Author |
Message |
Clangeddin
Joined: Thu May 31, 2012 12:46 pm Posts: 292
|
GP Item to grant instant loyalty to legion .. (credit goes to icedemon but I liked the idea enough to throw it up on the forum) Obviously loss of loyalty is a penalty for legion hopping .. but why not let the ability to get instant loyalty put some cash in the devs pockets  It could probably be abused but at least it would cost ya...
_________________
|
Thu Jan 17, 2013 6:26 pm |
|
 |
PhotonFire
Joined: Thu Dec 15, 2011 11:24 pm Posts: 198 Location: Storm Clouds
|
This better cost a billion GP.
Otherwise, a huge -1 for taking away the only thing that makes you EARN your place in a legion.
_________________
|
Thu Jan 17, 2013 6:31 pm |
|
 |
SixSisters
Joined: Mon Oct 15, 2012 7:12 pm Posts: 177
|
PhotonFire wrote: This better cost a billion GP.
Otherwise, a huge -1 for taking away the only thing that makes you EARN your place in a legion. Well, considering a person can be in a legion for six days without contributing jack all and still take base shipments. Legion loyalty helps legions a lot more than it helps the players. All you get for loyalty is base battles and alerting enemy planets. The legion on the other hand, gets bonuses for base defense and production. Making people pay for it, heck that isn't that bad. Maybe the artifact can be changed to a similar artifact as the PTV. Making it so it only reduces the amount of time by one day.
_________________  Click above, second signature for some news!
|
Thu Jan 17, 2013 6:44 pm |
|
 |
thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
|
+1
|
Thu Jan 17, 2013 6:45 pm |
|
 |
Flux
Joined: Wed Dec 19, 2012 1:00 am Posts: 804
|
intersting idea, indeed... I would price it min. 200GP per usage. Or as mentioned above by SixSisters, should remove the period, but make it shorter.. e.g. by 3 - 5 days. This would have to cost a really lot, to do not screw up the loyalty of members...
Some "obstacles" should not be removed.
_________________ on tour
|
Thu Jan 17, 2013 6:52 pm |
|
 |
Clangeddin
Joined: Thu May 31, 2012 12:46 pm Posts: 292
|
Flux wrote: intersting idea, indeed... I would price it min. 200GP per usage. Or as mentioned above by SixSisters, should remove the period, but make it shorter.. e.g. by 3 - 5 days. This would have to cost a really lot, to do not screw up the loyalty of members...
Some "obstacles" should not be removed. I was thinking more along the lines of 20-30 gp .. as stated above the bonus is for the legion and gives the PLAYER the ability to hit a base. My thinking is .. as a player you can spend 20 gp (about 2 bucks) to switch to fixer to boost a base while it is being attacked .. costing a player 2-3 bucks to "buy" loyalty for the ability to hit a base is a reasonable cost ..
_________________
|
Thu Jan 17, 2013 7:04 pm |
|
 |
varunjitsingh146
Joined: Tue Apr 17, 2012 12:11 am Posts: 5495 Location: Alpha Legion 100
|
+1 50 gp would be a good price imo
_________________ Creator of Alpha Legion 100, The Robot Alliance, Galactic Historian Society, Galactic Entertainment Center, The Guidebook, and Fan-Forums. 2012 Player Of The Year. The Artists' Guild Member.
|
Thu Jan 17, 2013 7:29 pm |
|
 |
Follyuu
Joined: Tue Dec 13, 2011 11:20 pm Posts: 1195 Location: The Milky Way
|
-1
With this a player could just run from legion to legion disabling every base that gets locked by gaining instant loyalty and immediately pummeling whatever they lock before moving on to the next one. Not to mention the CT lab access that is intentionally restricted. If Dan wanted loyalty to take less than a week, it would. He implemented the loyalty system for a reason.
