Mission Artifacts
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+ | | [[T-Plasma Attractor]] | ||
+ | | Planet, Effect (1 week) | ||
+ | | When applied, a ship that attacks the target planet has a chance to cause that planet to gain 1,500 defense for 24 hours. | ||
+ | | [[Controlling the Silthion]] | ||
+ | | <font size="10">∞</font> | ||
+ | | ?? to ?? ??? | ||
+ | | [http://URL_GOES_HERE Needs Image] | ||
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- | | [[T-Plasma | + | | [[T-Plasma Gemini Cannon]] |
- | | | + | | Ship, Module |
- | | | + | | Size: 15, Attack: 160, 2% chance to do additional 10% hull/shield damage. Each additional cannon increases the percentage chance (up to 6.1208% with 3) but not the percentage damage. |
- | | [[ | + | | [[Weaponizing T-Plasma]] |
- | | | + | | 3 |
| ?? to ?? ??? | | ?? to ?? ??? | ||
| [http://URL_GOES_HERE Needs Image] | | [http://URL_GOES_HERE Needs Image] |
Revision as of 22:50, 12 March 2012
The following artifacts are acquired by completing specific missions. Some are provided randomly during the course of the mission, others are received per completion, whilst others may only be provided when a mission is totally completed. Click the mission links to find more specific information about that mission.
Artifact Name | Type | Effect | Mission | Maximum Available | Scrap Value | Image |
---|---|---|---|---|---|---|
Adaptive Spire | Planet, Structure | Grants +2 Mining or +2 Research or +2 Artifact (or +1 all three) depending on planet type | A Station Adrift | 20 | ?? to ?? ??? | Needs Image |
Anomaly Readings | Research points | Grants 4 hours worth of research production. | Anomalous Appearance | 20 | ?? to ?? ??? | Needs Image |
Antimatter Drill | Planet, Structure | Size: 1, Mining: 1, Artifact 1, Attack: 400, Limit: 1. | Drill Capture | 10 | 6 to 12 CTP | Needs Image |
Archaic Stasis Cells | Planet, Structure | Invasion Defense: 500, Population: 200, Limit: 1. | Empty Arrival | 10 | 6 to 12 CTP | Needs Image |
Bio-Signature Scramblers | Ship, Module | Size: 11, Cloak: 25, Defense: 25 | Signature Disruption | 4 | ?? to ?? ??? | Needs Image |
Chron Shifter | Planet, Structure | Size: 1, Cloak: 300, Limit: 1 | The Dark Theft | 5 | N/A | Needs Image |
Cloning Center | Planet, Structure | Size: 1, Population: 275
Cannot be constructed on Gas Planets. | Drannik Rebirth | 5 | ?? to ?? ??? | Needs Image |
Contact Coordinates | Battle | Spawns one eligible Rare Non-Player enemy to your Battle Tab. | Tracking the Contacts | 5 | ?? to ?? ??? | Needs Image |
Convoy Heat Seeker | Planet, Structure | Size: 1, Mining: 1, Population: 75. Bonus doubles on a Volcanic planet. | A Stryll Target | 10 | N/A | Needs Image |
Crimson Cluster Missile | Battle, planet | Destroys one standard, non-artifact, Defense, Attack, or Population structure at random on an enemy planet. | The Crimson Cluster Project | 20 | ?? to ?? ??? | Needs Image |
Dark AssemblyBot | Ship, Effect (Permanent) | +200 Hull, -5% upkeep | Hastened Dispatch | 3 | 9 to 18 CTP | Image |
Dark Aperture-Key | Player, Effect (Permanent) | Unlocks the Dark Aperture-Key Ability for your ship.
