Mission Artifacts
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! align="center" width="80" | Type | ! align="center" width="80" | Type | ||
! align="center" | Effect | ! align="center" | Effect | ||
- | ! align="center" | [[Mission]] | + | ! align="center" width="110"| [[Mission]] |
- | ! align="center" | Total Available | + | ! align="center" width="50" | Total Available |
! align="center" width="80" | Scrap Type | ! align="center" width="80" | Scrap Type | ||
|- | |- | ||
|[[Anomaly Readings]] | |[[Anomaly Readings]] | ||
|Research points | |Research points | ||
- | | | + | |Grants 4 hours worth of research production. |
|[[Anomalous Appearance]] | |[[Anomalous Appearance]] | ||
|align="center" | 20 | |align="center" | 20 | ||
Line 22: | Line 22: | ||
|[[Antimatter Drill]] | |[[Antimatter Drill]] | ||
|Planet structure | |Planet structure | ||
- | | | + | |Size: 1, Mining: 1, Artifact 1, Attack: 400, Limit: 1. |
- | + | ||
- | Size: 1, Mining: 1, Artifact 1, Attack: 400, Limit: 1. | + | |
|[[Drill Capture]] | |[[Drill Capture]] | ||
|align="center" | 10 | |align="center" | 10 | ||
Line 31: | Line 29: | ||
|[[Archaic Stasis Cells]] | |[[Archaic Stasis Cells]] | ||
|Planet Structure | |Planet Structure | ||
- | | | + | |Invasion Defense: 500, Population: 200, Limit: 1. |
- | + | ||
- | Invasion Defense: 500, Population: 200, Limit: 1. | + | |
|[[Empty Arrival]] | |[[Empty Arrival]] | ||
|align="center" | 10 | |align="center" | 10 | ||
Line 41: | Line 37: | ||
|Planet structure | |Planet structure | ||
|Size: 1, Cloak: 300, Limit: 1 | |Size: 1, Cloak: 300, Limit: 1 | ||
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|[[The Dark Theft]] | |[[The Dark Theft]] | ||
|align="center" | 5 | |align="center" | 5 | ||
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|[[Cloning Center]] | |[[Cloning Center]] | ||
|Planet structure | |Planet structure | ||
- | | | + | |Size: 1, Population: 275 |
- | + | Cannot be constructed on Gas Planets. | |
|[[Drannik Rebirth]] | |[[Drannik Rebirth]] | ||
|align="center" | 5 | |align="center" | 5 | ||
Line 57: | Line 52: | ||
|Battle | |Battle | ||
|Spawns one eligible Rare Non-Player enemy to your Battle Tab.<br> | |Spawns one eligible Rare Non-Player enemy to your Battle Tab.<br> | ||
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|[[Tracking the Contacts]] | |[[Tracking the Contacts]] | ||
| align="center" | 5 | | align="center" | 5 | ||
Line 71: | Line 65: | ||
|[[Drannik Alliance Pact]] | |[[Drannik Alliance Pact]] | ||
|Player | |Player | ||
- | | | + | |Unlocks the ability to choose Drannik whenever picking a new Race. The Drannik Race provides a 40% bonus attack against NPCs. |
|[[A Pact with the Drannik]] | |[[A Pact with the Drannik]] | ||
|align="center" | 1 | |align="center" | 1 | ||
Line 87: | Line 81: | ||
|Turns any Metallic planet into a Dyson Sphere. Requires 50 energy to use. | |Turns any Metallic planet into a Dyson Sphere. Requires 50 energy to use. | ||
All Resources will permanently increase to 28x Mega Rich, the planet will increase to Colossal size, and it will gain 10,000 Passive Attack, Defense, and Cloak. | All Resources will permanently increase to 28x Mega Rich, the planet will increase to Colossal size, and it will gain 10,000 Passive Attack, Defense, and Cloak. | ||
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|[[The Colossal Project]] | |[[The Colossal Project]] | ||
|align="center" | 1 | |align="center" | 1 | ||
Line 108: | Line 94: | ||
|[[Exotic Barrier Blueprints]] | |[[Exotic Barrier Blueprints]] | ||
|Planet structures, repeatable | |Planet structures, repeatable | ||
- | | | + | |Size: 2, Defense: 250 |
- | + | ||
- | + | ||
- | + | ||
| [[Exotic Revelations]] | | [[Exotic Revelations]] | ||
| align="center" | 1 | | align="center" | 1 | ||
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|[[Exotic Lab Blueprints]] | |[[Exotic Lab Blueprints]] | ||
|Planet structures, repeatable | |Planet structures, repeatable | ||
