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  • Races
    …les and crew effects. Changing your race will cause you to lose the trait bonus for your original race, and acquire the racial trait of the new race that … …n ships are very agile and difficult to target. The Aerlen race have a 30% bonus to ship [[Defense]]. Which allows one's ship to have higher [[Defense]] ga…
    33 KB (4556 words) - 20:09, 9 May 2025
  • Artifact Market
    * Also Provides a 8% bonus to your ship's defenses while it is under attack. '''Size: 3, Artifact: 2, Mining: 2, Population: 300, Limit: 1 per Planet'''
    10 KB (1359 words) - 11:24, 21 January 2024
  • Planets
    Most common resource is minerals; max observed natural: Very Large / Mining: Rich. Upgradable to Ocean, Sentient, or Luminous planets via [[Octafari M… Most common resource is minerals; max observed natural: Very Large / Mining: Ultra Rich
    57 KB (7640 words) - 02:21, 27 June 2024
  • Mission Rewards
    {{GameImage|items/supercomputer.png}} [[AI Supercomputer]]: Adds a 5 point bonus to scan, attack, defense, and cloaking, Added to devices category of the s… {{GameImage|items/mech.png}} [[Prototype Mech XV]]: Provides 15 attack bonus during planetary invasions, added to weapons category of ship.
    10 KB (1489 words) - 03:59, 16 June 2024
  • Senator Test
    [Size: 2, Mining: 3, Artifact: 2, Attack 500, Limit: 1] [Size: 2, Mining: 3, Artifact: 3, Attack 800, Limit: 1]
    55 KB (7557 words) - 18:51, 12 December 2019
  • T5 Analysis Data
    …[[Category:Planet Enhancements]][[Category:Artifact Production]][[Category:Mining Production]][[Category:Research Production]] '''Artifact Effects:''' Applies a bonus of your choice to the targeted planet.
    1 KB (167 words) - 00:24, 24 January 2020
  • Hints
    …lanets#Resource_Availability|+75%]]) resources on the production you want (mining/artifact/research). …chassis that will help more on a +1200% production bonus instead of a +50% Bonus.
    14 KB (2261 words) - 21:36, 23 January 2020
  • Exotica
    *Mining - 11X Mega Rich …ppears to go from 3% after 8 hours, 9% after 24 hours, etc...so the actual bonus is better than claimed by the ability.)
    3 KB (420 words) - 21:29, 25 January 2020
  • Special Buildings
    …s, tier reward, or NPC. As such they give more than one type of bonus or a bonus that is hard to get. | align="center" | Mining: 1
    43 KB (5362 words) - 19:15, 7 August 2024
  • Octafari Distress
    Our people face a serious problem. The Mylarai Traders are dumping mining waste in our oceans, and we are unable to stop them. Before they are confr… …. Population bonus doubles on a Terra, Gaia, or Dyson planet. Population bonus triples on an Oceanic planet.</div>
    1 KB (187 words) - 01:51, 4 October 2020
  • Maximizing Planets
    ! align="center" width="50"| Mining … double the bonuses) and a [[Quantum Hydro-Meliorator]] (triple population bonus on the resulting melted oceanic).
    46 KB (6386 words) - 04:28, 4 April 2023
  • Terraforming Device
    …[[Category:Artifact Production]][[Category:Research Production]][[Category:Mining Production]][[Category:Terran Outsiders]][[Category:Dark Smugglers Guild]]… …talled on your ship, using the Terraforming Device will also provide a 10% bonus to all production on that planet for 48 hours.
    2 KB (230 words) - 02:33, 17 June 2024
  • Battle Market Artifacts
    |effect=[Size: 10, Cloak: 45, Hacking Bonus: +7%, Limit: 3, Upkeep: 25,000 [[Credits|CR]]/day] [Size:10, Cloak: 90, Hacking Bonus: +9%, Limit: 3, Upkeep: 5,000,000 [[Credits|CR]]/day]
    22 KB (2827 words) - 13:39, 13 February 2025
  • Common Artifacts
    … defense effectively increases by 3.9 because of the Aerlen's +30% defense bonus. If you were to switch away from Aerlen to another race, you'd see that yo… …ut by 4 (output increases by 5 if you are a Vygoid due to the 20% research bonus). The effect is permanent unless you lose a scientist during raiding or [[…
    24 KB (3133 words) - 22:04, 17 June 2023
  • Bases
    …ane Turret on your base to a Hallows Bane Turret II, increasing its attack bonus to 12%.<br />[ Base Module - Size:2, Attack: +12%, Limit: 2 per Base] …Turret II on your base to a Hallows Bane Turret III, increasing its attack bonus to 14%.<br />[ Base Module - Size:2, Attack: +14%, Limit: 2 per Base]
    51 KB (6423 words) - 04:58, 19 August 2024
  • Game Guide
    * Vygoid - 20% bonus to research …r level as far as I know. It is pure math of offense vs defense and legion bonus (more people in your legion makes you stronger). After reducing a persons …
    14 KB (2401 words) - 04:14, 22 January 2020
  • Mission Artifacts
    …des to others, the listed stats are the final total stats, rather than the bonus. …veals the location of an unoccupied [[Ecumenopolis planet]]. Always Large, Mining: Abundant, Artifacts: Ultra Rich, Research: 2x Mega Rich, Passive Attack +…
    49 KB (6180 words) - 12:45, 20 January 2020
  • Adaptive Spire
    Provides a resource bonus based on the type of planet it is placed on. (Limit 2 per planet)<br> |+ '''Production Bonus by Planet Type'''
    4 KB (450 words) - 17:49, 2 August 2024
  • Hyper Terraformer Device
    …s]][[Category:Planet Artifacts]][[Category:Planet Transformers]][[Category:Mining Production]][[Category:Artifact Production]][[Category:Research Production… Mining, Artifact, Research richness: 13x Mega Rich
    3 KB (523 words) - 02:20, 18 October 2021
  • Dyson Transformer
    …ategory:Planet Transformers]][[Category:Planet Invulnerability]][[Category:Mining Production]][[Category:Artifact Production]][[Category:Research Production… All resources (mining, artifact, research) richness = 28x [[Planet#Resources|Mega Rich]]
    3 KB (407 words) - 02:18, 18 October 2021

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