Jammers and Cloaking Modules

(Jammers)
(Fix broken image links)
 
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Line 1: Line 1:
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You have have a total of 2 Jammers and 2 Cloaking devices on your ship. That is why this section has them split up into 2 sections because they can BOTH be built at the same time.
+
[[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Cloaking]][[Category:Hacks]]
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+
Jammers and Cloaking Devices both count towards your Cloaking Ability. Cloak provides the following bonuses:
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----
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-
 
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Jammers and Cloaking Devices Both count towards your Cloaking Ability. So these are the Bonus's you have for increasing your Cloaking ability.
+
-
 
+
*Decreases the chance your ship will be randomly attacked.
*Decreases the chance your ship will be randomly attacked.
-
 
*Reduce the chance for a critical strike in combat.
*Reduce the chance for a critical strike in combat.
-
 
*Increases your hacking potential and hacking defense.
*Increases your hacking potential and hacking defense.
-
 
*Provides cloaking to any guarded planet.
*Provides cloaking to any guarded planet.
 +
__TOC__
 +
You can have a total of two Jammers and two Cloaking Devices on your ship. That is why this section has them split up into two sections because they can BOTH be built at the same time.
 +
 +
The current maximum Cloak that can be obtained purely from researchable equipment (ignoring any artifact, Race or Profession bonuses) is from 2 Inverse Flux Jammer-Mark IIIs and 2 Dimensional Mask-Mark IIIs, which give 2764 Cloak for 216 decks and take a total upkeep of 3,100,000,000 (3.1 billion) credits per day.
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----
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+
==Jammers==
-
===Jammers===
+
{|border="1" cellpadding="5" cellspacing="0" align="top"
{|border="1" cellpadding="5" cellspacing="0" align="top"
|-
|-
Line 24: Line 20:
! align="center" width="165pt" | Cost
! align="center" width="165pt" | Cost
! align="center" | Upkeep per day
! align="center" | Upkeep per day
 +
! class="unsortable" align="center" | Image URL
|-
|-
| align="left" | Proximity Jammer
| align="left" | Proximity Jammer
Line 31: Line 28:
| align="left" | 500 [[Credits|CR]]
| align="left" | 500 [[Credits|CR]]
| align="left" | 25 [[Credits|CR]]
| align="left" | 25 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/prox-jammer.png}}
|-
|-
| align="left" | Proximity Jammer - Mark II
| align="left" | Proximity Jammer - Mark II
Line 38: Line 36:
| align="left" | 750 [[Credits|CR]]
| align="left" | 750 [[Credits|CR]]
| align="left" | 38 [[Credits|CR]]
| align="left" | 38 [[Credits|CR]]
 +
| align="center" | [{{GameImage|items/prox-jammer2.png}}
|-
|-
| align="left" | Sensor Jammer
| align="left" | Sensor Jammer
Line 45: Line 44:
| align="left" | 5,000 [[Credits|CR]], 100 [[Dynite]]
| align="left" | 5,000 [[Credits|CR]], 100 [[Dynite]]
| align="left" | 250 [[Credits|CR]]
| align="left" | 250 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/jammer.png}}
|-
|-
| align="left" | Sensor Jammer - Mark II
| align="left" | Sensor Jammer - Mark II
Line 52: Line 52:
| align="left" | 7,600 [[Credits|CR]], 152 [[Dynite]]
| align="left" | 7,600 [[Credits|CR]], 152 [[Dynite]]
| align="left" | 380 [[Credits|CR]]
| align="left" | 380 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/jammer2.png}}
|-
|-
| align="left" | Sensor Jammer - Mark III
| align="left" | Sensor Jammer - Mark III
Line 59: Line 60:
| align="left" | 11,400 [[Credits|CR]], 228 [[Dynite]]
| align="left" | 11,400 [[Credits|CR]], 228 [[Dynite]]
| align="left" | 570 [[Credits|CR]]
| align="left" | 570 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/jammer3.png}}
|-
|-
| align="left" | Wideband Jammer
| align="left" | Wideband Jammer
Line 66: Line 68:
| align="left" | 130,000 [[Credits|CR]], 26 [[Darrinyte]]
| align="left" | 130,000 [[Credits|CR]], 26 [[Darrinyte]]
| align="left" | 6,500 [[Credits|CR]]
| align="left" | 6,500 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/wb-jammer.png}}
|-
|-
| align="left" | Wideband Jammer - Mark II
| align="left" | Wideband Jammer - Mark II
Line 73: Line 76:
