Maximizing Planets

There are ways to maximize the productivity of your planets, both by increasing resource richness and planet size.

Contents

General

1) Colonize the best planet you can in terms of size and resources.
2) Maximize its size to very massive.
3) Maximize its resources to 20x megarich.
4) Use planetary transformation artifact to get a 22x megarich Colossal planet
5) Maximize your passive defense/cloak via artifacts.

Table of Planetary Transformations

Artifact Number Available Starting Planet Ending Planet Size Artifact Mining Research Attack Defense
wldrillth.png
Chthonian Exchanger

unlimited Gas Cthonian -2 previous research value / 2 previous research value / 2 =0
gammacrystal.png
Gamma Crystallizer

10 Desert Crystal +1 +2 +2 +2
irrad.png
Isolytic Irradiator

15 Toxic Irradiated +1 +2 +2 +2 +300
melter.png
Mass Surface Melter

5 Icy Oceanic +2 +2 +2 +2
hydroshifter.png
Octafari Hydroshifter

10 Barren Oceanic +1 +1 +1 +1
ionizer.png
Phasic Chain-Ionizer

unlimited Gas Plasma +1 +2 +300
sentiox2.png
Planetary Sentiox

5 Barren Sentient +1 +1 +1 +1 +700 +800
gaiaseed2.png
The Gaia Seed

5 Terra Gaia +1 +2 +2 +2
bp-demon.png
Thermionic Intensifier

unlimited Volcanic Demon +1 +1 +1 +1 +800
- - - - - - - - - -
terraform2.png
Hyper Terraformer Device

1 Any Exotic =Massive =13x megarich =13x megarich =13x megarich INVINCIBLE INVINCIBLE
col-expander2.png
Dyson Transformer

1 Metallic Dyson =Colossal =28x megarich =28x megarich =28x megarich INVINCIBLE INVINCIBLE
riftcreator.pngSubspace Fissuron

3 Any Rift =MegaColossal +15 +15 +15 INVINCIBLE INVINCIBLE
ca-pdevice.png
Chronofield Projector

1 Any no change no change INVINCIBLE INVINCIBLE
coninhib.png
Morphogenic Inhibitor (Need 4)

unlimited Any no change no change INVINCIBLE INVINCIBLE

Planetary Size

Quasi-Spacial Expanders (QSEs) are the most commonly used artifacts to increase planet size. QSEs can drop from disabling Dark Mass-Carriers and T.O. Troop Carrier NPCs, but are notoriously rare. They are more often purchased from the Artifact Market for Galaxy Points.

Table of Artifacts that Change Planet Size

Artifact Number Available Size Change Maximum Size
Chthonian Exchanger unlimited -2 very large
Hyper Terraformer Device 1 =massive massive
Tectonic Compiler 3 +1 very massive
Quasi-Spacial Expander unlimited +1 very massive
N-Dimensional Compressor unlimited +1 very massive
Morphogenic Enhancer unlimited +1 very massive
Dyson Transformer 1 =colossal colossal
Planetary Sentiox 5 +1 colossal
The Gaia Seed 5 +1 colossal
Gamma Crystallizer 10 +1 colossal
Octafari Hydroshifter 10 +1 colossal
Isolytic Irradiator 15 +1 colossal
Phasic Chain-Ionizer unlimited +1 colossal
Thermionic Intensifier unlimited +1 colossal
Mass Surface Melter 5 +2 megacolossal
Subspace Fissuron 3 =megacolossal megacolossal

Very Large

Massive

Very Massive

Colossal

Mega-Colossal

    • NOTE: artifacts that should be considered on an icy planet being transformed would be a Permafrost Sub-Network (build while still an icy to double the bonuses) and a Quantum Hydro-Meliorator (triple population bonus on the resulting melted oceanic).