- | | | + | |Size: 1, Research: 1 |
|[[Exotic Innovation]] | |[[Exotic Innovation]] | ||
|align="center" | 1 | |align="center" | 1 | ||
Line 125: | Line 108: | ||
|[[Exotic Turret Blueprints]] | |[[Exotic Turret Blueprints]] | ||
|Planet structure, repeatable | |Planet structure, repeatable | ||
- | | | + | |Size: 2, Attack: 250 |
- | + | ||
- | + | ||
|[[Exotic Endeavours]] | |[[Exotic Endeavours]] | ||
|align="center" | 1 | |align="center" | 1 | ||
Line 134: | Line 115: | ||
|[[Experimental Crate]] | |[[Experimental Crate]] | ||
|Ship, permanent | |Ship, permanent | ||
- | | | + | |Adds 4 of each type of crew to your ship when opened. (4 Engineers AND 4 Tactical Officers AND 4 Helmsmen AND 4 Scientists) |
- | + | ||
- | + | ||
|[[Suspicious Construction]] | |[[Suspicious Construction]] | ||
|align="center" | 5 | |align="center" | 5 | ||
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|[[Credits]] | |[[Credits]] | ||
|- | |- | ||
- | |[[Gamma Crystallizer]] | + | |[[Gamma Crystallizer]] |
|Planet, permanent | |Planet, permanent | ||
|Transforms a Desert planet into a Crystal planet and increases its size by one and all three resources by two. (Abundant -> Extremely Abundant, Rich -> Extremely Rich, etc) | |Transforms a Desert planet into a Crystal planet and increases its size by one and all three resources by two. (Abundant -> Extremely Abundant, Rich -> Extremely Rich, etc) | ||
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| | | | ||
|- | |- | ||
- | |[[The Glaviz Device]] | + | |[[The Glaviz Device]] |
|Player race | |Player race | ||
- | | | + | |When activated, it will allow you to change your race and profession. |
|[[The Zolazin Battle]] | |[[The Zolazin Battle]] | ||
|align="center" | 3 | |align="center" | 3 | ||
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|[[Hyper Terraformer Device]] | |[[Hyper Terraformer Device]] | ||
|Planet, permanent | |Planet, permanent | ||
- | |Transforms a planet into an Exotic World, and boosts its passive defenses significantly. (All Resources = 13x Mega Rich, Size = Massive, Passive Attack/Defense/Cloak = 10,000) | + | |Transforms a planet into an Exotic World, and boosts its passive defenses significantly. (All Resources = 13x Mega Rich, Size = Massive, Passive Attack/Defense/Cloak = 10,000) |
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|[[The Terra Project]] | |[[The Terra Project]] | ||
|align="center" | 1 | |align="center" | 1 | ||
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|[[Hyper-Dimensional Anchor]] | |[[Hyper-Dimensional Anchor]] | ||
|Planet, permanent | |Planet, permanent | ||
- | | | + | |Permanently boosts a planet's passive cloaking by 90 when used. Cannot be used on Oceanic Worlds. |
- | + | ||
|[[Dubious Intent]] | |[[Dubious Intent]] | ||
|align="center" | 15 | |align="center" | 15 | ||
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|[[Krionite Torpedo]] | |[[Krionite Torpedo]] | ||
|Battle, enemy | |Battle, enemy | ||
- | | | + | |Vaporizes all shield energy on an enemy ship. |
|[[The Krionite Vortex]] | |[[The Krionite Vortex]] | ||
|align="center" | 5 | |align="center" | 5 | ||
- | | | + | |Cannot be scrapped |
|- | |- | ||
|[[Kronyn Alliance Pact]] | |[[Kronyn Alliance Pact]] | ||
|Player race | |Player race | ||
- | | | + | |Unlocks the ability to choose the Kronyn whenever picking a new Race. The Kronyn have an actived Ability that increases the research Production of a planet once every 40 hours |
|[[Altered Directions]] | |[[Altered Directions]] | ||
|align="center" | 1 | |align="center" | 1 | ||
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|[[Kronyn Anomaly Engine]] | |[[Kronyn Anomaly Engine]] | ||
|Ship module, permanent | |Ship module, permanent | ||
- | | | + | |25 cloak and 40 defence. |
|[[Returning the Message]] | |[[Returning the Message]] | ||
|align="center" | 4 | |align="center" | 4 | ||
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|[[Kronyn Evac Pod]] | |[[Kronyn Evac Pod]] | ||