When Installed, the Ability will be available via ship 'Abilities'. | Dark Upgrades | 1 | 25,000 to 100,000 Cr. | Image |
Dark Smuggler Chassis | Ship, Module | Size: 25, Invasion Attack: 600, Special: "Adds a Disguise"
While Installed, your ship will appear as a dark smuggler to those targeting your ship (your race and profession are hidden). | Furtive Adjustments | 1 | 9 to 18 CTP | Image |
Drannik Alliance Pact | Player, Effect (Permanent) | Unlocks the ability to choose Drannik whenever picking a new Race. The Drannik Race provides a 40% bonus attack against NPCs. | A Pact with the Drannik | 1 | ?? to ?? ??? | Needs Image |
Drannik Colony Ship | Planet, Effect (Permanent) | Allows the free colonization of a habitable unoccupied planet for the Drannik.
Does not use up one of your planet colony slots for your rank. Cannot be used on Toxic, Volcanic, Gas or Shared planets. | Drannik Awakening | 3 | ?? to ?? ??? | Needs Image |
Drannik Databank | Planet, Structure | Size: 5, Research: 3, Artifact: 2, Attack: 100, Defense: 100 | The Ultimate Betrayal | 5 | ?? to ?? ??? | Needs Image |
Dyson Transformer | Planet, Effect (Permanent) | Turns any Metallic planet into a Dyson Sphere. Requires 50 energy to use.
All Resources will permanently increase to 28x Mega Rich, the planet will increase to Colossal size, and it will gain 10,000 Passive Attack, Defense, and Cloak. Gains passive "Invincible" rule, no enemy players may look at the planet (all availability, colony, buildings and effects are hidden | The Colossal Project | 1 | ?? to ?? ??? | Needs Image |
Ergosphere Filter | Planet, Structure | Size: 1, Limit: 1, Cloak: 150, Cloak bonus: 20% | The Aevax Experiment | 15 | 3 to 6 CTP | Needs Image |
Exo-Rift Repulsor | Planet, Effect (2 weeks) | When applied, a ship that attacks the target planet has a chance to cause that planet to be immune to artifacts for 24 hours. | Exo-Rift Expansion | 20 | ?? to ?? ??? | Needs Image |
Exo-Temporal Translator | Ship, Module | Size: 10, Scan: 25, Invasion attack: 60 | Aberrant Signals | 4 | ?? to ?? ??? | Needs Image |
Exotic Barrier Blueprints | Player, Effect (Permanent) | Allows you to Create Exotic Barriers from the normal Planet Structure Purchase Screen. You can create these on any planet. No limits to this ability other than the maximum installable per planet. The Effect is applied to the player automatically upon Mission completion. | Exotic Revelations | 1 | N/A | N/A |
Exotic Lab Blueprints | Player, Effect (Permanent) | Allows you to Create Exotic Labs from the normal Planet Structure Purchase Screen. You can create these on any planet. No limits to this ability other than the maximum installable per planet. The Effect is applied to the player automatically upon Mission completion. | Exotic Innovation | 1 | N/A | N/A |
Exotic Turret Blueprints | Player, Effect (Permanent) | Allows you to Create Exotic Turret from the normal Planet Structure Purchase Screen. You can create these on any planet. No limits to this ability other than the maximum installable per planet. The Effect is applied to the player automatically upon Mission completion. | Exotic Endeavours | 1 | N/A | N/A |
Experimental Crate | Ship, Effect (Permanent) | Adds 4 of each type of crew to your ship when opened. (4 Engineers AND 4 Tactical Officers AND 4 Helmsmen AND 4 Scientists) | Suspicious Construction | 5 | ?? to ?? ??? | Needs Image |