Resource Richness

Table of Resource Uplifting Artifacts and Abilities

Artifact / Ability Number Available Artifact Mining Research Maximum Richness
Tribute of the Ancients unlimited +1 - - 2x Megarich
Tribute of the Elements unlimited - +1 - 2x Megarich
Tribute of the Stars unlimited - - +1 2x Megarich
Tribute of the Ancients II unlimited +1 - - 3x Megarich
Tribute of the Elements II unlimited - +1 - 3x Megarich
Tribute of the Stars II unlimited - - +1 3x Megarich
Chthonian Exchanger unlimited previous research value / 2 previous research value / 2 =0 3x Megarich
(previous research 18x mega.rich or higher)
Tribute of the Ancients III unlimited +1 - - 4x Megarich
Tribute of the Elements III unlimited - +1 - 4x Megarich
Tribute of the Stars III unlimited - - +1 4x Megarich
Tribute of the Ancients IV unlimited +1 - - 5x Megarich
Tribute of the Elements IV unlimited - +1 - 5x Megarich
Tribute of the Stars IV unlimited - - +1 5x Megarich
Tribute of the Ancients V unlimited +1 - - 6x Megarich
Tribute of the Elements V unlimited - +1 - 6x Megarich
Tribute of the Stars V unlimited - - +1 6x Megarich
Tribute of the Ancients VI unlimited +1 - - 7x Megarich
Tribute of the Elements VI unlimited - +1 - 7x Megarich
Tribute of the Stars VI unlimited - - +1 7x Megarich
Gift of the Ancients unlimited
seasonal
+1 - - 5x Megarich
Gift of the Elements unlimited
seasonal
- +1 - 5x Megarich
Gift of the Stars unlimited
seasonal
- - +1 5x Megarich
Hyper Terraformer Device 1 =13x
Megarich
=13x
Megarich
=13x
Megarich
13x Megarich
Terraforming Device unlimited +1 +1 +1 15x Megarich
Taltherian Urbanize ability unlimited +1 15x Megarich
Mylarai Enrich ability unlimited +1 15x Megarich
Kronyn Erudition ability unlimited +1 15x Megarich
Planet Data Optimizer unlimited - - +1 15x Megarich
Toxic Purifier unlimited - +2 - 15x or 16x Megarich
Lepus Data Kernel unlimited
seasonal
- - +1 17x Megarich
Phasic Chain-Ionizer unlimited - - +2 19x Megarich
Enumeration Crystal unlimited +1 - - 20x Megarich
Trader's_Boon 10 random
+1
random
+1
random
+1
20x Megarich
Trellith Resequencer 10 choice
+1
choice
+1
choice
+1
20x Megarich
Morphogenic Enhancer unlimited +1 or +2 - - 21x Megarich
Octafari Hydroshifter 10 +1 +1 +1 22x Megarich
Planetary Sentiox 5 +1 +1 +1 22x Megarich
Thermionic Intensifier unlimited +1 +1 +1 22x Megarich
Gamma Crystallizer 10 +2 +2 +2 23x Megarich
Isolytic Irradiator 15 +2 +2 +2 23x Megarich
Mass Surface Melter 5 +2 +2 +2 23x Megarich
The Gaia Seed 5 +2 +2 +2 23x Megarich
Dyson Transformer 1 =28 Megarich =28 Megarich =28 Megarich 28x Megarich
Kronyn Data Cube 6 - - +1 88x Megarich
Subspace Fissuron 3 +15 +15 +15 -

Even richness across all 3 resources (Terraformer Prep)

Since the Terraforming Device can not be used on a planet once ANY of its planetary resources are 15x megarich or greater, evening out the artifact, mining, and research richness on your planets allows a planet to gain the maximum benefits from each use of a Terraforming Device. The planet also gets the full benefits of cross-resource artifacts and effects.

To even out the planetary richness, increase any lower resource richness values until they equal the highest resource richness value.

Artifact Richness up to 15x Terraformer Limit

Mining Richness up to 15x Terraformer Limit

  • use the Mylarai Enrich ability up to 15x megarich
  • use a Toxic Purifier up to 15x or 16x megarich if it is a Toxic or Irradiated planet

Research Richness up to 15x Terraformer Limit

2x Megarich across all 3 resources

3x Megarich across all 3 resources

4x Megarich across all 3 resources

5x Megarich across all 3 resources

6x Megarich across all 3 resources

7x Megarich across all 3 resources

13x Megarich across all 3 resources

    • NOTE: You can use two more terraformers to get your Mission Exotic to 15x richness across all 3 resources, and one Quasi-Spacial Expander to make the planet very massive.