|Ship, permanent | |Ship, permanent | ||
- | | | + | |Adds 15 scientists to your ship. This artifact is NOT affected by the Vygoid research bonus. |
- | + | ||
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|[[The Kronyn Exodus]] | |[[The Kronyn Exodus]] | ||
|align="center" | 10 | |align="center" | 10 | ||
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|[[Mutagenic Cartridges]] | |[[Mutagenic Cartridges]] | ||
|Battle, player | |Battle, player | ||
- | | | + | |Gives a +1,500 bonus to planetary invasion. Lasts only a short time. Costs 20 energy to use. |
|[[Biological Warfare]] | |[[Biological Warfare]] | ||
|align="center" | 5 | |align="center" | 5 | ||
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|[[Mylarai Stripcore Mine]] | |[[Mylarai Stripcore Mine]] | ||
|Planet structure | |Planet structure | ||
- | | | + | |Size: 1, Mining: 4, '''Artifact: -2''' |
- | + | ||
|[[The Mylarai Embargo]] | |[[The Mylarai Embargo]] | ||
|align="center" | 15 | |align="center" | 15 | ||
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|[[Mylarai Truce Pact]] | |[[Mylarai Truce Pact]] | ||
|Player race | |Player race | ||
- | | | + | |Unlocks the ability to choose the Mylarai whenever picking a new Race. The Mylarai have an activated Ability that increases Mining Production |
|[[The Mylarai Accord]] | |[[The Mylarai Accord]] | ||
|align="center" | 15 | |align="center" | 15 | ||
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|[[Octafari Hydroshifter]] | |[[Octafari Hydroshifter]] | ||
|Planet, permanent | |Planet, permanent | ||
- | | | + | |Converts a barren planet to an oceanic, and increasing its size and all resources by 1. |
|[[Octafari Migration]] | |[[Octafari Migration]] | ||
|align="center" | 10 | |align="center" | 10 | ||
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|[[Permafrost Sub-Network]] | |[[Permafrost Sub-Network]] | ||
|Planet structure | |Planet structure | ||
- | | | + | |Size:1, +50 Cloak, +50 Population, +1 Research, Limit: 1. All bonuses are ''doubled'' if installed on an Icy planet. |
- | + | |[[Beneath the Snow]]<br> | |
- | |[[Beneath the Snow]] | + | (Limited Holidays) |
|align="center" | 15 | |align="center" | 15 | ||
- | | | + | |Cannot be scrapped |
|- | |- | ||
|[[Planet Flux]] | |[[Planet Flux]] | ||
|Planet, player, permanent | |Planet, player, permanent | ||
- | |This device removes one of your planets from the scan lists of all other players. | + | |This device removes one of your planets from the scan lists of all other players. It can also be found by defeating the Rare NPC [[Dark Arms Carrier]] |
- | + | ||
|[[Temporal Manipulation]] | |[[Temporal Manipulation]] | ||
|align="center" | 3+ | |align="center" | 3+ | ||
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|[[Prejor Beacon Jammer]] | |[[Prejor Beacon Jammer]] | ||
|Planet structure | |Planet structure | ||
- | | | + | |Size: 1, Cloak: 75 |
- | + | ||
|[[The Beacon Search]] | |[[The Beacon Search]] | ||
|align="center" | 3 | |align="center" | 3 | ||
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|[[Protogrid Access Console]] | |[[Protogrid Access Console]] | ||
|Ship module, 5 minutes. | |Ship module, 5 minutes. | ||
- | | | + | |Boosts your scanning ability by 20%. |
- | + | ||
|[[Cracking the Protovault]] | |[[Cracking the Protovault]] | ||
|align="center" | 5 | |align="center" | 5 | ||
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|[[Prototype Engineering Bay]] | |[[Prototype Engineering Bay]] | ||
|Ship, permanent | |Ship, permanent | ||
- | | | + | |Decks: 3, Engineers: 10, Scientists: 25 |
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|[[Prototype Engineering]] | |[[Prototype Engineering]] | ||
|align="center" | 5 | |align="center" | 5 | ||
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|Ship, permanent | |Ship, permanent | ||
|Adds 23 scientists to your crew when used. | |Adds 23 scientists to your crew when used. | ||