The Gaia Seed | Planet, Effect (Permanent) | Turns a Terra planet into a Gaia planet and increases its size by one and all three resources by two. (Abundant -> Extremely Abundant, Rich -> Extremely Rich, etc) | The Drannik Extinction | 5 | ?? to ?? ??? to ?? CR | Needs Image |
Gamma Crystallizer | Planet, Effect (Permanent) | Transforms a Desert planet into a Crystal planet and increases its size by one and all three resources by two. (Abundant -> Extremely Abundant, Rich -> Extremely Rich, etc) | Crystal Inferno | 10 | 80,000 to 320,000 | Needs Image |
Genetarr Alliance Pact | Player, Effect (Permanent) | Unlocks the ability to choose Genetarr whenever picking a new Race. The Genetarr Race have a Mind Influence ability to lower NPC attack by 50% for 30 minutes. | Seal of the Genetarr | 1 | ?? to ?? ??? | Needs Image |
Genetarr Transmitter | Ship, Module | Size: 10, Energy: +20, Scan: 20 (Rank <50) OR 75 (Rank 50+)
Scan increases to +55 if installed after Rank 50 (upkeep also increases by a factor of 10) | Thoughts Revealed | 4 | ?? to ?? ??? | Needs Image |
The Glaviz Device | Player, Effect (Permanet) | When activated, it will allow you to change your race and profession. | The Zolazin Battle | 3 | N/A | Needs Image |
Gravidynamic Isolator | Ship, Module | Size: 15, Scan: 40, Shield: 60 | Deepest Journeys | 4 | ?? to ?? ??? | Needs Image |
Gravidynamic Scan Data | Player, Effect (On Use) | Reveals the location of an unoccupied Ecumenopolis planet. Always Large, Mining: Abundant, Artifacts: Ultra Rich, Research: 2x Mega Rich, Passive Attack +150, Passive Defence +150, Passive Cloak +150. | City of None | 2 | ?? to ?? ??? | Needs Image |
Hyper Terraformer Device | Planet, Effect (Permanent) | Transforms a planet into an Exotic World, and boosts its passive defenses significantly. (All Resources = 13x Mega Rich, Size = Massive, Passive Attack/Defense/Cloak = 10,000). Gains passive "Invincible" rule, no enemy players may look at the planet (all availability, colony, buildings and effects are hidden) | The Terra Project | 1 | ?? to ?? ??? | Needs Image |
Hyper-Dimensional Anchor | Planet, Effect (Permanent) | Permanently boosts a planet's passive cloaking by 90 when used. Cannot be used on Oceanic Worlds. | Dubious Intent | 15 | ?? to ?? ??? | Needs Image |
Isolytic Irradiator | Planet, Effect (Permanent) | Transforms a Toxic planet into an Irradiated world, permanently increasing its size by 1 (Average -> Large, etc), adding 300 passive attack, and increasing all resources by 2 (Abundant -> Very Abundant, etc). | Potent Residuum | 15 | ?? to ?? ??? | Needs Image |
Kalvium Fortified Plating | Ship, Module | Provides +150 Hull, +5% Overall hull integrity | Grid Resistance | 2 | ?? to ?? ??? | Needs Image |
Krionite Torpedo | Battle | Vaporizes all shield energy on an enemy ship. | The Krionite Vortex | 5 | N/A | Needs Image |
Kronyn Alliance Pact | Player, Effect (Permanent) | Unlocks the ability to choose the Kronyn whenever picking a new Race. The Kronyn have an actived Ability that increases the research Production of a planet once every 40 hours | Altered Directions | 1 | ?? to ?? ??? | Needs Image |
Kronyn Anomaly Engine | Ship, Module | 25 cloak and 40 defence. | Returning the Message | 4 | ?? to ?? ??? | Needs Image |
Kronyn Datacube | Planet, Effect (Permanent) | Permanently increases the research production of a planet by 1. This bonus doubles if the planet's current research production is abundant or less. | Future's Admonition | 6 | ?? to ?? ??? | Needs Image |
