View unanswered posts | View active topics It is currently Thu Jul 17, 2025 6:11 pm



Reply to topic  [ 9 posts ] 
 Tax Reduction Artifact 
Author Message

Joined: Tue Apr 17, 2012 12:59 am
Posts: 24
Reply with quote
The artifact would remove the 20% tax you pay when selling minerals. The effect would last for an entire day and would be very rare, or limited to a certain number of mission completions. An alternative would be to have it available only to the merchant profession, thus making that profession actually useful. Another suggestion to increase their usefulness would be to permanently reduce the tax to 15% for merchants. I wouldn't be surprised if a similar idea has been put forth already.


Sat Jan 26, 2013 9:35 pm
Profile

Joined: Tue Aug 09, 2011 2:15 am
Posts: 3056
Reply with quote
please check the galaxy legion WIKI before posting something.
or ask your legionmates.

there already is an artifact/ability that you receive that drops it to 10% for an hour, usable every 12.

_________________
Image
This is my dog, Icarium, It was a very windy day.
Leader of Icariums Fate, level 6 base
Image


Sat Jan 26, 2013 9:38 pm
Profile
User avatar

Joined: Mon Sep 05, 2011 9:16 am
Posts: 2737
Reply with quote
http://galaxylegion.com/wiki/index.php/Dark_Upgrades

_________________
Image
Image


Sat Jan 26, 2013 9:39 pm
Profile

Joined: Tue Nov 23, 2010 2:41 am
Posts: 1069
Reply with quote
garble wrote:
The artifact would remove the 20% tax you pay when selling minerals. The effect would last for an entire day and would be very rare, or limited to a certain number of mission completions. An alternative would be to have it available only to the merchant profession, thus making that profession actually useful. Another suggestion to increase their usefulness would be to permanently reduce the tax to 15% for merchants. I wouldn't be surprised if a similar idea has been put forth already.

Another suggestion to increase their usefulness would be to permanently reduce the tax to 15% for merchants.[b][/b][b][/b]


merchants as a game profession are useless. I could see doing something to make more people want to be them.

_________________
Image


Tue Jan 29, 2013 12:40 am
Profile
User avatar

Joined: Mon Jun 04, 2012 9:35 pm
Posts: 1975
Reply with quote
Fear wrote:
garble wrote:
The artifact would remove the 20% tax you pay when selling minerals. The effect would last for an entire day and would be very rare, or limited to a certain number of mission completions. An alternative would be to have it available only to the merchant profession, thus making that profession actually useful. Another suggestion to increase their usefulness would be to permanently reduce the tax to 15% for merchants. I wouldn't be surprised if a similar idea has been put forth already.

Another suggestion to increase their usefulness would be to permanently reduce the tax to 15% for merchants.[b][/b][b][/b]


merchants as a game profession are useless. I could see doing something to make more people want to be them.


+1

_________________
ACREWREVOLT

Image


Tue Jan 29, 2013 12:46 am
Profile
User avatar

Joined: Wed Nov 21, 2012 12:33 am
Posts: 802
Reply with quote
While on the topic of useless professions, Biologists could use a buff too.

_________________
Former leader of Anomaly Elite.


Tue Jan 29, 2013 4:39 pm
Profile
User avatar

Joined: Thu Nov 24, 2011 12:40 am
Posts: 2812
Location: Just go north, and keep on going.
Reply with quote
Fear wrote:
garble wrote:
The artifact would remove the 20% tax you pay when selling minerals. The effect would last for an entire day and would be very rare, or limited to a certain number of mission completions. An alternative would be to have it available only to the merchant profession, thus making that profession actually useful. Another suggestion to increase their usefulness would be to permanently reduce the tax to 15% for merchants. I wouldn't be surprised if a similar idea has been put forth already.

Another suggestion to increase their usefulness would be to permanently reduce the tax to 15% for merchants.[b][/b][b][/b]


merchants as a game profession are useless. I could see doing something to make more people want to be them.


Hey I was a merchant when I started out it wasn't completly us........ Yeah you're right

_________________
Image
Image
A Necromancer Design


Senatus et Populusque Imminente


Tue Jan 29, 2013 4:50 pm
Profile

Joined: Tue Aug 09, 2011 2:15 am
Posts: 3056
Reply with quote
i think a reasonable merchant ability would be to lower the tax by 5% all the time. id almost say go 1/2 tax entirely though.... theres no other benefit to being a merchant, and a builders upkeep reduction counts for only a little less then the tax savings.

so either a 5% flat reduction or half the tax, so 10% until you get the dark aperture key, and they only 5% when thats activated.. honestly, how many merchants do you see at rank 600+

_________________
Image
This is my dog, Icarium, It was a very windy day.
Leader of Icariums Fate, level 6 base
Image


Tue Jan 29, 2013 7:19 pm
Profile

Joined: Fri Sep 16, 2011 12:04 am
Posts: 1998
Reply with quote
icarium81 wrote:
i think a reasonable merchant ability would be to lower the tax by 5% all the time. id almost say go 1/2 tax entirely though.... theres no other benefit to being a merchant, and a builders upkeep reduction counts for only a little less then the tax savings.

so either a 5% flat reduction or half the tax, so 10% until you get the dark aperture key, and they only 5% when thats activated.. honestly, how many merchants do you see at rank 600+


I'd say 10% to be on par with miner. ofc u wont quite sell all but only the minerals you get but it's roughly fair amount

_________________
当所有传奇写下第一个篇章 原来所谓英雄也和我们一样
私は一発の銃弾、銃弾は人の心を持たない。故に、何も考えない。ただ、目的に向かって飛ぶだけ


Wed Jan 30, 2013 5:00 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 9 posts ] 

Who is online

Users browsing this forum: No registered users and 25 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software.