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 Player Action Count 
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Joined: Mon Sep 27, 2010 5:39 am
Posts: 82
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right now, actions mean nothing more than a badge of honor or bragging rights. it provides a slight amount of protection for passive players but does nothing to the offensive players; they can continue "harassing" other players as much as they want.

proposal:

when a player has 0 or less actions available in a category, they are prohibited from making said offensive action. for instance, player has 0 raids, -2 hacks, 3 disables. said player cannot hack or raid other players, but they can still disable others.

adding this one factor can introduce a necessary balance to pvp and also provide a different degree of strategy to the game instead of "hulk smash graaaa!"


Fri Jun 03, 2011 10:02 pm
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Joined: Thu Nov 25, 2010 6:49 pm
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So you're suggesting that if someone gets disabled 3 times (base) he's not allowed to fight back?? Big negative 1 on this idea... Those action numbers are what can be done to you not what you can do to someone else.

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Fri Jun 03, 2011 10:10 pm
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Joined: Mon Sep 27, 2010 5:39 am
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if you're getting disabled 3 times, you screwed up. if you think of it on a solo aspect, yeah, it sucks. think of it on a legion-wide basis. if someone is causing trouble for you or your legion, wouldn't you like a way to fight back and keep it from happening?


Sat Jun 04, 2011 3:46 am
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Joined: Tue Nov 02, 2010 12:32 am
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Somebody posted this before, and nobody agreed, for exactly the reason Darth Flagitious mentioned, and others. If somebody is down to zero actions they wouldn't be able to do anything to increase those actions, so they'd just have to sit out for a day. The action count wasn't meant to do anything to offensive players, it was only meant to protect players from harassment. Offensive players can't overly harass other as much as they want, like you said, because those other players will have low action counts and be safe.


Sat Jun 04, 2011 3:47 am
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Joined: Tue Nov 02, 2010 12:32 am
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neobloodsin wrote:
if you're getting disabled 3 times, you screwed up. if you think of it on a solo aspect, yeah, it sucks. think of it on a legion-wide basis. if someone is causing trouble for you or your legion, wouldn't you like a way to fight back and keep it from happening?


You're contradicting yourself; if someone is causing trouble for your Legion, say by disabling everybody three times, then you can't fight back, but they can keep on going because they have a high action count.


Sat Jun 04, 2011 3:49 am
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Joined: Mon Sep 27, 2010 5:39 am
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FerrusManus wrote:
neobloodsin wrote:
if you're getting disabled 3 times, you screwed up. if you think of it on a solo aspect, yeah, it sucks. think of it on a legion-wide basis. if someone is causing trouble for you or your legion, wouldn't you like a way to fight back and keep it from happening?


You're contradicting yourself; if someone is causing trouble for your Legion, say by disabling everybody three times, then you can't fight back, but they can keep on going because they have a high action count.


are you suggesting you'd have your entire legion disabled 3 times? that's more an indication of a lack of leadership ability if you have all your members in the sights of your enemies. additionally, you don't need to be repairing after every disable...it's called playing dead

but since yall think this is a bad idea, let's hear your ideas.


Sat Jun 04, 2011 4:23 am
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Joined: Tue Nov 02, 2010 12:32 am
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Playing dead doesn't exactly qualify as "fighting back and keeping it from happening". As I said, what you're suggesting could easily make it impossible to fight back, if they hack you to zero you can't hack back, and if you play dead you can't very well disable him. I vote for it staying the same.


Sat Jun 04, 2011 4:35 am
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Joined: Sat May 07, 2011 11:01 am
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I can see why this suggested. The action count is there to protect passive players. You should be attacking multiple people, not trolling.

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Sat Jun 04, 2011 8:58 am
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