Kronyn Evac Pod | Ship, Effect (Permanent) | Adds 15 scientists to your ship. This artifact is NOT affected by the Vygoid research bonus. | The Kronyn Exodus | 10 | ?? to ?? ??? | Needs Image |
Lazuli Independence Pact | Player, Effect (Permanent) | Unlocks the ability to choose Lazuli whenever picking a new Race. The Lazuli Race provides a 50% bonus to hull integrity. | Lazuli Independence | 1 | ?? to ?? ??? | Needs Image |
Lazuli Tevrazon Core | Ship, Module | Size: 18, Attack: 40, Energy: 35 | Help from the Inside | 4 | ?? to ?? ??? | Needs Image |
Mass Surface Melter | Planet, Effect (Permanent) | Changes Icy planets into Oceanic and permanently increases their size by 2 (Average -> Very Large, etc) and all three resources by 2. (Abundant -> Extremely Abundant, Rich -> Extremely Rich, etc) | The Pawlacite Thaw | 5 | ?? to ?? ??? | Needs Image |
Meta-Tuned Jammer | Planet, Structure | Size: 1, Limit 1, Either: (Reseach +2, Cloak: +25%) OR (Reseach +4, Cloak: +10%) | The Crimson Defector | 15 | 13 to 26 CTP | Image |
Modified Grid Pylons | Planet, Structure | Size: 2, Research: 2, Cloak: 150, Defense: 200, Limit: 1 | Embattled Retreat | 15 | ?? to ?? ??? | Needs Image |
Modulated Xecti Disruptor | Ship, Module | Size: 15, Attack: 20, Cloak: 40. Konqul, Drannik, raiders receive double the attack bonus; Zolazin, spies, hackers receive double the cloak bonus. | Desperate Confinement | 4 | 9 to 18 CTP | Needs Image |
Mutagenic Cartridges | Battle, planet | Gives a +1,500 bonus to planetary invasion. Lasts only a short time. Costs 20 energy to use. | Biological Warfare | 5 | N/A | Needs Image |
Mylarai Plasma Lance | Ship, Module | Size: 10, Hull: 60, Attack: 20 | Following the Trail | 4 | 9 to 18 CTP | Needs Image |
Mylarai Stripcore Mine | Planet, Structure | Size: 1, Mining: 4, Artifact: -2 | The Mylarai Embargo | 15 | ?? to ?? ??? | Needs Image |
Mylarai Truce Pact | Player, Effect (Permanent) | Unlocks the ability to choose the Mylarai whenever picking a new Race. The Mylarai have an activated Ability that increases Mining Production | The Mylarai Accord | 15 | ?? to ?? ??? | Needs Image |
Octafari Deflector | Ship, Module | Size: 12, Defense: 25, Shield: 40 | The Grid Crisis | 4 | ?? to ?? ??? | Needs Image |
Octafari Hydroshifter | Planet, Effect (Permanent) | Converts a barren planet to an oceanic, and increasing its size and all resources by 1. | Octafari Migration | 10 | ?? to ?? ??? | Needs Image |
Paradox Generator | Player, Effect (Permanent) | Removes any active timers for your invade, daily reward, share, abandon, hack, raid, repair, and trade abilities, 5 are available, each has 2 uses | The Paradox Project | 5 | ?? to ?? ??? | Needs Image |
Permafrost Sub-Network | Planet, Structure | Size:1, +50 Cloak, +50 Population, +1 Research, Limit: 1. All bonuses are doubled if installed on an Icy planet. | Beneath the Snow
(Limited Holidays) | 15 | N/A | Needs Image |
Phase Interceptor Drive | Ship, Module | Size: ?, Defense: 30, Cloak: 30 | A Syndicate Trap | 4 | ?? to ?? ??? | Needs Image |
Planet Flux | Planet, Effect (On Use) | This device removes one of your planets from the scan lists of all other players. It can also be found by defeating the Rare NPC Dark Arms Carrier | Temporal Manipulation | 3 | ?? to ?? ??? | Needs Image |