| align="left" | 195,000 [[Credits|CR]], 39 [[Darrinyte]]
| align="left" | 195,000 [[Credits|CR]], 39 [[Darrinyte]]
| align="left" | 9,800 [[Credits|CR]]
| align="left" | 9,800 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/wb-jammer2.png}}
|-
|-
| align="left" | Wideband Jammer - Mark III
| align="left" | Wideband Jammer - Mark III
Line 80: Line 84:
| align="left" | 292,000 [[Credits|CR]], 12 [[Hydium]]
| align="left" | 292,000 [[Credits|CR]], 12 [[Hydium]]
| align="left" | 14,600 [[Credits|CR]]
| align="left" | 14,600 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/wb-jammer3.png}}
|-
|-
| align="left" | Quantum Jammer
| align="left" | Quantum Jammer
Line 87: Line 92:
| align="left" | 3,300,000 [[Credits|CR]], 13 [[Pawlacite]]
| align="left" | 3,300,000 [[Credits|CR]], 13 [[Pawlacite]]
| align="left" | 165,000 [[Credits|CR]]
| align="left" | 165,000 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/q-jammer.png}}
|-
|-
| align="left" | Quantum Jammer - Mark II
| align="left" | Quantum Jammer - Mark II
Line 94: Line 100:
| align="left" | 5,000,000 [[Credits|CR]], 20 [[Pawlacite]]
| align="left" | 5,000,000 [[Credits|CR]], 20 [[Pawlacite]]
| align="left" | 250,000 [[Credits|CR]]
| align="left" | 250,000 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/q-jammer2.png}}
|-
|-
| align="left" | Quantum Jammer - Mark III
| align="left" | Quantum Jammer - Mark III
Line 101: Line 108:
| align="left" | 7,500,000 [[Credits|CR]], 30 [[Pawlacite]]
| align="left" | 7,500,000 [[Credits|CR]], 30 [[Pawlacite]]
| align="left" | 375,000 [[Credits|CR]]
| align="left" | 375,000 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/q-jammer3.png}}
|-
|-
| align="left" |Subspace Jammer
| align="left" |Subspace Jammer
Line 108: Line 116:
| align="left" | 85,000,000 [[Credits|CR]], 85 [[Dysillon]]
| align="left" | 85,000,000 [[Credits|CR]], 85 [[Dysillon]]
| align="left" | 4,250,000 [[Credits|CR]]
| align="left" | 4,250,000 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/ssjammer.png}}
|-
|-
| align="left" | Subspace Jammer - Mark II
| align="left" | Subspace Jammer - Mark II
Line 115: Line 124:
| align="left" | 128,000,000 [[Credits|CR]], 128 [[Dysillon]]
| align="left" | 128,000,000 [[Credits|CR]], 128 [[Dysillon]]
| align="left" | 6,400,000 [[Credits|CR]]
| align="left" | 6,400,000 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/ssjammer2.png}}
|-
|-
| align="left" | Subspace Jammer - Mark III
| align="left" | Subspace Jammer - Mark III
Line 122: Line 132:
| align="left" | 191,000,000 [[Credits|CR]], 38 [[Kurenite]]
| align="left" | 191,000,000 [[Credits|CR]], 38 [[Kurenite]]
| align="left" | 8,550,000 [[Credits|CR]]
| align="left" | 8,550,000 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/ssjammer3.png}}
|-
|-
| align="left" | Anti-Tachyon Jammer
| align="left" | Anti-Tachyon Jammer
Line 129: Line 140:
| align="left" | 2,000,000,000 [[Credits|CR]], 400 [[Kurenite]]
| align="left" | 2,000,000,000 [[Credits|CR]], 400 [[Kurenite]]
| align="left" | 100,000,000 [[Credits|CR]]
| align="left" | 100,000,000 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/tach-jammer.png}}
|-
|-
| align="left" | Anti-Tachyon Jammer - Mark II
| align="left" | Anti-Tachyon Jammer - Mark II
Line 136: Line 148:
| align="left" | 3,200,000,000 [[Credits|CR]], 600 [[Kurenite]]
| align="left" | 3,200,000,000 [[Credits|CR]], 600 [[Kurenite]]
| align="left" | 160,000,000 [[Credits|CR]]
| align="left" | 160,000,000 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/tach-jammer2.png}}
|-
|-
| align="left" | Anti-Tachyon Jammer - Mark III
| align="left" | Anti-Tachyon Jammer - Mark III
Line 143: Line 156:
| align="left" | 4,900,000,000 [[Credits|CR]], 900 [[Kurenite]]
| align="left" | 4,900,000,000 [[Credits|CR]], 900 [[Kurenite]]
| align="left" | 245,000,000 [[Credits|CR]]
| align="left" | 245,000,000 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/tach-jammer3.png}}
|-
|-
| align="left" | Inverse Flux Jammer
| align="left" | Inverse Flux Jammer
-
| align="center" |  
+
| align="center" | 54
-
| align="center" | +
+
| align="center" | +691
-
| align="center" |  
+
| align="center" | 12.796
-
| align="left" | [[Credits|CR]], [[Aidonium]]
+
| align="left" | 15,000,000,000 [[Credits|CR]], 100 [[Aidonium]]
-
| align="left" | [[Credits|CR]]
+
| align="left" | 750,000,000 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/fluxjammer.png}}