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|[[Decrypting the Vault]] | |[[Decrypting the Vault]] | ||
|align="center" | 10 | |align="center" | 10 | ||
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|[[Signal Processor Blueprints]] | |[[Signal Processor Blueprints]] | ||
|Ship module, repeatable | |Ship module, repeatable | ||
- | | | + | |Size: 15, Scan: 80 |
|[[Signal Alignment]] | |[[Signal Alignment]] | ||
|align="center" | 1 | |align="center" | 1 | ||
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|[[Statue of the Magnus]] | |[[Statue of the Magnus]] | ||
|Planet structure | |Planet structure | ||
- | | | + | |Invasion Defence : 1000 |
- | Invasion Defence : 1000 | + | |
|[[Journey of the Magnus]] | |[[Journey of the Magnus]] | ||
|align="center" | 7 | |align="center" | 7 | ||
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|[[Stealth Optimizer]] | |[[Stealth Optimizer]] | ||
|Ship module, 24 hours. | |Ship module, 24 hours. | ||
- | | | + | |Increases your cloaking ability by 30%. |
|[[Spoils of War]] | |[[Spoils of War]] | ||
|align="center" | random | |align="center" | random | ||
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|[[Stryll Confinement Chamber]] | |[[Stryll Confinement Chamber]] | ||
|Ship module, permanent | |Ship module, permanent | ||
- | | | + | |Size: 10, Hull: 50, Cloak: 20, Limit: 4 |
- | + | ||
|[[An Urgent Escape]] | |[[An Urgent Escape]] | ||
| align="center" | 4 | | align="center" | 4 | ||
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|[[Stryll Transponder]] | |[[Stryll Transponder]] | ||
|Ship module, permanent | |Ship module, permanent | ||
- | | | + | |Special Device - Size: 10, Scan: 20, Defense: 20, Limit: 2 |
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|[[Stryll Infiltration]] | |[[Stryll Infiltration]] | ||
|align="center" | 2 | |align="center" | 2 | ||
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|Planet, permanent | |Planet, permanent | ||
|Transforms any planet into a Mega-Colossal-sized Rift planet. Also increases all planetary resources by 15, adds 10,000 cloak, and makes a planet invincible. (Planet cannot be conquered or abandoned) Costs 50 energy to use. | |Transforms any planet into a Mega-Colossal-sized Rift planet. Also increases all planetary resources by 15, adds 10,000 cloak, and makes a planet invincible. (Planet cannot be conquered or abandoned) Costs 50 energy to use. | ||
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|[[The Rift Project]] | |[[The Rift Project]] | ||
|align="center" | 3 | |align="center" | 3 | ||
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|[[Sulcation Portal Blueprints]] | |[[Sulcation Portal Blueprints]] | ||
|Planet structure, repeatable | |Planet structure, repeatable | ||
- | | | + | |Size: 2, Mining: 2, Population: 200 |
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| align="center" | 1 | | align="center" | 1 | ||
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|[[Tachyonic Renderer]] | |[[Tachyonic Renderer]] | ||
|Player | |Player | ||
- | | | + | |Grants you 1 additional non-player enemy slot in your Battle list. |
|[[Renderer Recall]] | |[[Renderer Recall]] | ||
| align="center" | 2 | | align="center" | 2 | ||
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|[[Tactical Algorithm]] | |[[Tactical Algorithm]] | ||
|Ship, permanent | |Ship, permanent | ||
- | |Unlocks the 'Tactical Re-Modulation' [[Ability]] for your ship | + | |Unlocks the 'Tactical Re-Modulation' [[Ability]] for your ship. |
|[[Exotic Algorithm]] | |[[Exotic Algorithm]] | ||
|align="center" | 20 | |align="center" | 20 | ||
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|[[Taltherian Alliance Pact]] | |[[Taltherian Alliance Pact]] | ||
|Player race | |Player race | ||
- | | | + | |Unlocks the ability to choose Taltherian whenever picking a new Race. The Taltherians have an activated ability that increases artifact production. |
|[[Taltherian Renewal]] | |[[Taltherian Renewal]] | ||
