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  • Races
    …les and crew effects. Changing your race will cause you to lose the trait bonus for your original race, and acquire the racial trait of the new race that … … a 30% bonus to ship [[Defense]]. Which allows one's ship to have higher [[Defense]] gained through [[Thrusters/Dampeners]] and Helmsmen. An Aerlen Fixer wit…
    33 KB (4556 words) - 20:09, 9 May 2025
  • Artifact Market
    …ly [[Shipments]], but only via the Artifact Market (or from certain rare [[NPC]]s). These artifacts can be bought by spending Galaxy Points {{GP}}. Gal… '''Size: 9, Defense: +50, Defence while under Attack: +8%, Limit: 2 per Ship'''
    10 KB (1359 words) - 11:24, 21 January 2024
  • Weapons
    The Hallows Bane weapon series are available as a drop from special NPC's that are available for two weeks during the [[Hallows Bane]] (Halloween)… ! align="center" width="105" | Second Bonus
    61 KB (7385 words) - 21:15, 26 May 2024
  • Planets
    …l availability of 15x or higher. However, because the artifact provides a bonus of two levels to the mineral availability, a toxic planet at 14x Mega Rich… *Note: The passive cloak bonus was boosted to 1200, up from 200, on August 4, 2011
    57 KB (7640 words) - 02:21, 27 June 2024
  • Ship Shields
    ! align="center" width="45" | Bonus Per Size …se Shield systems can be found by completing missions or defeating certain NPC's in combat. They can be equipped in addition to the five standard Shield …
    32 KB (3778 words) - 03:03, 3 May 2024
  • Hulls
    '''Hulls''' are the absolute last line of defense. When you're getting pummeled from all sides, your shields are down, and y… ! align="center" | Hull Bonus
    19 KB (2173 words) - 21:22, 26 May 2024
  • Mission Rewards
    …h Parts can be gathered by scrapping Artifacts that have been dropped by a NPC or have been collected from a mission. They can also be gained by opening… …[[Soldier Outpost]], a very important building which can make or break the defense of a planet. Many people burn through Political Favor {{PF}} quickly and p…
    10 KB (1489 words) - 03:59, 16 June 2024
  • Missions
    ! align="center" | Bonus …enter" | 15 [[Modified Grid Pylon]]s, <br>Chance to encounter the Uncommon NPC [[Octafari Leviathan]] while this mission is active.
    64 KB (6816 words) - 17:48, 6 February 2025
  • Senator Test
    [Size: 1, Population: 200, Defense: 200, Limit: 2] | align="center" | NPC: [[Q-Pedd Evacuee]]
    55 KB (7557 words) - 18:51, 12 December 2019
  • Defensive Modules
    Defensive Modules are the backbone of a ship's defense. The more defensive modules there are, the lower the chance that the user … …ntropy Drive-Mark IIIs and 4 Exergonic Inverter-Mark IIIs, which give 5784 Defense for 784 decks and take a total upkeep of 2,600,000,000 (2.6 billion) credi…
    29 KB (3343 words) - 00:26, 3 May 2024
  • Sensors and Scanners
    *Increases your hacking potential and defense ! align="center" width="60pt" | Scan Bonus
    29 KB (3405 words) - 17:28, 15 January 2025
  • Special Buildings
    …s, tier reward, or NPC. As such they give more than one type of bonus or a bonus that is hard to get. *Defense: 600
    43 KB (5362 words) - 19:15, 7 August 2024
  • Scan Blitz and Max Scan
    …asonal Scan includes Autonomous Processor buff and the 1% Continuum Beacon bonus during the Lepus Seasonal Event<BR> | align="center" | Defense
    21 KB (2412 words) - 09:06, 7 February 2020
  • Battle Market Artifacts
    …urple>Dark Badges</font>''' for successfully '''''Disabling''''' certain [[NPC]]s. |effect=[Size: 10, Cloak: 45, Hacking Bonus: +7%, Limit: 3, Upkeep: 25,000 [[Credits|CR]]/day]
    22 KB (2827 words) - 13:39, 13 February 2025
  • Common Artifacts
    … the target planet will cause the planet to strike to action, boosting its defense by 600 for 12 hours. … to another race, you'd see that you still only permanently increased your defense by 3.
    24 KB (3133 words) - 22:04, 17 June 2023
  • Bases
    …use of certain base special abilities.<br>[Base Module - Standard Size: 2, Defense: +10%, Limit: 2 per Base] …padding:5px;" | Installs a Chromatic Teleporter on your base.<br>[Size: 2, Defense +6%, Limit: 2 per Base]
    51 KB (6423 words) - 04:58, 19 August 2024
  • Mission Artifacts
    …des to others, the listed stats are the final total stats, rather than the bonus. |effect=Destroys one standard, non-artifact, defense, attack, or population structure at random on an enemy planet.
    49 KB (6180 words) - 12:45, 20 January 2020
  • Taltherian Def-Opt
    …makes improvement to your defenses. Adds 1 helmsman to your crew for each defense and shield module you currently have online.'' [[Helmsmen]]: +1 for # of defense and shield modules online (installed) when used
    3 KB (427 words) - 18:20, 12 June 2024
  • Equations
    …sion buffs ([[Stryll Pathogen]], [[Mutagenic Cartridges]] etc.))*Invasion %Bonus(Decimators, Kulgox) '''InvDef''' =(Planet Attack + Planet Defense + Invasion Defense Items) * (1+(LegionBonus/100))
    11 KB (1597 words) - 22:12, 19 January 2020
  • Collective Theory Lab
    |[[Special Module]] - Size:20, Shield:300, Shield Bonus:+5% (Limit 3 per ship) |[[Planet Structure]] - Size:1, Artifact:1, Research:3, Defense:+22%, Artifact Production:+6%<BR><BR>Colony Age must be less than 1 week,a…
    21 KB (2761 words) - 22:13, 4 November 2024

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