|-
|-
| align="left" | Inverse Flux Jammer - Mark II
| align="left" | Inverse Flux Jammer - Mark II
-
| align="center" |  
+
| align="center" | 55
-
| align="center" | +
+
| align="center" | +726
-
| align="center" |  
+
| align="center" | 13.2
-
| align="left" | [[Credits|CR]], [[Aidonium]]
+
| align="left" | 18,000,000,000 [[Credits|CR]], 140 [[Aidonium]]
-
| align="left" | [[Credits|CR]]
+
| align="left" | 900,000,000 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/fluxjammer2.png}}
|-
|-
| align="left" | Inverse Flux Jammer - Mark III
| align="left" | Inverse Flux Jammer - Mark III
-
| align="center" |  
+
| align="center" | 56
-
| align="center" | +
+
| align="center" | +761
-
| align="center" |  
+
| align="center" | 13.589
-
| align="left" | [[Credits|CR]], [[Aidonium]]
+
| align="left" | 21,000,000,000 [[Credits|CR]], 200 [[Aidonium]]
-
| align="left" | [[Credits|CR]]
+
| align="left" | 1,050,000,000 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/fluxjammer3.png}}
|-
|-
|}
|}
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+
==Cloaking Devices==
-
===Cloaking===
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{|border="1" cellpadding="5" cellspacing="0" align="top"
{|border="1" cellpadding="5" cellspacing="0" align="top"
|-
|-
Line 178: Line 193:
! align="center" width="165pt" | Cost
! align="center" width="165pt" | Cost
! align="center" | Upkeep per day
! align="center" | Upkeep per day
 +
! class="unsortable" align="center" | Image URL
|-
|-
| align="left" | EM Absorbant Panels
| align="left" | EM Absorbant Panels
Line 185: Line 201:
| align="left" | 1,000 [[Credits|CR]]
| align="left" | 1,000 [[Credits|CR]]
| align="left" | 50 [[Credits|CR]]
| align="left" | 50 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/em-panels.png}}
|-
|-
| align="left" | EM Absorbant Panels - Mark II
| align="left" | EM Absorbant Panels - Mark II
Line 192: Line 209:
| align="left" | 1,500 [[Credits|CR]]
| align="left" | 1,500 [[Credits|CR]]
| align="left" | 75 [[Credits|CR]]
| align="left" | 75 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/em-panels2.png}}
|-
|-
| align="left" | EM Absorbant Panels - Mark III
| align="left" | EM Absorbant Panels - Mark III
Line 199: Line 217:
| align="left" | 2,250 [[Credits|CR]]
| align="left" | 2,250 [[Credits|CR]]
| align="left" | 113 [[Credits|CR]]
| align="left" | 113 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/em-panels3.png}}
|-
|-
| align="left" | Refraction Panels
| align="left" | Refraction Panels
Line 206: Line 225:
| align="left" | 26,000 [[Credits|CR]], 52 [[Chrisium]]
| align="left" | 26,000 [[Credits|CR]], 52 [[Chrisium]]
| align="left" | 1,300 [[Credits|CR]]
| align="left" | 1,300 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/refraction.png}}
|-
|-
| align="left" | Refraction Panels - Mark II
| align="left" | Refraction Panels - Mark II
Line 213: Line 233:
| align="left" | 38,000 [[Credits|CR]], 76 [[Chrisium]]
| align="left" | 38,000 [[Credits|CR]], 76 [[Chrisium]]
| align="left" | 1,900 [[Credits|CR]]
| align="left" | 1,900 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/refraction2.png}}
|-
|-
| align="left" | Refraction Panels - Mark III
| align="left" | Refraction Panels - Mark III
Line 220: Line 241:
| align="left" | 58,000 [[Credits|CR]], 12 [[Darrinyte]]
| align="left" | 58,000 [[Credits|CR]], 12 [[Darrinyte]]
| align="left" | 2,900 [[Credits|CR]]
| align="left" | 2,900 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/refraction3.png}}
|-
|-
| align="left" | EM Adaptive Panels
| align="left" | EM Adaptive Panels
Line 227: Line 249:
| align="left" | 660,000 [[Credits|CR]], 26 [[Hydium]]
| align="left" | 660,000 [[Credits|CR]], 26 [[Hydium]]
| align="left" | 33,000 [[Credits|CR]]
| align="left" | 33,000 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/ema-panels.png}}
|-
|-
| align="left" | EM Adaptive Panels - Mark II
| align="left" | EM Adaptive Panels - Mark II
Line 234: Line 257:
| align="left" | 990,000 [[Credits|CR]], 20 [[Erixion]]
| align="left" | 990,000 [[Credits|CR]], 20 [[Erixion]]
| align="left" | 49,500 [[Credits|CR]]
| align="left" | 49,500 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/ema-panels2.png}}
|-
|-
| align="left" | EM Adaptive Panels - Mark III
| align="left" | EM Adaptive Panels - Mark III
Line 241: Line 265:
| align="left" | 1,500,000 [[Credits|CR]], 30 [[Erixion]]
