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 Base Cloak Ability 
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(ie)Dimensional Decoy Boosts base defense by 5% for each loyal Aerlen member in the legion. Lasts 4 hours.
Costs: 3 Ability Points


What about an ability that grants a % of cloaking ability for each Loyal Zolazin that lasts for 4 hours and costs 5 AP.

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Wed Jun 18, 2014 10:56 pm
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This sounds pretty cool +1

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Wed Jun 18, 2014 11:18 pm
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Um... Scanning for bases is random. There's no scan required. Therefore, no reason for cloak. Besides... Even if there were, who do you think would be able to see past the suggested cloak? Big legions with big ships with big bases with big scan. Oh, and big guns that bases wouldn't stand a chance against anyway.

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Thu Jun 19, 2014 12:56 am
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Darth Flagitious wrote:
Um... Scanning for bases is random. There's no scan required. Therefore, no reason for cloak. Besides... Even if there were, who do you think would be able to see past the suggested cloak? Big legions with big ships with big bases with big scan. Oh, and big guns that bases wouldn't stand a chance against anyway.


True, but based on that, just like a planet is cloaked, you are still performing a scan.
If cloaks lessen your chance to be seen, then how is that a bad thing to add to a base?
It's random to begin with, correct?

This ability would lessen your chances to be seen.

Granted, higher level bases with more Zolazin on board will be harder to see, but, wouldn't that
be a good thing for lower level bases burning up Red badges looking for bases more their range?

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Thu Jun 19, 2014 1:34 am
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Are you saying low level bases have people burning reds to scan low level bases?

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Thu Jun 19, 2014 1:41 am
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DariousTheDark wrote:
Darth Flagitious wrote:
Um... Scanning for bases is random. There's no scan required. Therefore, no reason for cloak. Besides... Even if there were, who do you think would be able to see past the suggested cloak? Big legions with big ships with big bases with big scan. Oh, and big guns that bases wouldn't stand a chance against anyway.


True, but based on that, just like a planet is cloaked, you are still performing a scan.
If cloaks lessen your chance to be seen, then how is that a bad thing to add to a base?
It's random to begin with, correct?

This ability would lessen your chances to be seen.

Granted, higher level bases with more Zolazin on board will be harder to see, but, wouldn't that
be a good thing for lower level bases burning up Red badges looking for bases more their range?


You're missing my point. Planet scanning is (in basic form) PlanetCloak vs ShipScan. This would be BaseCloak vs What? The RNG? Base scanning isn't a number vs a number like planet scanning. It's more like drawing a name from a hat. To do what you are suggesting, there would have to be a complete redesign of the base-scanning mechanic. And for balance's sake, there would have to be some sort of scan that takes into consideration a player's ship-scan or some other defined number.

Shrub wrote:
Are you saying low level bases have people burning reds to scan low level bases?


Only the ones not feeding us top legions... ;)

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[20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked
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Thu Jun 19, 2014 1:50 am
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Tree7304 wrote:
Are you saying low level bases have people burning reds to scan low level bases?


Thank you
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Odd question Tree, when are you changing your name to troll?

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Thu Jun 19, 2014 12:29 pm
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DariousTheDark wrote:
Tree7304 wrote:
Are you saying low level bases have people burning reds to scan low level bases?


Thank you
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Odd question Tree, when are you changing your name to troll?


Probably around the same time your ship becomes even somewhat competent in the galaxy, and you begin to realize all you're suggesting is ways to cripple base combat.


Thu Jun 19, 2014 12:43 pm
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kirkeastment wrote:
Probably around the same time your ship becomes even somewhat competent in the galaxy, and you begin to realize all you're suggesting is ways to cripple base combat.


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Sorry, I can't hear you over the sound of my six pounders ... and why yes, I asked Dan to delete my old
account since drooling monkeys love to find out who you really are on FB games.

Cripple base combat ... I must have missed something there ... so, by merely making a suggestion, I have crippled the
game beyond recognition ... or ... is this one of those "We didn't have it so neither should any new players" that
the higher level players keep spewing?

It is merely a suggestion, just like everyone here can make.
No need to spew anything else about players or how competent or incompetent you may think they are.

Unlike other players here, who leave there BT screen up with every ship open on a new tab
waiting for someone else to disable them so they can raid an hack, mine are legitimate ...

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Thu Jun 19, 2014 12:55 pm
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Cripple base combat ... I must have missed something there .


Base combat is predicated on a legions ability to disable a base, including every lower levelled legion out there.

If all of a sudden, said legions have to spend 10x(or more) the amount of reds per lock to find an actual base worth hitting(i.e. not glass bases/not bricked bases), then base combat is dead, because not every legion can afford to toss 50 reds per lock, trying to find something decent to lock.