|align="center" | 1 | |align="center" | 1 | ||
Line 446: | Line 390: | ||
|[[Taltherian Archives]] | |[[Taltherian Archives]] | ||
|Planet structure | |Planet structure | ||
- | | | + | |Size: 1, Research: 1, Research Capacity: 1000, Limit: 2 |
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|[[Echoes from Taltheria]] | |[[Echoes from Taltheria]] | ||
|align="center" | 10 | |align="center" | 10 | ||
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|[[Taltherian Def-Opt]] | |[[Taltherian Def-Opt]] | ||
|Ship, permanent | |Ship, permanent | ||
- | | | + | |Adds 1 helmsman to your crew for each defense and shield module you currently have online. |
- | + | ||
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|[[New Generations]] | |[[New Generations]] | ||
|align="center" | 6 | |align="center" | 6 | ||
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|[[Temporal Flux Orb]] | |[[Temporal Flux Orb]] | ||
|Planet, permanent | |Planet, permanent | ||
- | | This device hides one of your planets from the lists of all other players who have currently scanned it, except for any temporary active alerts on the planet. Can only be used on planets that have not been attacked in the last week. | + | |This device hides one of your planets from the lists of all other players who have currently scanned it, except for any temporary active alerts on the planet. Can only be used on planets that have not been attacked in the last week. |
|[[Controlling the Anomaly]] | |[[Controlling the Anomaly]] | ||
|align="center" | Unlimited | |align="center" | Unlimited | ||
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|[[Tevrazon Tracer]] | |[[Tevrazon Tracer]] | ||
|Player | |Player | ||
- | | | + | |Grants you 1 additional non-player enemy slot in your Battle list. |
|[[Tracing the Shipments]] | |[[Tracing the Shipments]] | ||
| align="center" | 2 | | align="center" | 2 | ||
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|[[X-Pulse Tower]] | |[[X-Pulse Tower]] | ||
|Planet structure | |Planet structure | ||
- | | | + | |Size: 1, Attack: 350. Defence: 350, Limit: 2 |
|[[Protecting the Colonies]] | |[[Protecting the Colonies]] | ||
|align="center" | 10 | |align="center" | 10 | ||
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|[[XTS-10 Injector]] | |[[XTS-10 Injector]] | ||
|Planet structure | |Planet structure | ||
- | | | + | |Mining +3, Max Population -150, Limit: 1 |
- | + | ||
Note: ''reduces'' max population. | Note: ''reduces'' max population. | ||
|[[Building the Injector]] | |[[Building the Injector]] | ||
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|[[Zolazin Truce Pact]] | |[[Zolazin Truce Pact]] | ||
|Player race | |Player race | ||
- | | | + | |Unlocks the ability to choose Zolazin whenever picking a new Race. The Zolazin Race provides a 40% bonus to cloaking. |
|[[The Zolazin Truce]] | |[[The Zolazin Truce]] | ||
|align="center" | 1 | |align="center" | 1 | ||
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|[[Zolazin Void Tower]] | |[[Zolazin Void Tower]] | ||
|Planet structure | |Planet structure | ||
- | | | + | |Size: 1, Cloak: 100 |
- | + | ||
|[[Spoils of War]] | |[[Spoils of War]] | ||
|align="center" | random | |align="center" | random | ||
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|[[Zortah's Interface Jack]] | |[[Zortah's Interface Jack]] | ||
|Ship module, permanent | |Ship module, permanent | ||
- | | | + | |Size 16, provides 75 Scan and 30 Energy. |
|[[Zortah's Abduction]] | |[[Zortah's Abduction]] | ||
|align="center" | 3 | |align="center" | 3 | ||
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Revision as of 00:52, 27 September 2011
The following artifacts are acquired by completing specific missions. Some are provided randomly during the course of the mission, others are received per completion, whilst others may only be provided when a mission is totally completed. Click the mission links to find more specific information about that mission.