| align="left" | 1,500,000 [[Credits|CR]], 30 [[Erixion]]
| align="left" | 75,000 [[Credits|CR]]
| align="left" | 75,000 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/ema-panels3.png}}
|-
|-
| align="left" | Stealth Field Emitter
| align="left" | Stealth Field Emitter
Line 248: Line 273:
| align="left" | 17,000,000 [[Credits|CR]], 34 [[Dieterion]]
| align="left" | 17,000,000 [[Credits|CR]], 34 [[Dieterion]]
| align="left" | 850,000 [[Credits|CR]]
| align="left" | 850,000 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/stealthf1.png}}
|-
|-
| align="left" | Stealth Field Emitter - Mark II
| align="left" | Stealth Field Emitter - Mark II
Line 255: Line 281:
| align="left" | 25,000,000 [[Credits|CR]], 50 [[Dieterion]]
| align="left" | 25,000,000 [[Credits|CR]], 50 [[Dieterion]]
| align="left" | 1,250,000 [[Credits|CR]]
| align="left" | 1,250,000 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/stealthf2.png}}
|-
|-
| align="left" | Stealth Field Emitter - Mark III
| align="left" | Stealth Field Emitter - Mark III
Line 262: Line 289:
| align="left" | 38,000,000 [[Credits|CR]], 76 [[Dieterion]]
| align="left" | 38,000,000 [[Credits|CR]], 76 [[Dieterion]]
| align="left" | 1,900,000 [[Credits|CR]]
| align="left" | 1,900,000 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/stealthf3.png}}
|-
|-
| align="left" | Cloak Field Generator  
| align="left" | Cloak Field Generator  
Line 269: Line 297:
| align="left" | 431,000,000 [[Credits|CR]], 86 [[Kurenite]]
| align="left" | 431,000,000 [[Credits|CR]], 86 [[Kurenite]]
| align="left" | 21,550,000 [[Credits|CR]]
| align="left" | 21,550,000 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/cloakgen.png}}
|-
|-
| align="left" | Cloak Field Generator - Mark II
| align="left" | Cloak Field Generator - Mark II
Line 276: Line 305:
| align="left" | 650,000,000 [[Credits|CR]], 130 [[Kurenite]]
| align="left" | 650,000,000 [[Credits|CR]], 130 [[Kurenite]]
| align="left" | 32,500,000 [[Credits|CR]]
| align="left" | 32,500,000 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/cloakgen2.png}}
|-
|-
| align="left" | Cloak Field Generator - Mark III
| align="left" | Cloak Field Generator - Mark III
Line 283: Line 313:
| align="left" | 950,000,000 [[Credits|CR]], 190 [[Kurenite]]
| align="left" | 950,000,000 [[Credits|CR]], 190 [[Kurenite]]
| align="left" | 47,500,000 [[Credits|CR]]
| align="left" | 47,500,000 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/cloakgen3.png}}
|-
|-
-
| align="left" | Dimensional Masking
+
| align="left" | Dimensional Mask
-
| align="center" |  
+
| align="center" | 50
-
| align="center" | +
+
| align="center" | +553
-
| align="center" |  
+
| align="center" | 11.06
-
| align="left" | [[Credits|CR]], [[Kurenite]]
+
| align="left" | 7,000,000,000 [[Credits|CR]], 1,200 [[Kurenite]]
-
| align="left" | [[Credits|CR]]
+
| align="left" | 350,000,000 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/dmask.png}}
|-
|-
-
| align="left" | Dimensional Masking - Mark III
+
| align="left" | Dimensional Mask - Mark II
-
| align="center" |  
+
| align="center" | 51
-
| align="center" | +
+
| align="center" | +587
-
| align="center" |  
+
| align="center" | 11.392
-
| align="left" | [[Credits|CR]], [[Kurenite]]
+
| align="left" | 8,500,000,000 [[Credits|CR]], 1,400 [[Kurenite]]
-
| align="left" | [[Credits|CR]]
+
| align="left" | 425,000,000 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/dmask2.png}}
|-
|-
-
| align="left" | Dimensional Masking - Mark III
+
| align="left" | Dimensional Mask - Mark III
-
| align="center" |  
+
| align="center" | 52
-
| align="center" | +
+
| align="center" | +621
-
| align="center" |  
+
| align="center" | 11.942
-
| align="left" | [[Credits|CR]], [[Kurenite]]
+
| align="left" | 10,000,000,000 [[Credits|CR]], 1,600 [[Kurenite]]
-
| align="left" | [[Credits|CR]]
+
| align="left" | 500,000,000 [[Credits|CR]]
 +
| align="center" | {{GameImage|items/dmask3.png}}
|-
|-
|}
|}
----
----
-
===Discoverable or Salvageable Cloaks and Jammers===
+
==Discoverable or Salvageable Cloaks and Jammers==
{|class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" align="top"
{|class="wikitable sortable" border="1" cellpadding="5" cellspacing="0" align="top"
|-
|-
! align="center" width="140" | Name  
! align="center" width="140" | Name  
! align="center" | Size
! align="center" | Size
-
! class="unsortable" align="center" | Cloak Bonus