Thu Jun 19, 2014 1:47 pm
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I asked because if you are saying low level bases have people burning reds to scan low level bases then you are an absolute moron who doesn't actually know what he is talking about.

My bad on giving you the benefit of doubt so here on I will assume you are actually clueless.

Legions with level 6 bases and below do not have an easy time scanning bases level 6 or higher. How do I know this as a high rank sitting at a level 9 base? Because I talk to people and I pay attention to what they say.

Typical level 6 base with someone scanning, they are going to find a base level 6 or higher probably every 5 scans if they are lucky.
Level 4, level 4, level 5, level 4, level 6!!! lock

Your idea is suggesting that these other level 6 bases are now harder to find so it will become

Level 4, level 5, level 4, level 4, level 4, level 5, level 4, ahh screw it lets lock a level 4 or 5

So actually read and comprehend what I am saying or brush off everything I say because I am higher ranked in a larger legion...

If you choose to discard my opinion based on my rank and legion then you might as well stop posting on the forum because everyone here is in a much better legion than yours and most are going to be higher ranked with better ships because most people learn to take advice from successful ships and don't just sit and hate high ranks.

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Thu Jun 19, 2014 2:21 pm
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kirkeastment wrote:
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Cripple base combat ... I must have missed something there .


Base combat is predicated on a legions ability to disable a base, including every lower levelled legion out there.

If all of a sudden, said legions have to spend 10x(or more) the amount of reds per lock to find an actual base worth hitting(i.e. not glass bases/not bricked bases), then base combat is dead, because not every legion can afford to toss 50 reds per lock, trying to find something decent to lock.


So locking bases with no or low Zolazin players, as above mentioned in the beginning of this thread, is still crippling base combat?

Wouldn't the player who is scanning for bases, just as it is always, have a better chance due to his/her scanning
ability lock the perfect base? just as you do when BT searching?

I'm not sure how you play, or how your scanning ability is, but, there are Artifacts that you can use, I'll supply
the wiki link later, that allows you to boost your scanning ability. Try it if you don't believe me.

Go to your BT, and look at the players there, now but on those Artifacts, from the link provided, and go back
to your BT .... odd .... different PvP members there .... just like any other scan, it's a chance, and the better your scan,
the better tour chances are .... just saying ....


http://galaxylegion.com/wiki/index.php/Common_Artifacts

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Thu Jun 19, 2014 2:22 pm
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Tree7304 wrote:
Legions with level 6 bases and below do not have an easy time scanning bases level 6 or higher. How do I know this as a high rank sitting at a level 9 base? Because I talk to people and I pay attention to what they say.


I've scanned 3 rank 7's in a row on several occasions, try again.

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Last edited by DariousTheDark on Thu Jun 19, 2014 2:46 pm, edited 2 times in total.



Thu Jun 19, 2014 2:23 pm
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DariousTheDark wrote:
kirkeastment wrote:
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Cripple base combat ... I must have missed something there .


Base combat is predicated on a legions ability to disable a base, including every lower levelled legion out there.

If all of a sudden, said legions have to spend 10x(or more) the amount of reds per lock to find an actual base worth hitting(i.e. not glass bases/not bricked bases), then base combat is dead, because not every legion can afford to toss 50 reds per lock, trying to find something decent to lock.


So locking bases with no or low Zolazin players, as above mentioned in the beginning of this thread, is still crippling base combat?

Wouldn't the player who is scanning for bases, just as it is always, have a better chance due to his/her scanning
ability lock the perfect base? just as you do when BT searching?

I'm not sure how you play, or how your scanning ability is, but, there are Artifacts that you can use, I'll supply
the wiki link later, that allows you to boost your scanning ability. Try it if you don't believe me.

Go to your BT, and look at the players there, now but on those Artifacts, from the link provided, and go back
to your BT .... odd .... different PvP members there .... just like any other scan, it's a chance, and the better your scan,
the better tour chances are .... just saying ....


http://galaxylegion.com/wiki/index.php/Common_Artifacts


I tried that, my battle tab didn't change.

I even lowered my scan, all it did was get rid of targets, leaving me with 3 people on my bt.

I tried adding more hull but people just complained, so i now know hull =/= scan.


Thu Jun 19, 2014 2:36 pm
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DariousTheDark wrote:
Tree7304 wrote:
Legions with level 6 bases and below do not have an easy time scanning bases level 6 or higher. How do I know this as a high rank sitting at a level 9 base? Because I talk to people and I pay attention to what they say.


I've scanned 3 rank 7's in a row on several occasions, try again.

I help a legion that has a level 6 base scan for bases 3 times a day for the last
BATTLE *insert legion name* 11 months, 1 week

I also help 3 legions with level 7 bases scan 3 times a day.
Been doing this for over a year now.