_________________
|
Thu Jan 17, 2013 7:37 pm |
|
 |
Clangeddin
Joined: Thu May 31, 2012 12:46 pm Posts: 292
|
Follyuu wrote: -1
With this a player could just run from legion to legion disabling every base that gets locked by gaining instant loyalty and immediately pummeling whatever they lock before moving on to the next one. Not to mention the CT lab access that is intentionally restricted. If Dan wanted loyalty to take less than a week, it would. He implemented the loyalty system for a reason. at the cost of XX gp per legion switch.. I dunno about you but I wouldn't spend 30 bucks just to hit 6 bases in a couple of hours.. but on a once in a while basis I might shell out 2-3 bucks to get that benefit ONCE
_________________
|
Thu Jan 17, 2013 7:46 pm |
|
 |
Follyuu
Joined: Tue Dec 13, 2011 11:20 pm Posts: 1195 Location: The Milky Way
|
Personally I wouldn't do it either, but the problem isn't the average day to day player who probably wouldn't do it, it's the people who spend thousands of GP and the fact that they now COULD do it. When something like this comes out you have to look at the most extreme possible outcome, which in this case would mean players could bounce from legion to legion farming bases.
_________________
|
Thu Jan 17, 2013 7:50 pm |
|
 |
Follyuu
Joined: Tue Dec 13, 2011 11:20 pm Posts: 1195 Location: The Milky Way
|
As a bit of a side note, supposing this did get through, how were you wanting this to effect alerts? Were you wanting players to still have to wait to alert enemy players and planets? Or were you wanting this arti to remove that limitation too?
_________________
|
Thu Jan 17, 2013 7:53 pm |
|
 |
Cyberpotato
Joined: Tue Nov 01, 2011 7:19 pm Posts: 984
|
Follyuu wrote: Personally I wouldn't do it either, but the problem isn't the average day to day player who probably wouldn't do it, it's the people who spend thousands of GP and the fact that they now COULD do it. When something like this comes out you have to look at the most extreme possible outcome, which in this case would mean players could bounce from legion to legion farming bases. This is like saying that the average day to day player wouldn't spend money to buy terraformers/QSE's. But It's the people who spend thousands of GP and that they could have them at their will. It isn't defendable. HOWEVERYou could make it so it grants you partial loyalty so you can use ct lab but have to wait a few days for bases, if that makes it more balanced.
_________________  Member of The Wild Hunt! (In Spirit.)
|
Thu Jan 17, 2013 7:55 pm |
|
 |
Follyuu
Joined: Tue Dec 13, 2011 11:20 pm Posts: 1195 Location: The Milky Way
|

Cyberpotato wrote: Follyuu wrote: Personally I wouldn't do it either, but the problem isn't the average day to day player who probably wouldn't do it, it's the people who spend thousands of GP and the fact that they now COULD do it. When something like this comes out you have to look at the most extreme possible outcome, which in this case would mean players could bounce from legion to legion farming bases. This is like saying that the average day to day player wouldn't spend money to buy terraformers/QSE's. But It's the people who spend thousands of GP and that they could have them at their will. It isn't defendable. HOWEVERYou could make it so it grants you partial loyalty so you can use ct lab but have to wait a few days for bases, if that makes it more balanced. This is nothing like saying that. If we were talking about adding quasis/terraformers then yes, that would be a perfect analogy. However those are already in the game and are already available for purchase as well as an in game drop that doesn't require spending a single GP to get. Clearly Dan has weighed the pros and cons and has implemented them himself. What we are talking about here is requesting an artifact to intentionally go around a system that the developer implemented himself for several reasons. EDIT: For the record I would have no problem with allowing partial loyalty so a player could use the lab but still has to wait for alerts/base battles.
_________________
|
Thu Jan 17, 2013 8:08 pm |
|
 |
namalak
Joined: Mon Nov 14, 2011 9:28 pm Posts: 764
|
I like it. It would add a bit more "mercenary" work for some roaming players.
As someone on walkabout right now, I do miss getting into base battles...