+
! align="center" | Cloak Bonus
-
! class="sortable" align="center" width="45" | Cloak Per Size
+
! align="center" width="45" | Cloak Per Size
 +
! align="center" | Second Bonus
! class="unsortable" align="center" width="200pt" | Gained from
! class="unsortable" align="center" width="200pt" | Gained from
! align="center" | Equip limit
! align="center" | Equip limit
 +
! class="unsortable" align="center" width="40pt" | Image URL
 +
! align="center" | Upkeep per day
 +
|-
 +
| align="left" | [[Alarri Probability Core]] (500% Upgrade)
 +
| align="center" | 20
 +
| align="center" | 360
 +
| align="center" | 18
 +
| align="center" | +270 Defense
 +
| align="left" |    [[The Aperture Principle]] 
 +
| align="center" |    1 (Mission Reward)
 +
| align="center" | {{GameImage|artifacts/alarripod5.png}}
 +
| align="center" | 11.4M [[Credits|CR]]
|-
|-
-
| align="left" | Bio-Signature Scrambler
+
| align="left" | [[Bio-Signature Scrambler]]
| align="center" | 11
| align="center" | 11
-
| align="center" | +25 Cloak, +20 Defense
+
| align="center" | 25  
-
| align="center" | 2.000
+
| align="center" | 2.273
 +
| align="center" | +20 Defense
| align="left" |    [[Signature Disruption]]   
| align="left" |    [[Signature Disruption]]   
-
| align="left" |    4
+
| align="center" |    4 (Mission Reward)
 +
| align="center" | {{GameImage|items/bioconvert.png}}
 +
| align="center" | 2,500 [[Credits|CR]]
 +
|-
 +
| align="left" | [[CipherBot]]
 +
| align="center" | 10
 +
| align="center" | 45
 +
| align="center" | 4.500
 +
| align="center" | +7% hack chance
 +
| align="left" |    [[Battle_Market#Blue_Badge_Artifacts|Battle Market]] / Blue Badges
 +
| align="center" | 3 (Battle Market)
 +
| align="center" | {{GameImage|artifacts/hinterface.png}}
 +
| align="center" | 25,000 [[Credits|CR]]
 +
|-
 +
| align="left" | [[CipherBot 2.0]]
 +
| align="center" | 10
 +
| align="center" | 90
 +
| align="center" | 9
 +
| align="center" | +9% hack chance
 +
| align="left" |    [[Battle_Market#Blue_Badge_Artifacts|Battle Market]] / Blue Badges
 +
| align="center" | 3 (Battle Market)
 +
| align="center" | {{GameImage|items/hinterface2b.png}}
 +
| align="center" | 5M [[Credits|CR]]
 +
|-
 +
| align="left" | [[Coalition Database]]
 +
| align="center" | 16
 +
| align="center" | +8%
 +
| align="center" | 0.5%
 +
| align="center" | -
 +
| align="left" |    [[A Plot Confessed]]
 +
| align="center" |    2 (Mission Reward)
 +
| align="center" | {{GameImage|items/shadindb.png}}
 +
| align="center" | 10,800,000 (?) [[Credits|CR]]
 +
|-
 +
| align="left" | [[Kronyn Anomaly Engine]]
 +
| align="center" | 10
 +
| align="center" | 25
 +
| align="center" | 2.500
 +
| align="center" | +40 Defence
 +
| align="left" |    [[Returning the Message]]
 +
| align="center" |    4 (Mission Reward)
 +
| align="center" | {{GameImage|items/ktimeeng.png}}
 +
| align="center" | 2,500 [[Credits|CR]]
|-
|-
-
| align="left" | Phase Interceptor Drive
+
| align="left" | [[Litheor Data Interface]]
| align="center" | 15
| align="center" | 15
-
| align="center" | +30 Cloak, +30 Defense
+
| align="center" | 50
 +
| align="center" | 3.333
 +
| align="center" | +20 Scan, +30 Attack
 +
| align="left" |    [[Uncomfortable Diplomacy]]
 +
| align="center" |    3 (Mission Reward)
 +
| align="center" | {{GameImage|items/lithdatamod.gif}}
 +
| align="center" | 15,000 [[Credits|CR]]
 +
|-
 +
| align="left" | [[Phase Interceptor Drive]]
 +
| align="center" | 15
 +
| align="center" | 30
| align="center" | 2.000
| align="center" | 2.000
 +
| align="center" | +30 Defense
| align="left" |    [[Lazuli Interceptor]]   
| align="left" |    [[Lazuli Interceptor]]   
-
| align="left" |    4 Lazuli Devices
+
| align="center" |    4 Lazuli Devices
 +
| align="center" | {{GameImage|items/lidrive.png}}
 +
| align="center" | 45,000 [[Credits|CR]]
|-
|-
-
| align="left" | Sha'din AI Core
+
| align="left" | [[Sha'din AI Core]]<small><sup>1</sup></small>
| align="center" | 12
| align="center" | 12
-
| align="center" | +35 Scan, +35 Cloak
+
| align="center" | 35
| align="center" | 2.916
| align="center" | 2.916
 +
| align="center" | +35 Scan
| align="left" |  &nbsp; [[Sha'din AI Matrix]]   
| align="left" |  &nbsp; [[Sha'din AI Matrix]]   
-
| align="left" |  &nbsp; 4 Sha'din Computers
+
| align="center" |  &nbsp; 4 Sha'din Computers
 +
| align="center" | {{GameImage|items/shadincomp2.png}}
 +
