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 Invasion Formula has been cracked! (Here's Proof) 
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Joined: Fri Jan 21, 2011 5:51 am
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Commonwealth <TK> wrote:
Invasion was a failure. Planetary defenses were strong enough to ward off your advance You had a 85% chance of success

I had attempted Invasion On this planet. (Don't Worry, this isn't a complaint/whine etc)

My Invasion Attack was 3019.5

-Light Singularity Launcher x8
-Leviathan Rift-Emitter x2
-Vortul Blast Phaser x2
-Psionic Amplifier (60)
-Lazuli Mind Controller x3 (70 Each)
-Dominion Cannon x4
-Crimson Auto-Phaser x2
-Prototype Mech XV
-Combat Analyzer
-37 Tactical Officers

X1.3(Artifacts)
stuff like lazuli mind controllers and psionic amplifiers bonus invasion attack are amplified with artifacts

Planet Invasion Defence was 1193 (Defence + Attck)
---------------------------------------
FORMULA= Your invasion attacked divided by 3 divided by planet total defence.
[(Your Invasion Attack/3)/Planet Defence] Convert to Percentage = Chnce of Success

---------------------------------------
PROOF :
My Case
Planet Def = 1193
Iinvasion attack = 3019.5

[(3019.5/3)/1193] = 0.8436 Therefore 84% chance success (It was 85% i know but close)

Can any high rankers gimme more data? i need the list of your weapons.. thanks


I think i have now perfected

The invasion defence is NOT , Attack + Defence

It's . 0.6 x Attack + Defence

60% Planetary Attack + Defence = Planetary Invasion

Hence

FORMULA= Your invasion attacked divided by 3 divided by planet total defence.
[(Your Invasion Attack/3)/0.6 Planetary Attack + Planetary Defence] Convert to Percentage = Chnce of Success


Thanks to John Lomacin. He helped me perfect it.

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Tue Jun 14, 2011 9:27 pm
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Commonwealth <TK> wrote:
The invasion defence is NOT , Attack + Defence

It's . 0.6 x Attack + Defence

60% Planetary Attack + Defence = Planetary Invasion

Hence

FORMULA= Your invasion attacked divided by 3 divided by planet total defence.
[(Your Invasion Attack/3)/0.6 Planetary Attack + Planetary Defence] Convert to Percentage = Chnce of Success

I don't get it... and part of it is because of how you are writing things.

Is it (0.6 x attack) + defense (as you have it above) or is it 0.6 x (attack + defense). They are pretty different formulas. In the first one if A&D = 100 each, then it is 160 vs 120 the second way.

I'm having trouble understanding... could you give an example using number (I don't need specific mods/buildings).


Tue Jun 14, 2011 10:57 pm
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Commonwealth <TK> wrote:
Commonwealth <TK> wrote:
Invasion was a failure. Planetary defenses were strong enough to ward off your advance You had a 85% chance of success

I had attempted Invasion On this planet. (Don't Worry, this isn't a complaint/whine etc)

My Invasion Attack was 3019.5

-Light Singularity Launcher x8
-Leviathan Rift-Emitter x2
-Vortul Blast Phaser x2
-Psionic Amplifier (60)
-Lazuli Mind Controller x3 (70 Each)
-Dominion Cannon x4
-Crimson Auto-Phaser x2
-Prototype Mech XV
-Combat Analyzer
-37 Tactical Officers

X1.3(Artifacts)
stuff like lazuli mind controllers and psionic amplifiers bonus invasion attack are amplified with artifacts

Planet Invasion Defence was 1193 (Defence + Attck)
---------------------------------------
FORMULA= Your invasion attacked divided by 3 divided by planet total defence.
[(Your Invasion Attack/3)/Planet Defence] Convert to Percentage = Chnce of Success

---------------------------------------
PROOF :
My Case
Planet Def = 1193
Iinvasion attack = 3019.5

[(3019.5/3)/1193] = 0.8436 Therefore 84% chance success (It was 85% i know but close)

Can any high rankers gimme more data? i need the list of your weapons.. thanks


I think i have now perfected

The invasion defence is NOT , Attack + Defence

It's . 0.6 x Attack + Defence

60% Planetary Attack + Defence = Planetary Invasion

Hence

FORMULA= Your invasion attacked divided by 3 divided by planet total defence.
[(Your Invasion Attack/3)/0.6 Planetary Attack + Planetary Defence] Convert to Percentage = Chnce of Success


Thanks to John Lomacin. He helped me perfect it.


