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- Races …les and crew effects. Changing your race will cause you to lose the trait bonus for your original race, and acquire the racial trait of the new race that … … a 30% bonus to ship [[Defense]]. Which allows one's ship to have higher [[Defense]] gained through [[Thrusters/Dampeners]] and Helmsmen. An Aerlen Fixer wit…33 KB (4556 words) - 20:09, 9 May 2025
- Artifact Market …ly [[Shipments]], but only via the Artifact Market (or from certain rare [[NPC]]s). These artifacts can be bought by spending Galaxy Points {{GP}}. Gal… '''Size: 9, Defense: +50, Defence while under Attack: +8%, Limit: 2 per Ship'''10 KB (1359 words) - 11:24, 21 January 2024
- Weapons The Hallows Bane weapon series are available as a drop from special NPC's that are available for two weeks during the [[Hallows Bane]] (Halloween)… ! align="center" width="105" | Second Bonus61 KB (7385 words) - 21:15, 26 May 2024
- Planets …l availability of 15x or higher. However, because the artifact provides a bonus of two levels to the mineral availability, a toxic planet at 14x Mega Rich… *Note: The passive cloak bonus was boosted to 1200, up from 200, on August 4, 201157 KB (7640 words) - 02:21, 27 June 2024
- Ship Shields ! align="center" width="45" | Bonus Per Size …se Shield systems can be found by completing missions or defeating certain NPC's in combat. They can be equipped in addition to the five standard Shield …32 KB (3778 words) - 03:03, 3 May 2024
- Hulls '''Hulls''' are the absolute last line of defense. When you're getting pummeled from all sides, your shields are down, and y… ! align="center" | Hull Bonus19 KB (2173 words) - 21:22, 26 May 2024
- Mission Rewards …h Parts can be gathered by scrapping Artifacts that have been dropped by a NPC or have been collected from a mission. They can also be gained by opening… …[[Soldier Outpost]], a very important building which can make or break the defense of a planet. Many people burn through Political Favor {{PF}} quickly and p…10 KB (1489 words) - 03:59, 16 June 2024
- Missions ! align="center" | Bonus …enter" | 15 [[Modified Grid Pylon]]s, <br>Chance to encounter the Uncommon NPC [[Octafari Leviathan]] while this mission is active.64 KB (6816 words) - 17:48, 6 February 2025
- Senator Test [Size: 1, Population: 200, Defense: 200, Limit: 2] | align="center" | NPC: [[Q-Pedd Evacuee]]55 KB (7557 words) - 18:51, 12 December 2019
- Defensive Modules Defensive Modules are the backbone of a ship's defense. The more defensive modules there are, the lower the chance that the user … …ntropy Drive-Mark IIIs and 4 Exergonic Inverter-Mark IIIs, which give 5784 Defense for 784 decks and take a total upkeep of 2,600,000,000 (2.6 billion) credi…29 KB (3343 words) - 00:26, 3 May 2024
- Sensors and Scanners *Increases your hacking potential and defense ! align="center" width="60pt" | Scan Bonus29 KB (3405 words) - 17:28, 15 January 2025
- Special Buildings …s, tier reward, or NPC. As such they give more than one type of bonus or a bonus that is hard to get. *Defense: 60043 KB (5362 words) - 19:15, 7 August 2024
- Scan Blitz and Max Scan …asonal Scan includes Autonomous Processor buff and the 1% Continuum Beacon bonus during the Lepus Seasonal Event<BR> | align="center" | Defense21 KB (2412 words) - 09:06, 7 February 2020
- Battle Market Artifacts …urple>Dark Badges</font>''' for successfully '''''Disabling''''' certain [[NPC]]s. |effect=[Size: 10, Cloak: 45, Hacking Bonus: +7%, Limit: 3, Upkeep: 25,000 [[Credits|CR]]/day]22 KB (2827 words) - 13:39, 13 February 2025
- Common Artifacts … the target planet will cause the planet to strike to action, boosting its defense by 600 for 12 hours. … to another race, you'd see that you still only permanently increased your defense by 3.24 KB (3133 words) - 22:04, 17 June 2023
- Bases …use of certain base special abilities.<br>[Base Module - Standard Size: 2, Defense: +10%, Limit: 2 per Base] …padding:5px;" | Installs a Chromatic Teleporter on your base.<br>[Size: 2, Defense +6%, Limit: 2 per Base]51 KB (6423 words) - 04:58, 19 August 2024
- Mission Artifacts …des to others, the listed stats are the final total stats, rather than the bonus. |effect=Destroys one standard, non-artifact, defense, attack, or population structure at random on an enemy planet.49 KB (6180 words) - 12:45, 20 January 2020
- Taltherian Def-Opt …makes improvement to your defenses. Adds 1 helmsman to your crew for each defense and shield module you currently have online.'' [[Helmsmen]]: +1 for # of defense and shield modules online (installed) when used3 KB (427 words) - 18:20, 12 June 2024
- Equations …sion buffs ([[Stryll Pathogen]], [[Mutagenic Cartridges]] etc.))*Invasion %Bonus(Decimators, Kulgox) '''InvDef''' =(Planet Attack + Planet Defense + Invasion Defense Items) * (1+(LegionBonus/100))11 KB (1597 words) - 22:12, 19 January 2020
- Collective Theory Lab |[[Special Module]] - Size:20, Shield:300, Shield Bonus:+5% (Limit 3 per ship) |[[Planet Structure]] - Size:1, Artifact:1, Research:3, Defense:+22%, Artifact Production:+6%<BR><BR>Colony Age must be less than 1 week,a…21 KB (2761 words) - 22:13, 4 November 2024