| align="center" | 50,000 [[Credits|CR]]
|-
|-
-
| align="left" | Sha'din Hypergrid Core
+
| align="left" | [[Sha'din Hypergrid Core]]<small><sup>1</sup></small>
| align="center" | 14
| align="center" | 14
-
| align="center" | +55 Scan, +55 Cloak
+
| align="center" | 55
| align="center" | 3.929
| align="center" | 3.929
-
| align="left" |  &nbsp; [[Sha'din Hypergrid]]
+
| align="center" | +55 Scan
-
| align="left" |  &nbsp; 4 Sha'din Computers
+
| align="left" |  &nbsp; [[Sha'din Hypergrid]]  
 +
| align="center" |  &nbsp; 4 Sha'din Computers
 +
| align="center" | {{GameImage|items/shadincomp3.png}}
 +
| align="center" | 500,000 [[Credits|CR]]
|-
|-
-
| align="left" | Sha'din Supercomputer
+
| align="left" | [[Sha'din Security Terminal|Sha'din Security Terminal - Type A]]
 +
| align="center" | 20
 +
| align="center" | 75
 +
| align="center" | 3.750
 +
| align="center" | +75 Attack
 +
| align="left" |  &nbsp; [[Sha'din Hyperport]]
 +
| align="center" |  &nbsp; 4 Sha'din Terminals
 +
| align="center" | {{GameImage|artifacts/ndmitem5.png}}
 +
| align="center" | 25,000,000 [[Credits|CR]]
 +
|-
 +
| align="left" | [[Sha'din Security Terminal|Sha'din Security Terminal - Type D]]
 +
| align="center" | 20
 +
| align="center" | 75
 +
| align="center" | 3.750
 +
| align="center" | +75 Defense
 +
| align="left" |  &nbsp; [[Sha'din Hyperport]]
 +
| align="center" |  &nbsp; 4 Sha'din Terminals
 +
| align="center" | {{GameImage|artifacts/ndmitem5.png}}
 +
| align="center" | 25,000,000 [[Credits|CR]]
 +
|-
 +
| align="left" | [[Sha'din Security Terminal|Sha'din Security Terminal - Type N]]
 +
| align="center" | 20
 +
| align="center" | 75
 +
| align="center" | 3.750
 +
| align="center" | +200 Invasion Attack
 +
| align="left" |  &nbsp; [[Sha'din Hyperport]]
 +
| align="center" |  &nbsp; 4 Sha'din Terminals
 +
| align="center" | {{GameImage|artifacts/ndmitem5.png}}
 +
| align="center" | 25,000,000 [[Credits|CR]]
 +
|-
 +
| align="left" | [[Sha'din Supercomputer]]<small><sup>1</sup></small>
| align="center" | 10
| align="center" | 10
-
| align="center" | +25 Scan, +25 Cloak
+
| align="center" | 25
| align="center" | 2.500
| align="center" | 2.500
-
| align="left" |  &nbsp; [[Yahnosh, Sha'din Hacker]]
+
| align="center" | +25 Scan
-
| align="left" |  &nbsp; 4 Sha'din Computers
+
| align="left" |  &nbsp; [[Yahnosh, Sha'din Hacker]] and [[Sha'din AI Matrix]]
 +
| align="center" |  &nbsp; 4 Sha'din Computers
 +
| align="center" | {{GameImage|items/shadincomp.png}}
 +
| align="center" | 10,000 [[Credits|CR]]
|-
|-
-
| align="left" | Stryll Transponder
+
| align="left" | Temporal Containment Shell (200% Upgrade)
-
| align="center" | 10
+
| align="center" | 25
-
| align="center" | +20 Scan, +20 Defense
+
| align="center" | 300
-
| align="center" | 2.000
+
| align="center" | 12
-
| align="left" | &nbsp; [[Stryll Infilitration]]
+
| align="center" | +300 Defense
-
| align="left" | &nbsp; 2
+
| align="left" | [[The Tenebris Discovery (Late Timeline)]]
 +
| align="center" | 1 Temporal Containment Shell
 +
| align="center" | {{GameImage|items/tempshell.png}}
 +
| align="center" | 72.5M [[Credits|CR]]
|-
|-
-
| align="left" | Zolazin Jammer
+
| align="left" | [[Triaxial Array]]
 +
| align="center" | 12
 +
| align="center" | 35
 +
| align="center" | 2.917
 +
| align="center" | +25 Defense
 +
| align="left" |  &nbsp; [[Course Corrections]]
 +
| align="center" |  &nbsp; 3 (Mission Reward)
 +
| align="center" | {{GameImage|items/bioscloak.png}}
 +
| align="center" | 3,800 [[Credits|CR]]
 +
|-
 +
| align="left" | [[Triaxial Array|Triaxial Array - Mark II]]<small><sup>2</sup></small>
 +
| align="center" | 12
 +
| align="center" | 70
 +
| align="center" | 5.833
 +
| align="center" | +50 Defense
 +
| align="left" |  &nbsp; [[Course Corrections]]
 +
| align="center" |  &nbsp; 3 (Mission Reward)
 +
| align="center" | {{GameImage|items/bioscloak.png}}
 +
| align="center" | 3,800 [[Credits|CR]]
 +
|-
 +
| align="left" | [[Zolazin Jammer]]
| align="center" | 10
| align="center" | 10
-
| align="center" | +40 Cloak
+
| align="center" | 40
| align="center" | 4.000
| align="center" | 4.000
 +
| align="center" | -
| align="left" |  &nbsp; [[The Glaviz Incident]]
| align="left" |  &nbsp; [[The Glaviz Incident]]
-
| align="left" |  &nbsp; 2
+
| align="center" |  &nbsp; 2 (Mission Reward)
 +
| align="center" | {{GameImage|items/z-cloaker.png}}
 +
| align="center" | 2,500 [[Credits|CR]]
|-
|-
-
 