When we go scanning with our level 9 base, we find more 5s than we do 6s, 7s, and 8s combined.

But I am sure your one time of 3 level 7 bases in a row is more accurate that my years worth of 6-9 scans a day.

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Thu Jun 19, 2014 2:40 pm
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Tree7304 wrote:
So actually read and comprehend what I am saying or brush off everything I say because I am higher ranked in a larger legion...

If you choose to discard my opinion based on my rank and legion then you might as well stop posting on the forum because everyone here is in a much better legion than yours and most are going to be higher ranked with better ships because most people learn to take advice from successful ships and don't just sit and hate high ranks.


Well, I've been here longer than you, and 'most' of my suggestions are from a newer players point of view.
Pardon me of thinking about new players, and perhaps some suggestions of keeping them around.
So, I guess from here on out, since I'm an older player, the rest of my suggestions will help out
those who have been here just as long as me ....

If I didn't reset because players here tried to hack my FB account, I'm sure I would have surpassed you,
and probably would be disabling you on a daily basis, so, you can thank them for that.

With that said, I guess all new suggestions should be left to the higher rank players, and not to new players.
This forum community is run by higher ranked players just as yourselves, as commented here, and in every other thread I've ever posted in ....

Funny ... everyone keeps asking why we don't have or can keep new players ... I guess my "We didn't have that when we
started, so neither should you" really comes into play now huh ...

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Thu Jun 19, 2014 2:47 pm
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Are you honestly this dense?

Your suggestion HURTS low rank players.

You are a terrible player, you don't understand game mechanics at all.
You are so wrapped up in your little bubble that you can't even think about the big picture.

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Thu Jun 19, 2014 2:57 pm
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DariousTheDark wrote:
(ie)Dimensional Decoy Boosts base defense by 5% for each loyal Aerlen member in the legion. Lasts 4 hours.
Costs: 3 Ability Points


What about an ability that grants a % of cloaking ability for each Loyal Zolazin that lasts for 4 hours and costs 5 AP.


With the combined presupposition that you mean "an ability that grants a % of base's cloaking ability" (modeled off of the Dimensional Decoy ability) and my understanding that neither scan nor cloak ratings of any sort apply to finding bases, a % of 0 is 0, so this suggestion would merely be a way to waste 5 AP. I like my targeted bases having less AP, so a big "+1" from me.

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Thu Jun 19, 2014 4:23 pm
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Shinar wrote:
DariousTheDark wrote:
(ie)Dimensional Decoy Boosts base defense by 5% for each loyal Aerlen member in the legion. Lasts 4 hours.
Costs: 3 Ability Points


What about an ability that grants a % of cloaking ability for each Loyal Zolazin that lasts for 4 hours and costs 5 AP.


With the combined presupposition that you mean "an ability that grants a % of base's cloaking ability" (modeled off of the Dimensional Decoy ability) and my understanding that neither scan nor cloak ratings of any sort apply to finding bases, a % of 0 is 0, so this suggestion would merely be a way to waste 5 AP. I like my targeted bases having less AP, so a big "+1" from me.


-1
and not because it helps or hurts new or old players but simply because its a bad idea. Bases would need a complete over haul and so many other things could be done instead. as shinar pointed out, bases have no cloak. Even if you had a 60 member legion all zolazin, and activated a cloaking buff, cloak would still be nothing. You would have to add cloaking mods to bases. What would determine the scanning vs the cloak? would we have to also build scanning mods on our bases to scan or would it go by the scan stats of the scanning legions ships? that would be an insane number. Either way its just not a logical idea.


Fri Jun 20, 2014 3:02 am
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DariousTheDark wrote:
kirkeastment wrote:
Probably around the same time your ship becomes even somewhat competent in the galaxy, and you begin to realize all you're suggesting is ways to cripple base combat.


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Battles 48791 (Legend)
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Sorry, I can't hear you over the sound of my six pounders ... and why yes, I asked Dan to delete my old
account since drooling monkeys love to find out who you really are on FB games.

Cripple base combat ... I must have missed something there ... so, by merely making a suggestion, I have crippled the
game beyond recognition ... or ... is this one of those "We didn't have it so neither should any new players" that
the higher level players keep spewing?

It is merely a suggestion, just like everyone here can make.
No need to spew anything else about players or how competent or incompetent you may think they are.

Unlike other players here, who leave there BT screen up with every ship open on a new tab
waiting for someone else to disable them so they can raid an hack, mine are legitimate ...

With all due respect, guessing by your kills you haven't scanned chicken #&$#. :D It does not make sense to me to have cloak when no amount of cloak/scan is currently used and it's just random. You are getting a little defensive over your idea for whatever reason. -1 others have summed up nicely


Fri Jun 20, 2014 3:23 am
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