15x Megarich across all 3 resources

16x Megarich mining (Toxic/Irradiated)

  • use a Toxic Purifier on any toxic or irradiated planet where the mining richness is already at 14x megarich
    • NOTE: see the Toxic Purifier wiki page for a table that outlines which staring mineral richness values will result in a 16x megarich result versus only a 15x

16x Megarich across all 3 resources

  • use an Enumeration Crystal on any planet where the artifact richness is already at 15x
  • use a Lepus Data Kernel on any planet where the research richness is already at 15x
  • use a Trader's_Boon on any planet where all 3 resources are already at 15x megarich (random)
  • use a Trellith Resequencer on any planet where all 3 resources are already at 15x megarich

17x Megarich research

  • use a Phasic Chain-Ionizer on any gas planet where the research richness is already at 15x megarich
  • use a Lepus Data Kernel on any gas planet where the research richness is already at 16x megarich

17x Megarich across all 3 resources

  • use a Lepus Data Kernel on any planet where the research richness is already at 16x
  • use an Enumeration Crystal on any planet where the artifact richness is already at 16x
  • use a Trader's_Boon on any planet where all 3 resources are already at 16x megarich (random)
  • use a Trellith Resequencer on any planet where all 3 resources are already at 16x megarich

18x Megarich mining (Irradiated)

18x Megarich across all 3 resources

  • use an Enumeration Crystal on any planet where the artifact richness is already at 17x
  • use a Trader's_Boon on any planet where all 3 resources are already at 17x megarich (random)
  • use a Trellith Resequencer on any planet where all 3 resources are already at 17x megarich

19x Megarich research

  • use a Phasic Chain-Ionizer on any gas planet where the research richness is already at 17x megarich

19x Megarich across all 3 resources

  • use an Enumeration Crystal on any planet where the artifact richness is already at 18x
  • use a Trader's_Boon on any planet where all 3 resources are already at 18x megarich (random)
  • use a Trellith Resequencer on any planet where all 3 resources are already at 18x megarich

20x Megarich across all 3 resources

  • use an Enumeration Crystal on any planet where the artifact richness is already at 19x
  • use a Trader's_Boon on any planet where all 3 resources are already at 19x megarich (random)
  • use a Trellith Resequencer on any planet where all 3 resources are already at 19x megarich

21x Megarich artifact

  • use a Morphogenic Enhancer on any massive planet where the artifact richness is already at 19x forum link
    • NOTE: after using the Morphogenic Enhancer, remember to use 1 more QSE to increase the size of the planet to very massive before any further transformation

21x Megarich across all 3 resources

22x Megarich artifact

22x Megarich across all 3 resources

23x Megarich artifact

28x Megarich across all 3 resources

Kronyn Data Cubes

For further maximization, you can use Kronyn Datacubes to continue to boost the research richness up to 88x megarich. Each player only gets 6 Kronyn Cubes, so one has to find sufficient players willing to give up their cubes for this kind of effort.

Maximum Rift Planets

Each player only gets 3 rift artifacts, so deciding when to use them is a critical decision. To make the best use of them, you should use the Subspace Fissuron on the best planet you can find (e.g. a natural dyson with more than 23x artifact richness) or the best planet that you can build.

But before you build your perfect planet, you want to make sure that you have all your ducks lined up. Any planetary artifacts or effects that give bonuses to production should be considered, and possibly installed before rifting if this will ensure maximum benefit. Some considerations:

Reality Transfuser

  1. planetary rings: +20% all production
  2. advanced civilization ruins: +20% artifact production
  3. large moons: +20% space
  4. small moons: +10% space

the first 3 are all decent effects, and the large moons effect would boost the eventual 81-space MC rift planet to 97-spaces (scales as the planet increases in size). however, if you get the small moons effect, you may want to consider using an alternative planet to rift.

Pre-Rift Planet

Reviewing the richness section, the best planet that a player could build themselves would currently be a planet with 23x megarich artifact, 22x megarich mining, and 22x megarich research created by:

Rift Planet Using only 6 Kronyn Data Cubes

  • use a Subspace Fissuron to get a MC rift planet with 38x megarich artifact, 37x megarich mining, 37x megarich research
  • use 6 Kronyn Data Cubes to get a MC rift planet with 38x megarich artifact, 37x megarich mining, 43x megarich research

Rift Planet Using maximum Kronyn Data Cubes

  • use 66 Kronyn Data Cubes to get a pre-rift planet with 23x megarich artifact, 22x megarich mining, 88x megarich research
  • use a Subspace Fissuron to get a MC rift planet with 38x megarich artifact, 37x megarich mining, 103x megarich research

Post-Rift Considerations

Since your rift planets will likely be your very top producers, here are some artifacts and effects to consider that provide %production boosts:

For more ideas, see this forum topic.

