Search results
No page title matches
There is no page titled "Defense Ship Artifact".
For more information about searching GalaxyLegion, see Help.
Showing below up to 20 results starting with #1.
View (previous 20) (next 20) (20 | 50 | 100 | 250 | 500)
Page text matches
- Races …one has a racial trait that applies a %bonus to a ship stat, applied after ship modules and crew effects. Changing your race will cause you to lose the t… {{GameImage|ships/ship-base2.png}}33 KB (4556 words) - 20:09, 9 May 2025
- Rank Points [[Category:Ship]][[Category:Gameplay and Help]][[Category:Crew]] …More decks allow you to equip more, or larger, and therefore more powerful ship modules.5 KB (874 words) - 21:31, 23 January 2020
- Artifact Market [[Category:Artifacts]][[Category:Artifact Market]] …on the 'Buy Artifacts' button at the bottom right of the popup to Shop the Artifact Market.10 KB (1359 words) - 11:24, 21 January 2024
- Stats [[Category:Ship]][[Category:Concepts]] …ress through the game will be one of your major focuses as captain of your ship.5 KB (705 words) - 21:34, 23 January 2020
- Weapons …Attack that can be obtained purely from researchable weapons (ignoring any artifact, Race or Profession bonuses) is from 8 Heavy Quasi-Chaotic Blasters 100% u… | align="Center" | +80 cloak. Ability (with cooldown): -8% defense to a targeted enemy planet for 1 hour.61 KB (7385 words) - 21:15, 26 May 2024
- Planets Your ship's computer is equipped with an initially empty planet database. The planet… …assumed to be equivalent to a single successful scan. (Only available from artifact point shipments before [http://galaxylegion.com/forum/viewtopic.php?f=2&t=…57 KB (7640 words) - 02:21, 27 June 2024
- Combat ===Ship Strength=== …n. This value changes as players shift weapons, defenses, add crew, use an artifact, or complete missions with bonuses.11 KB (1790 words) - 01:06, 24 January 2020
- Prejoran Power-Diffuser Blueprints …fense]][[Category:Mission Artifacts]][[Category:Ship Artifacts]][[Category:Ship Modules]][[Category:Blueprints]] Allows the creation of a Prejoran Power-Diffuser module on your ship (Defense).1 KB (155 words) - 04:46, 16 February 2017
- Ship Shields [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Shields]] This page specifically refers to ship-grade shield systems. If you're looking for information on Planetary Shiel…32 KB (3778 words) - 03:03, 3 May 2024
- Hulls [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Hull]] '''Hulls''' are the absolute last line of defense. When you're getting pummeled from all sides, your shields are down, and y…19 KB (2173 words) - 21:22, 26 May 2024
- Mission Rewards [[Category:Missions]][[Category:Ship Modules]][[Category:Structures]][[Category:Artifacts]][[Category:Mission A… …[[Soldier Outpost]], a very important building which can make or break the defense of a planet. Many people burn through Political Favor {{PF}} quickly and p…10 KB (1489 words) - 03:59, 16 June 2024
- AI Supercomputer …hip Scanning]][[Category:Ship Attack]][[Category:Ship Defenses]][[Category:Ship Cloaking ]] ===Mission Completion Artifact===1,019 B (148 words) - 08:58, 15 April 2019
- Missions | align="center" | [[Capture Cargo Ship]] | align="center" | Warp Gate Defense64 KB (6816 words) - 17:48, 6 February 2025
- Senator Test ! align="center" width="80" | Artifact Name [Size: 1, Population: 200, Defense: 200, Limit: 2]55 KB (7557 words) - 18:51, 12 December 2019
- Research Tree … are one of Galaxy Legions' resources, along with [[GL Interface Trade Tab|Artifact Points]] and [[GL Interface Trade Tab|Mining Points]]. …e modules for a tier, the player gets those at the same time as the second ship weapon on that tier.51 KB (6874 words) - 11:31, 16 June 2024
- Defensive Modules [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Defenses]] Defensive Modules are the backbone of a ship's defense. The more defensive modules there are, the lower the chance that the user …29 KB (3343 words) - 00:26, 3 May 2024
- Sensors and Scanners …s been included below. The maximum number of Scanners/sensors allowed on a ship is 5. *Increases the chance your ship will critically strike in combat29 KB (3405 words) - 17:28, 15 January 2025
- Jammers and Cloaking Modules [[Category:Ship Modules]][[Category:Ship]][[Category:Combat]][[Category:Ship Cloaking]][[Category:Hacks]] *Decreases the chance your ship will be randomly attacked.19 KB (2126 words) - 20:56, 26 May 2024
- Other Modules [[Category:Modules]][[Category:Ship]] | +5 Attack, +5 Defense, +5 Scan, and +5 Cloak21 KB (2478 words) - 22:38, 26 May 2024
- Planetary Cloaking * Planet Cloak is only one line of defense, and relying on it exclusively is not a guarantee of protection. However,… * If the planet's cloak is greater than the ship's scan rating, the scan will fail (unless the planet is owned by an inacti…19 KB (2280 words) - 01:13, 24 January 2020