Planet

Defence (Standard.Includes Legion Bonus) : 1000
Attack (Standard.Includes Legion Bonus) : 1000

Invasion Defence is NOT = Attack + Defence (Which is 2000)
Invasion Defence IS = (0.6 x Attack) +Defence (Which is 1600)

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Wed Jun 15, 2011 6:02 am
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So Attack counts less than Defense? Huff, and I just upgraded all my planets on the idea that they were equal. : (


Wed Jun 15, 2011 6:19 am
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FerrusManus wrote:
So Attack counts less than Defense? Huff, and I just upgraded all my planets on the idea that they were equal. : (

Ye me too, i knew minefields were a bit dodgy..
They cost more research and are less effective.

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Wed Jun 15, 2011 6:49 am
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I already have all the research, and they're both +1200 for 2 space and cost the same, so I figured that because they were equal for invasion purposes (or so I thought) I would favor attack over defense (because I'm spiteful), so perhaps I'll need to fix that.


Wed Jun 15, 2011 6:51 am
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Yah but you need 300,000 RPs for for null minefields
but on 85,000 RP for planetary shields and aren't planetary shields cheaper?

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Wed Jun 15, 2011 6:59 am
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The highest level structures, Obviation Barriers and Quasi-Chaos Minefields, cost the same: 250M and 10 Aidonium. The shields are easier to research, though, but I've completed most research trees so I wasn't worried about that.


Last edited by FerrusManus on Wed Jun 15, 2011 5:48 pm, edited 1 time in total.



Wed Jun 15, 2011 7:04 am
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Commonwealth <TK> wrote:
Defence (Standard.Includes Legion Bonus) : 1000
Attack (Standard.Includes Legion Bonus) : 1000

Invasion Defence is NOT = Attack + Defence (Which is 2000)
Invasion Defence IS = (0.6 x Attack) +Defence (Which is 1600)


And Defense = (Building Defense + Invasion Defense)

So say my ship invasion attack power = 9000
Planet has: Attack 1000, Defense 2000 and Invasion Defense 600, it would be the following

Invasion defense = (0.6 x 1000) + (2000 + 600) = 3200

% = [(9000/3)/3200]*100 = 93.75% chance of invading?

Is that correct?


Wed Jun 15, 2011 12:14 pm
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It would be 90% yah, it doesnt go above 90% for some reason.

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Wed Jun 15, 2011 12:32 pm
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Commonwealth <TK> wrote:
It would be 90% yah, it doesnt go above 90% for some reason.

And min is 10%?


Wed Jun 15, 2011 12:42 pm
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ODragon wrote:
Commonwealth <TK> wrote:
It would be 90% yah, it doesnt go above 90% for some reason.

And min is 10%?


LOL They're is actually 0% chance invasion. I should've screenshot it when that happened....

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Wed Jun 15, 2011 12:54 pm
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Commonwealth <TK> wrote:
ODragon wrote:
Commonwealth <TK> wrote:
It would be 90% yah, it doesnt go above 90% for some reason.

And min is 10%?


LOL They're is actually 0% chance invasion. I should've screenshot it when that happened....

Interesting... thanks!


Wed Jun 15, 2011 12:59 pm
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ODragon wrote:
Commonwealth <TK> wrote:
And Defense = (Building Defense + Invasion Defense)

So say my ship invasion attack power = 9000
Planet has: Attack 1000, Defense 2000 and Invasion Defense 600, it would be the following

Invasion defense = (0.6 x 1000) + (2000 + 600) = 3200

% = [(9000/3)/3200]*100 = 93.75% chance of invading?

