each checkbox and 1 more for the 'sell all' button)
So you are clicking less the way it is now.


I know what he's saying, and I actually agree with him. (But I'm still very happy with this new change.) It's not clicks we save, as much as loading time. The old way meant typing + click + load. Now it's just click + load.

_________________
The poster formerly known as Headless


Sat Jun 26, 2010 3:32 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 19 posts ] 

Who is online

Users browsing this forum: No registered users and 17 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software.