|}
|}
 +
 +
<small><sup>1</sup></small> The Sha'din Supercomputer, A.I. Core and Hypergrid Core all have [[Scan|scan]] listed as their "primary" bonus.  They are included here because they also give exactly the same amount of cloak<br>
 +
 +
<small><sup>2</sup></small> The Triaxial Array will install as Mark II if you currently have at least one [[Dampeners#Discoverable_or_Salvageable_Thrusters|Trinity-Core Drive]] installed.
----
----
-
[[Equipment]]
+
 
 +
Back to [[Equipment]]

Current revision as of 20:56, 26 May 2024

Jammers and Cloaking Devices both count towards your Cloaking Ability. Cloak provides the following bonuses:

  • Decreases the chance your ship will be randomly attacked.
  • Reduce the chance for a critical strike in combat.
  • Increases your hacking potential and hacking defense.
  • Provides cloaking to any guarded planet.

Contents

You can have a total of two Jammers and two Cloaking Devices on your ship. That is why this section has them split up into two sections because they can BOTH be built at the same time.

The current maximum Cloak that can be obtained purely from researchable equipment (ignoring any artifact, Race or Profession bonuses) is from 2 Inverse Flux Jammer-Mark IIIs and 2 Dimensional Mask-Mark IIIs, which give 2764 Cloak for 216 decks and take a total upkeep of 3,100,000,000 (3.1 billion) credits per day.


Jammers

Name Size Cloaking Bonus Cloak Per Size Cost Upkeep per day Image URL
Proximity Jammer 4 +3 0.750 500 CR 25 CR prox-jammer.png
Proximity Jammer - Mark II 6 +5 0.833 750 CR 38 CR [prox-jammer2.png
Sensor Jammer 14 +23 1.643 5,000 CR, 100 Dynite 250 CR jammer.png
Sensor Jammer - Mark II 15 +27 1.800 7,600 CR, 152 Dynite 380 CR jammer2.png
Sensor Jammer - Mark III 16 +31 1.938 11,400 CR, 228 Dynite 570 CR jammer3.png
Wideband Jammer 22 +62 2.818 130,000 CR, 26 Darrinyte 6,500 CR wb-jammer.png
Wideband Jammer - Mark II 23 +69 3.000 195,000 CR, 39 Darrinyte 9,800 CR wb-jammer2.png
Wideband Jammer - Mark III 24 +76 3.167 292,000 CR, 12 Hydium 14,600 CR wb-jammer3.png
Quantum Jammer 30 +136 4.533 3,300,000 CR, 13 Pawlacite 165,000 CR q-jammer.png
Quantum Jammer - Mark II 31 +149 4.806 5,000,000 CR, 20 Pawlacite 250,000 CR q-jammer2.png
Quantum Jammer - Mark III 32 +162 5.063 7,500,000 CR, 30 Pawlacite 375,000 CR q-jammer3.png
Subspace Jammer 38 +258 6.789 85,000,000 CR, 85 Dysillon 4,250,000 CR ssjammer.png
Subspace Jammer - Mark II 39 +277 7.103 128,000,000 CR, 128 Dysillon 6,400,000 CR ssjammer2.png
Subspace Jammer - Mark III 40 +296 7.400 191,000,000 CR, 38 Kurenite 8,550,000 CR ssjammer3.png
Anti-Tachyon Jammer 46 +435 9.457 2,000,000,000 CR, 400 Kurenite 100,000,000 CR tach-jammer.png
Anti-Tachyon Jammer - Mark II 47 +463 9.851 3,200,000,000 CR, 600 Kurenite 160,000,000 CR tach-jammer2.png
Anti-Tachyon Jammer - Mark III 48 +491 10.229 4,900,000,000 CR, 900 Kurenite 245,000,000 CR tach-jammer3.png
Inverse Flux Jammer 54 +691 12.796 15,000,000,000 CR, 100 Aidonium 750,000,000 CR fluxjammer.png
Inverse Flux Jammer - Mark II 55 +726 13.2 18,000,000,000 CR, 140 Aidonium 900,000,000 CR fluxjammer2.png
Inverse Flux Jammer - Mark III 56 +761 13.589 21,000,000,000 CR, 200 Aidonium 1,050,000,000 CR fluxjammer3.png