Is that correct?

Actually, this would be wrong since invasion defense also gets doubled by the legion bonus right?


Wed Jun 15, 2011 1:16 pm
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:arrow: nomenclature
  • PD planetary defence
  • PA planetary attack
  • %C invasion attempt's chance of success
  • AS attacker's strength
  • PAD planet's total defence and attack strength


:idea: invasion formulas
It is assumed that your actual values already include
  • the legion bonus for PD and PA,
  • any invasion bonus on both sides,
  • artifact multipliers & boosters on both sides as well as
  • passive planetary attack and defence values


attack strength (AS) needed
AS = (%C / 100) * 3 * (0.6 * PA + PD)

%chance (%C) wanted (capped at 90%)
%C = ((AS / 3) / (0.6 * PA + PD)) * 100

if you know the attacker's strength: total defence needed
PAD = AS / (3 * (%C / 100))


:!: Remember: there is always a chance of invasion failure


Thu Jun 16, 2011 11:38 am
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paid in full wrote:
AS = (%C / 100) * 3 * (0.6 * PA + PD)


Again, we're back to 0.6 * attack + defense or (0.6 * Attack) + Defense. It makes a huge difference.

Instead of variables, why not write it so Chris24Markey can have a chance to understand it if he wanted to:

Invasion Attack = (Ship Attack + Ship Invasion)/3
Invasion Defense = (0.6 * Planetary Attack) + Planetary Defense + Invasion Defense (make sure to multiply by legion bonus)

Percent Chance of Invading = (Invasion Attack/Invasion Defense) * 100


Thu Jun 16, 2011 11:56 am
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ODragon wrote:
paid in full wrote:
AS = (%C / 100) * 3 * (0.6 * PA + PD)


Again, we're back to 0.6 * attack + defense or (0.6 * Attack) + Defense. It makes a huge difference.


Those are the same thing.


Thu Jun 16, 2011 5:15 pm
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FerrusManus wrote:
ODragon wrote:
paid in full wrote:
AS = (%C / 100) * 3 * (0.6 * PA + PD)

Again, we're back to 0.6 * attack + defense or (0.6 * Attack) + Defense. It makes a huge difference.

Those are the same thing.

You're right, my mistake. Without parenthesis, math is harder to read! :D :D


Thu Jun 16, 2011 5:57 pm
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paid in full wrote:
:arrow: nomenclature
  • PD planetary defence
  • PA planetary attack
  • %C invasion attempt's chance of success
  • AS attacker's strength
  • PAD planet's total defence and attack strength


:idea: invasion formulas
It is assumed that your actual values already include
  • the legion bonus for PD and PA,
  • any invasion bonus on both sides,
  • artifact multipliers & boosters on both sides as well as
  • passive planetary attack and defence values


attack strength (AS) needed
AS = (%C / 100) * 3 * (0.6 * PA + PD)

%chance (%C) wanted (capped at 90%)
%C = ((AS / 3) / (0.6 * PA + PD)) * 100

if you know the attacker's strength: total defence needed
PAD = AS / (3 * (%C / 100))


:!: Remember: there is always a chance of invasion failure


That looks confusing lol :shock:

i wished the formula was simpler so i needn't have to pull a calculator and figure it out.

I still need more data :
Need
List of Planet Structures . Legion
Your Weapons inventory.
You chance of success (you need to fail the invasion to gimme this)

I can add the numbers and see if its accurate.

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Fri Jun 17, 2011 6:41 am
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Another thing.

THe Lazuli Superhualer, drops Lazuli Darkmines. One of the things Darkmines do is drop a structuure +25% attack

I think dan put this to balance out the strength of planet def and planet attack becuase as you know planet attack only provides 60% invasion def

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Fri Jun 17, 2011 6:42 am
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