Planetary Sentiox | Planet, Effect (Permanent) | Transforms a barren planet into a Sentient world, Boosting its size by 1 and all resources by 2. Sentient worlds also provide 200 natural attack and defense. | Hacking the Sentiox | 5 | ?? to ?? ??? | Needs Image |
Prejor Beacon Jammer | Planet, Structure | Size: 1, Cloak: 75 | The Beacon Search | 3 | ?? to ?? ??? | Needs Image |
Prejor Decrypted Data | Ship, Effect (4 Hours) | Increases Scan by 70 | Hidden Voices | 5 | ?? to ?? ??? | Needs Image |
Prejor Ship Parts | Ship, Effect (Permanent) | Permanently adds two decks to your ship. | Prejoran Motives | 5 | ?? to ?? ??? | Needs Image |
Protogrid Access Console | Ship, Effect (5 Minutes) | Increases Scan by 20% | Cracking the Protovault | 5 | ?? to ?? ??? | Needs Image |
Prototype Engineering Bay | Ship, Effect (Permanent) | Adds: 3 Decks, 10 Engineers, 25 Scientists | Prototype Engineering | 5 | ?? to ?? ??? | Needs Image |
Quantum Hydro-Meliorator | Planet, Structure | [Size: 1, Artifact: 1, Population: 100, Limit: 1]
Population bonus doubles if constructed on a Terra, Gaia, or Dyson planet. Population bonus triples if constructed on an Oceanic planet. | Octafari Distress | 15 | N/A | Needs Image |
Quantum Bio-Vaporizer | Battle, planet | Instantly Reduces the enemy Planet Population by Half (50%). | Transporting the Bomb | 20 | ?? to ?? ??? | Needs Image |
RSL Memory Vault | Ship, Effect (Permanent) | Adds 23 scientists to your crew when used. | Decrypting the Vault | 10 | ?? to ?? ??? | Needs Image |
Signal Processor Blueprints | Player, Effect (Permanent) | Allows you to Create Signal Processors from the normal Ship "Devices" Module Purchase Screen. There are No Limits to this ability other than the maximum installable limit on your ship. The Effect is applied to the player automatically upon Mission completion. | Signal Alignment | 1 | N/A | N/A |
Sirakar Hull Upgrade | Ship, Module | Upgrades an existing Korteth Plating on your ship to a Sirakar Plating, doubling its hull bonus and providing a 3% defense bonus when battling non-player enemies. Costs 80 Energy to use this upgrade artifact. | Eralach's Proposal | 2 | ?? to ?? ??? | Image |
Statue of the Magnus | Planet, Structure | Invasion Defence : 1000 | Journey of the Magnus | 7 | ?? to ?? ??? | Needs Image |
Stealth Optimizer | Ship, Effect (24 Hours) | Cloak: +30%.
NOTE: This Item is one of Two items Dropped by the Spoils of War Mission. That Mission gives approximately a 5% chance of recieveing an Artifact Each time you attempt it. That Means you are likely to get approximately 20 Drops over the course of the MIssion (you CAN get more or less than this number) Of those 20 Dropped Artifacts which you collect, about 2/3 will be the "Stealth Optimizer" Therefor you should be able to collect ABOUT 14 of these. (However you MAY collect more or less of them.) 400 Attempts * 0.05 (5% Drop Rate) * 0.67 (67% Chance it will give this Item) =("Sort Of Equals")= 14 | Spoils of War | 67% | ?? to ?? ??? | Needs Image |
Stryll Confinement Chamber | Ship, Module | Size: 10, Hull: 50, Cloak: 20, Limit: 4 | An Urgent Escape | 4 | ?? to ?? ??? | Needs Image |
Stryll Tracking Core | Player, Effect (Permanent) | Grants you 1 additional non-player enemy slot in your Battle list. | The Glaviz Vendetta | 2 | ?? to ?? ??? | Needs Image |
Stryll Transponder | Ship, Module | Size: 10, Scan: 20, Defense: 20, Limit: 2 | Stryll Infiltration | 2 | ?? to ?? ??? | Needs Image |