Artifact Name | Type | Effect | Mission | Total Available | Scrap Type |
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Anomaly Readings | Research points | Grants 4 hours worth of research production. | Anomalous Appearance | 20 | |
Antimatter Drill | Planet structure | Size: 1, Mining: 1, Artifact 1, Attack: 400, Limit: 1. | Drill Capture | 10 | Complex Tech Parts |
Archaic Stasis Cells | Planet Structure | Invasion Defense: 500, Population: 200, Limit: 1. | Empty Arrival | 10 | Complex Tech Parts |
Chron Shifter | Planet structure | Size: 1, Cloak: 300, Limit: 1 | The Dark Theft | 5 | Cannot be scrapped |
Cloning Center | Planet structure | Size: 1, Population: 275
Cannot be constructed on Gas Planets. | Drannik Rebirth | 5 | Complex Tech Parts |
Contact Coordinates | Battle | Spawns one eligible Rare Non-Player enemy to your Battle Tab. | Tracking the Contacts | 5 | |
Crimson Cluster Missile | Battle, enemy | Destroys one standard, non-artifact, Defense, Attack, or Population structure at random on an enemy planet. | The Crimson Cluster Project | 20 | |
Drannik Alliance Pact | Player | Unlocks the ability to choose Drannik whenever picking a new Race. The Drannik Race provides a 40% bonus attack against NPCs. | A Pact with the Drannik | 1 | |
Drannik Colony Ship | Planet, player | Allows the free colonization of a habitable unoccupied planet for the Drannik. Does not use up one of your planet colony slots for your rank. Cannot be used on Toxic, Volcanic, Gas or Shared planets. | Drannik Awakening | 3 | |
Dyson Transformer | Planet, permanent | Turns any Metallic planet into a Dyson Sphere. Requires 50 energy to use.
All Resources will permanently increase to 28x Mega Rich, the planet will increase to Colossal size, and it will gain 10,000 Passive Attack, Defense, and Cloak. | The Colossal Project | 1 | |
Exo-Rift Repulsor | Trap, planet, 2 weeks | When applied, a ship that attacks the target planet has a chance to cause that planet to be immune to artifacts for 24 hours. | Exo-Rift Expansion | 20 | |
Exotic Barrier Blueprints | Planet structures, repeatable | Size: 2, Defense: 250 | Exotic Revelations | 1 | |
Exotic Lab Blueprints | Planet structures, repeatable | Size: 1, Research: 1 | Exotic Innovation | 1 | |
Exotic Turret Blueprints | Planet structure, repeatable | Size: 2, Attack: 250 | Exotic Endeavours | 1 | |
Experimental Crate | Ship, permanent | Adds 4 of each type of crew to your ship when opened. (4 Engineers AND 4 Tactical Officers AND 4 Helmsmen AND 4 Scientists) | Suspicious Construction | 5 | |
The Gaia Seed | Planet, permanent | Turns a Terra planet into a Gaia planet and increases its size by one and all three resources by two. (Abundant -> Extremely Abundant, Rich -> Extremely Rich, etc) | The Drannik Extinction | 5 | Credits |
Gamma Crystallizer | Planet, permanent | Transforms a Desert planet into a Crystal planet and increases its size by one and all three resources by two. (Abundant -> Extremely Abundant, Rich -> Extremely Rich, etc) | Crystal Inferno | 10 | |
The Glaviz Device | Player race | When activated, it will allow you to change your race and profession. | The Zolazin Battle | 3 | Cannot be scrapped |
Gravidynamic Scan Data | Planet, player | Reveals the location of an unoccupied Ecumenopolis planet. Always Large, Mining: Abundant, Artifacts: Ultra Rich, Research: 2x Mega Rich, Passive Attack +150, Passive Defence +150, Passive Cloak +150. | City of None | 2 | |
Hyper Terraformer Device | Planet, permanent | Transforms a planet into an Exotic World, and boosts its passive defenses significantly. (All Resources = 13x Mega Rich, Size = Massive, Passive Attack/Defense/Cloak = 10,000) | The Terra Project | 1 | |
Hyper-Dimensional Anchor | Planet, permanent | Permanently boosts a planet's passive cloaking by 90 when used. Cannot be used on Oceanic Worlds. | Dubious Intent | 15 | |