_________________ 8th Level Base Legion, No Minimum Rank Requirement
|
Thu Jan 17, 2013 8:10 pm |
|
 |
Cyberpotato
Joined: Tue Nov 01, 2011 7:19 pm Posts: 984
|

Follyuu wrote: Cyberpotato wrote: Follyuu wrote: Personally I wouldn't do it either, but the problem isn't the average day to day player who probably wouldn't do it, it's the people who spend thousands of GP and the fact that they now COULD do it. When something like this comes out you have to look at the most extreme possible outcome, which in this case would mean players could bounce from legion to legion farming bases. This is like saying that the average day to day player wouldn't spend money to buy terraformers/QSE's. But It's the people who spend thousands of GP and that they could have them at their will. It isn't defendable. HOWEVERYou could make it so it grants you partial loyalty so you can use ct lab but have to wait a few days for bases, if that makes it more balanced. This is nothing like saying that. If we were talking about adding quasis/terraformers then yes, that would be a perfect analogy. However those are already in the game and are already available for purchase as well as an in game drop that doesn't require spending a single GP to get. Clearly Dan has weighed the pros and cons and has implemented them himself. What we are talking about here is requesting an artifact to intentionally go around a system that the developer implemented himself for several reasons. EDIT: For the record I would have no problem with allowing partial loyalty so a player could use the lab but still has to wait for alerts/base battles. In my mind it almost is, however can see your point saying it isn't.
_________________  Member of The Wild Hunt! (In Spirit.)
|
Thu Jan 17, 2013 10:02 pm |
|
 |
Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
|
Good God... What is it with people trying to bypass the limits Dan has set? Someone wants to short-cut their way on Defender Bonus, now Loyalty too?
Loyalty is there specifically to "punish" legion hoppers. In case you weren't aware already, Dan isn't particularly fond of people jumping from one legion to another to another.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
|
Fri Jan 18, 2013 3:35 am |
|
 |
stuffybeary
Joined: Fri Jul 22, 2011 4:59 am Posts: 748 Location: space
|
I would say -1. although if it did get added maybe have it be an ability after completing a mission chain(that requires some sort of gp) with a 30 day cool down. still -1(even on my idea)
|
Fri Jan 18, 2013 3:41 am |
|
 |
Fear
Joined: Tue Nov 23, 2010 2:41 am Posts: 1069
|
stuffybeary wrote: I would say -1. although if it did get added maybe have it be an ability after completing a mission chain(that requires some sort of gp) with a 30 day cool down. still -1(even on my idea) As structured given a potential for abuse - 1. With a 30 day cool down in btwn uses, I would have less issue with it enough to be neutral on whether to allow.
_________________
|
Fri Jan 18, 2013 5:18 pm |
|
 |
biz387
Joined: Thu Feb 03, 2011 3:29 am Posts: 312
|
How about an item that allows instant loyalty to a legion only after you have initially been in the legion for 3 months or more.
Ie if after purchase you leave for any reason you can come back and be loyal.
This could be bought and only able to be used for 1 legion at a time so for example you are in "Legion A" for 3 months you buy instant loyalty item then for some reason you leave.. you join "Legion B" stay for 3 months buy instant loyalty item the one for legion a is no longer valid but if you leave legion b and return you are loyal.
This could be further limited by having a limit on the length of time from leaving that it would be valid for like maybe 1 month.
Hopefully this would stop it being abused.
_________________ strm avenger wrote: I hear the Dysonians have a couple of open sluts.
Leader of Ghosts
|
Fri Jan 18, 2013 8:19 pm |
|
 |
DarthRavadge
Joined: Tue Feb 08, 2011 4:26 pm Posts: 1621 Location: Orbiting the ruins of your base
|
-1, there should be no exceptions to losing loyalty. You leave, you lose. Period.
_________________ "Honor is a fool's prize, glory is of no use to the dead"
|
Fri Jan 18, 2013 10:31 pm |
|
 |
|