Subspace Fissuron | Planet, Effect (Permanent) | Transforms any planet into a Mega-Colossal-sized Rift planet. Also increases all planetary resources by 15, adds 10,000 cloak, and makes a planet invincible. (Planet cannot be conquered or abandoned) Costs 50 energy to use. | The Rift Project | 3 | ?? to ?? ??? | Needs Image |
Sulcation Portal Blueprints | Player, Effect (Permanent) | Allows you to Create Exotic Turret from the normal Planet Structure Purchase Screen. You can create these on any planet. No limits to this ability other than the maximum installable per planet. The Effect is applied to the player automatically upon Mission completion. | Portal Prototypes | 1 | N/A | N/A |
T-Plasma Attractor | Planet, Effect (1 week) | When applied, a ship that attacks the target planet has a chance to cause that planet to gain 1,500 defense for 24 hours. | Controlling the Silthion | ∞ | ?? to ?? ??? | Needs Image |
T-Plasma Dynamo | Ship, Module | Size: 22, Scan: 60, Energy: 70 | Silthion Hybrids | 4 | 8 to 16 CTP | Needs Image |
T-Plasma Gemini Cannon | Ship, Module | Size: 15, Attack: 160, 2% chance to do additional 10% hull/shield damage. Each additional cannon increases the percentage chance (up to 6.1208% with 3) but not the percentage damage. | Weaponizing T-Plasma | 3 | ?? to ?? ??? | Needs Image |
Tachyonic Renderer | Player, Effect (Permanent) | Grants you 1 additional non-player enemy slot in your Battle list. | Renderer Recall | 2 | ?? to ?? ??? | Needs Image |
Tactical Algorithm | Player, Effect (Permanent) | Unlocks the 'Tactical Re-Modulation' Ability
NOTE: You retain this ability no matter what race you change to. | Exotic Algorithm | 20 | ?? to ?? ??? | Needs Image |
Taltherian Alliance Pact | Player, Effect (Permanent) | Unlocks the ability to choose Taltherian whenever picking a new Race. The Taltherians have an activated ability that increases artifact production. | Taltherian Renewal | 1 | ?? to ?? ??? | Needs Image |
Taltherian Archives | Planet, Structure | Size: 1, Research: 1, Research Capacity: 1000, Limit: 2 | Echoes from Taltheria | 10 | 7 to 14 CTP | Needs Image |
Taltherian Def-Opt | Ship, Effect (Permanent) | Adds 1 helmsman to your crew for each defense and shield module you currently have online. | New Generations | 6 | ?? to ?? ??? | Needs Image |
Taltherian Sentry | Ship, Module | Size: 16, Attack: 55, Defense: 55 | Unwelcome Visitors | 4 | ?? to ?? ??? | Needs Image |
Tarlis Code | Battle, NPC | Disables all shields on most Terran Outsider ships. | The Inside Job | 5 | ?? to ?? ??? | Needs Image |
Temporal Flux Orb | Planet, Effect (On Use) | This device hides one of your planets from the lists of all other players who have currently scanned it, except for any temporary active alerts on the planet. Can only be used on planets that have not been attacked in the last week. | Controlling the Anomaly | ∞ | ?? to ?? ??? | Needs Image |
Tevrazon Gas Tank | Ship, Effect (2 Days) | Defense: +25, immune to removal by other artifacts. | Finding the Superweapon | 12 | ?? to ?? ??? | Needs Image |
Tevrazon Tracer | Player, Effect (Permanent) | Grants you 1 additional non-player enemy slot in your Battle list. | Tracing the Shipments | 2 | ?? to ?? ??? | Needs Image |
Thetacron Mine Trap | Trap, ship, 1 week | When applied, an attacking ship has a chance to take 2500 damage instantly. | Thetacron Yield Tests | ∞ | ?? to ?? ??? to ?? CR | Needs Image |