Cloaking Devices

Name Size Cloaking Bonus Cloak Per Size Cost Upkeep per day Image URL
EM Absorbant Panels 10 +10 1.000 1,000 CR 50 CR em-panels.png
EM Absorbant Panels - Mark II 11 +13 1.182 1,500 CR 75 CR em-panels2.png
EM Absorbant Panels - Mark III 12 +16 1.333 2,250 CR 113 CR em-panels3.png
Refraction Panels 18 +40 2.222 26,000 CR, 52 Chrisium 1,300 CR refraction.png
Refraction Panels - Mark II 19 +45 2.368 38,000 CR, 76 Chrisium 1,900 CR refraction2.png
Refraction Panels - Mark III 20 +50 2.500 58,000 CR, 12 Darrinyte 2,900 CR refraction3.png
EM Adaptive Panels 26 +93 3.577 660,000 CR, 26 Hydium 33,000 CR ema-panels.png
EM Adaptive Panels - Mark II 27 +103 3.815 990,000 CR, 20 Erixion 49,500 CR ema-panels2.png
EM Adaptive Panels - Mark III 28 +113 4.036 1,500,000 CR, 30 Erixion 75,000 CR ema-panels3.png
Stealth Field Emitter 34 +191 5.618 17,000,000 CR, 34 Dieterion 850,000 CR stealthf1.png
Stealth Field Emitter - Mark II 35 +207 5.914 25,000,000 CR, 50 Dieterion 1,250,000 CR stealthf2.png
Stealth Field Emitter - Mark III 36 +223 6.194 38,000,000 CR, 76 Dieterion 1,900,000 CR stealthf3.png
Cloak Field Generator 42 +337 8.024 431,000,000 CR, 86 Kurenite 21,550,000 CR cloakgen.png
Cloak Field Generator - Mark II 43 +359 8.349 650,000,000 CR, 130 Kurenite 32,500,000 CR cloakgen2.png
Cloak Field Generator - Mark III 44 +381 8.659 950,000,000 CR, 190 Kurenite 47,500,000 CR cloakgen3.png
Dimensional Mask 50 +553 11.06 7,000,000,000 CR, 1,200 Kurenite 350,000,000 CR dmask.png
Dimensional Mask - Mark II 51 +587 11.392 8,500,000,000 CR, 1,400 Kurenite 425,000,000 CR dmask2.png
Dimensional Mask - Mark III 52 +621 11.942 10,000,000,000 CR, 1,600 Kurenite 500,000,000 CR dmask3.png

Discoverable or Salvageable Cloaks and Jammers

Name Size Cloak Bonus Cloak Per Size Second Bonus Gained from Equip limit Image URL Upkeep per day
Alarri Probability Core (500% Upgrade) 20 360 18 +270 Defense   The Aperture Principle   1 (Mission Reward) alarripod5.png 11.4M CR
Bio-Signature Scrambler 11 25 2.273 +20 Defense   Signature Disruption   4 (Mission Reward) bioconvert.png 2,500 CR
CipherBot 10 45 4.500 +7% hack chance   Battle Market / Blue Badges 3 (Battle Market) hinterface.png 25,000 CR
CipherBot 2.0 10 90 9 +9% hack chance   Battle Market / Blue Badges 3 (Battle Market) hinterface2b.png 5M CR
Coalition Database 16 +8% 0.5% -   A Plot Confessed   2 (Mission Reward) shadindb.png 10,800,000 (?) CR
Kronyn Anomaly Engine 10 25 2.500 +40 Defence   Returning the Message   4 (Mission Reward) ktimeeng.png 2,500 CR
Litheor Data Interface 15 50 3.333 +20 Scan, +30 Attack   Uncomfortable Diplomacy   3 (Mission Reward) lithdatamod.gif 15,000 CR
Phase Interceptor Drive 15 30 2.000 +30 Defense   Lazuli Interceptor   4 Lazuli Devices lidrive.png 45,000 CR
Sha'din AI Core1 12 35 2.916 +35 Scan   Sha'din AI Matrix   4 Sha'din Computers shadincomp2.png 50,000 CR
Sha'din Hypergrid Core1 14 55 3.929 +55 Scan   Sha'din Hypergrid   4 Sha'din Computers shadincomp3.png 500,000 CR
Sha'din Security Terminal - Type A 20 75 3.750 +75 Attack   Sha'din Hyperport   4 Sha'din Terminals ndmitem5.png 25,000,000 CR
Sha'din Security Terminal - Type D 20 75 3.750 +75 Defense   Sha'din Hyperport   4 Sha'din Terminals ndmitem5.png 25,000,000 CR
Sha'din Security Terminal - Type N 20 75 3.750 +200 Invasion Attack   Sha'din Hyperport   4 Sha'din Terminals ndmitem5.png 25,000,000 CR
Sha'din Supercomputer1 10 25 2.500 +25 Scan   Yahnosh, Sha'din Hacker and Sha'din AI Matrix   4 Sha'din Computers shadincomp.png 10,000 CR
Temporal Containment Shell (200% Upgrade) 25 300 12 +300 Defense The Tenebris Discovery (Late Timeline) 1 Temporal Containment Shell tempshell.png 72.5M CR
Triaxial Array 12 35 2.917 +25 Defense   Course Corrections   3 (Mission Reward) bioscloak.png 3,800 CR
Triaxial Array - Mark II2 12 70 5.833 +50 Defense   Course Corrections   3 (Mission Reward) bioscloak.png 3,800 CR
Zolazin Jammer 10 40 4.000 -   The Glaviz Incident   2 (Mission Reward) z-cloaker.png 2,500 CR

1 The Sha'din Supercomputer, A.I. Core and Hypergrid Core all have scan listed as their "primary" bonus. They are included here because they also give exactly the same amount of cloak

2 The Triaxial Array will install as Mark II if you currently have at least one Trinity-Core Drive installed.


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