Size versus richness

Time Requirements for Planet Enhancement Using Racial Abilities

from StolenPlanet's forum post:

Planetary Richness Number of Ability Uses Hours to Reach 15x Days to Reach 15x
15x Mega Rich 0 0 0.0
14x Mega Rich 1 40 1.6
13x Mega Rich 2 80 3.3
12x Mega Rich 3 120 5.0
11x Mega Rich 4 160 6.6
10x Mega Rich 5 200 8.3
9x Mega Rich 6 240 10.0
8x Mega Rich 7 280 11.6
7x Mega Rich 8 320 13.3
6x Mega Rich 9 360 15.0
5x Mega Rich 10 400 16.6
4x Mega Rich 11 440 18.3
3x Mega Rich 12 480 20.0
2x Mega Rich 13 520 21.6
1x Mega Rich 14 560 23.3
Mega Rich 15 600 25.0
Ultra Rich 16 640 26.6
Extremely Rich 17 680 28.3
Very Rich 18 720 30.0
Rich 19 760 31.6
Extremely Abundant 20 800 33.3
Very Abundant 21 840 35.0
Abundant 22 880 36.6
Average 23 920 38.3
Sparse 24 960 40.0
Very Sparse 25 1000 41.6
Extremely Sparse 26 1040 43.3
None 27 1080 45.0

A question that is hotly debated is, do you give up planet size for faster planet completion? Primarily, this is related to converting gas planets into plasmas. Should you take 45 days to boost the gas planet from zero artifact production to 15x Mega? Or should you opt for a lesser sized planet, but one that could reach 15x Mega sooner? I think you should the second option. If I get an awesome planet in 32 days instead of 45 days, then that is 13 days of extra production I am getting; not to mention the fact that I am now 13 days closer to finishing a second planet.

Desiring speed over planet size would mean my order of planet project preference is as follows:

1. Icy Very Large - Mass Surface Melter - Transforms an Icy world into an Oceanic world, enhancing its size 2 and all resources by 2 in the process. It will make a Very Massive planet with 69 spaces. You could also go with a Large Icy that becomes a Massive Ocean with 63 spaces. Assuming a starting point of Rich artifact either way, then it will take 19 clicks or 32 days to perfect this planet. As tempting as it may be, ignore the Average sized Icy.

2. Ocean Massive (natural scan) - Assuming a starting point of Rich artifact, then it will take 19 clicks or 32 days to perfect this planet.

3. Desert Very Large - Gamma Crystallizer - Transforms a desert planet into a Crystal world, enhancing its size by 1, and all resources by 2. It will make a Massive planet with 63 spaces. Assuming a starting point of Rich artifact, then it will take 19 clicks or 32 days to perfect this planet. As tempting as it may be, ignore the Large sized Desert.

4. Metallic Very Massive (natural scan) - Assuming a starting point of at least Average artifact, then it would take 24 clicks or 40 days to perfect this planet.

5. Gas Very Massive - Phasic Chain-Ionizer - Transforms a gas planet into a Plasma world, enhancing its size by 1, research by 2, and defense by 300. Research: Rich. It will make a Colossal planet with 75 spaces. It will take 45 days to perfect this planet.

6. Barren Very Large - Planetary Sentiox - Transforms a barren planet into a Sentient world,Boosting its size by 1 and all resources by 2.Sentient worlds also provide 700 natural attack and defense. It will make a Massive planet with 63 spaces. Assuming a starting point of at least Average artifact, then it would take 24 clicks or 40 days to perfect this planet.

7. Barren Very Large - Octafari Hydroshifter - Transports vast quantities of water from an existing Octafari world,converting a barren planet to an oceanic,and increasing its size and all resources by 1. It will make a Massive planet with 63 spaces. Assuming a starting point of at least Average artifact, then it would take 24 clicks or 40 days to perfect this planet.

8. Volcano Very Large - Thermionic Intensifier - Transforms a volcanic planet into a Demon world, enhancing its size by 1, attack by 800, and all resources by 1. This would create a Massive with 63 spaces. Assuming a starting point of at least Average artifact, then it would take 24 clicks or 40 days to perfect this planet.

See Also

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