Isolytic Irradiator | Planet, permanent | Transforms a Toxic planet into an Irradiated world, permanently increasing its size by 1 (Average -> Large, etc), adding 300 passive attack, and increasing all resources by 2 (Abundant -> Very Abundant, etc). | Potent Residuum | 15 | |
Kalvium Fortified Plating | Ship module, permanent | Provides +150 Hull, +5% Overall hull integrity | Grid Resistance | 2 | Complex Tech Parts |
Krionite Torpedo | Battle, enemy | Vaporizes all shield energy on an enemy ship. | The Krionite Vortex | 5 | Cannot be scrapped |
Kronyn Alliance Pact | Player race | Unlocks the ability to choose the Kronyn whenever picking a new Race. The Kronyn have an actived Ability that increases the research Production of a planet once every 40 hours | Altered Directions | 1 | |
Kronyn Anomaly Engine | Ship module, permanent | 25 cloak and 40 defence. | Returning the Message | 4 | |
Kronyn Evac Pod | Ship, permanent | Adds 15 scientists to your ship. This artifact is NOT affected by the Vygoid research bonus. | The Kronyn Exodus | 10 | |
Mass Surface Melter | Planet, permanent | Changes Icy planets into Oceanic and permanently increases their size by 2 (Average -> Very Large, etc) and all three resources by 2. (Abundant -> Extremely Abundant, Rich -> Extremely Rich, etc) | The Pawlacite Thaw | 5 | |
Mutagenic Cartridges | Battle, player | Gives a +1,500 bonus to planetary invasion. Lasts only a short time. Costs 20 energy to use. | Biological Warfare | 5 | |
Mylarai Stripcore Mine | Planet structure | Size: 1, Mining: 4, Artifact: -2 | The Mylarai Embargo | 15 | Complex Tech Parts |
Mylarai Truce Pact | Player race | Unlocks the ability to choose the Mylarai whenever picking a new Race. The Mylarai have an activated Ability that increases Mining Production | The Mylarai Accord | 15 | |
Octafari Hydroshifter | Planet, permanent | Converts a barren planet to an oceanic, and increasing its size and all resources by 1. | Octafari Migration | 10 | |
Paradox Generator | Player | Removes any active timers for your invade, daily reward, share, abandon, hack, raid, repair, and trade abilities, 5 are available, each has 2 uses | The Paradox Project | 5 | |
Permafrost Sub-Network | Planet structure | Size:1, +50 Cloak, +50 Population, +1 Research, Limit: 1. All bonuses are doubled if installed on an Icy planet. | Beneath the Snow (Limited Holidays) | 15 | Cannot be scrapped |
Planet Flux | Planet, player, permanent | This device removes one of your planets from the scan lists of all other players. It can also be found by defeating the Rare NPC Dark Arms Carrier | Temporal Manipulation | 3+ | |
Planetary Sentiox | Planet, permanent | Transforms a barren planet into a Sentient world, Boosting its size by 1 and all resources by 2. Sentient worlds also provide 200 natural attack and defense. | Hacking the Sentiox | 5 | |
Prejor Beacon Jammer | Planet structure | Size: 1, Cloak: 75 | The Beacon Search | 3 | |
Prejor Ship Parts | Ship, permanent | Permanently adds two decks to your ship. | Prejoran Motives | 5 | |
Protogrid Access Console | Ship module, 5 minutes. | Boosts your scanning ability by 20%. | Cracking the Protovault | 5 | |
Prototype Engineering Bay | Ship, permanent | Decks: 3, Engineers: 10, Scientists: 25 | Prototype Engineering | 5 | |
Quantum Hydro-Meliorator | Planet structure | [Size: 1, Artifact: 1, Population: 100, Limit: 1]
Population bonus doubles if constructed on a Terra, Gaia, or Dyson planet. Population bonus triples if constructed on an Oceanic planet. | Octafari Distress | 15 | Cannot be scrapped |
Quantum Bio-Vaporizer | Battle, enemy | Instantly Reduces the enemy Planet Population by Half (50%). | Transporting the Bomb | 20 | |
RSL Memory Vault | Ship, permanent | Adds 23 scientists to your crew when used. | Decrypting the Vault | 10 | |
Signal Processor Blueprints | Ship module, repeatable | Size: 15, Scan: 80 | Signal Alignment | 1 | |
Statue of the Magnus | Planet structure | Invasion Defence : 1000 | Journey of the Magnus | 7 | Complex Tech Parts |
Stealth Optimizer | Ship module, 24 hours. | Increases your cloaking ability by 30%. | Spoils of War | random | |
Stryll Confinement Chamber | Ship module, permanent | Size: 10, Hull: 50, Cloak: 20, Limit: 4 | An Urgent Escape | 4 | |
Stryll Transponder | Ship module, permanent | Special Device - Size: 10, Scan: 20, Defense: 20, Limit: 2 | Stryll Infiltration | 2 | Complex Tech Parts |
Subspace Fissuron | Planet, permanent | Transforms any planet into a Mega-Colossal-sized Rift planet. Also increases all planetary resources by 15, adds 10,000 cloak, and makes a planet invincible. (Planet cannot be conquered or abandoned) Costs 50 energy to use. | The Rift Project | 3 | |
Sulcation Portal Blueprints | Planet structure, repeatable | Size: 2, Mining: 2, Population: 200 | 1 | ||
Tachyonic Renderer | Player | Grants you 1 additional non-player enemy slot in your Battle list. | Renderer Recall | 2 | |
Tactical Algorithm | Ship, permanent | Unlocks the 'Tactical Re-Modulation' Ability for your ship. | Exotic Algorithm | 20 | |
Taltherian Alliance Pact | Player race | Unlocks the ability to choose Taltherian whenever picking a new Race. The Taltherians have an activated ability that increases artifact production. | Taltherian Renewal | 1 | |
Taltherian Archives | Planet structure | Size: 1, Research: 1, Research Capacity: 1000, Limit: 2 | Echoes from Taltheria | 10 | Complex Tech Parts |
Taltherian Def-Opt | Ship, permanent | Adds 1 helmsman to your crew for each defense and shield module you currently have online. | New Generations | 6 | |
Tarlis Code | Battle, NPC | Disables all shields on most Terran Outsider ships. | The Inside Job | 5 | |
Temporal Flux Orb | Planet, permanent | This device hides one of your planets from the lists of all other players who have currently scanned it, except for any temporary active alerts on the planet. Can only be used on planets that have not been attacked in the last week. | Controlling the Anomaly | Unlimited | |
Tevrazon Tracer | Player | Grants you 1 additional non-player enemy slot in your Battle list. | Tracing the Shipments | 2 | |
Thetacron Mine Trap | Trap, ship, 1 week | When applied, an attacking ship has a chance to take 2500 damage instantly | Thetacron Yield Tests | Unlimited | Credits |
Titancore Braindump | Research points | Grants 10,000 research points. | Titancore Betrayal | 15 | |
Titancore Data | Planet | Reveals a decent faraway planet currently occupied by another ship. | Titancore Revelations | 3 | |
T-Plasma Attractor | Trap, planet, 1 week | When applied, a ship that attacks the target planet has a chance to cause that planet to gain 1,500 defense for 24 hours. | Controlling the Silthion | repeatable | |
Vorigar Scan Data | Planet | Reveals the location of an unoccupied planet in the Vorigar Expanse. Always Very Large, Mining: Very Rich, Artifacts: Extremely Rich, Research: Mega Rich, Passive cloak + 1200. | Into the Expanse | 3 | |
Xecti Pathway Detector | Trap, planet | Alerts the planet owner that the planet has been scanned and prevents alerting for 24 hours | The Xecti Incursion | 15 | Credits |
X-Pulse Tower | Planet structure | Size: 1, Attack: 350. Defence: 350, Limit: 2 | Protecting the Colonies | 10 | Complex Tech Parts |
XTS-10 Injector | Planet structure | Mining +3, Max Population -150, Limit: 1
Note: reduces max population. | Building the Injector | 5 | |
Zolazin Truce Pact | Player race | Unlocks the ability to choose Zolazin whenever picking a new Race. The Zolazin Race provides a 40% bonus to cloaking. | The Zolazin Truce | 1 | |
Zolazin Void Tower | Planet structure | Size: 1, Cloak: 100 | Spoils of War | random | |
Zortah's Interface Jack | Ship module, permanent | Size 16, provides 75 Scan and 30 Energy. | Zortah's Abduction | 3 | Complex Tech Parts |
Zortah's Interface Upgrade | Ship module, permanent | Upgrades an unmodified Zortah's Interface Jack already installed on your ship, increasing its stats by 50% while its size remains the same. Costs 50 energy to upgrade. | Futile Interrogation | 3 |