Titancore Braindump | Research points | Grants 10,000 research points. | Titancore Betrayal | 15 | ?? to ?? ??? | Needs Image |
Titancore Data | Player, Effect (On-Use) | Reveals a decent faraway planet currently occupied by another ship. | Titancore Revelations | 3 | ?? to ?? ??? | Needs Image |
Trellith Comm Relay Upgrade | Planet, Structure | Size 0, Artifact +1, Resaerch +1. Limit: 1 per planet. Upgrades an existing Relay Tower to a Trellith Comm Tower, doubling the Artifact and Research production. | Trellith Emergence | 20 | ?? to ?? ??? | Trellith Comm Relay |
Trellith Resequencer | Planet, Effect (Permanent) | Permanently increases your choice of Research, Mining or Artifact availability on any planet by 1, up to a maximum of 20x Mega-Rich. | Organic Convergence | 10 | ?? to ?? ??? | Trellith Resequencer |
Trellith Structural Energizer | Planet, Structure | Size 0, Effect +50%, Limit: 2 uses per structure. Upgrades any "normal" structure which can be added from the "Build New Structures" screen, increasing its usual effect (Attack, Defense, Cloak, Invasion Defense or resource production) by 50% up to a maximum of 100% | Beyond the Corporeal | 20 | ?? to ?? ??? | Needs Image |
Vorigar Scan Data | Player, Effect (On-Use) | Reveals the location of an unoccupied planet in the Vorigar Expanse. Always Very Large, Mining: Very Rich, Artifacts: Extremely Rich, Research: Mega Rich, Passive cloak + 1200. | Into the Expanse | 3 | ?? to ?? ??? | Needs Image |
Xecti Pathway Detector | Trap, planet | Alerts the planet owner that the planet has been scanned and prevents alerting for 24 hours | The Xecti Incursion | 15 | ?? to ?? ??? to ?? CR | Needs Image |
X-Pulse Tower | Planet, Structure | Size: 1, Attack: 350. Defence: 350, Limit: 2 | Protecting the Colonies | 10 | ?? to ?? ??? | Needs Image |
XTS-10 Injector | Planet, Structure | Mining +3, Max Population -150, Limit: 1
Note: reduces max population. | Building the Injector | 5 | ?? to ?? ??? | Needs Image |
Zolazin Analyzer | Planet, Structure | Size: 2, Artifact: 1, Research: 1 | The Zolazin Pursuit | 10 | ?? to ?? ??? | Needs Image |
Zolazin Jammer | Ship, Module | Size: 10, Cloak: +40 | The Glaviz Incident | 2 | ?? to ?? ??? | Needs Image |
Zolazin Shroud Cover | Planet, Effect (1 Week) | Cloak: +600 | The Zolazin Truce | 10 | 4 to 9 CTP | Needs Image |
Zolazin Truce Pact | Player, Effect (Permanent) | Unlocks the ability to choose Zolazin whenever picking a new Race. The Zolazin Race provides a 40% bonus to cloaking. | The Zolazin Truce | 1 | ?? to ?? ??? | Needs Image |
Zolazin Void Tower | Planet, Structure | Size: 1, Cloak: 100
NOTE: This Item is one of Two items Dropped by the Spoils of War Mission. That Mission gives approximately a 5% chance of recieveing an Artifact Each time you attempt it. That Means you are likely to get approximately 20 Drops over the course of the Mission (you CAN get more or less than this number) Of those 20 Dropped Artifacts which you collect, about 1/3 (33%) will be the "Zolazin Void Tower" Therefor you should be able to collect ABOUT 7 of these. (However you MAY collect more or less of them.) 400 Attempts * 0.05 (5% Drop Rate) * 0.33 (33% Chance it will give this Item) =("Sort Of Equals")= 7 | Spoils of War | 33% | ?? to ?? ??? | Needs Image |
Zortah's Interface Jack | Ship, Module | Size 16, Scan: 75, Energy: 30 | Zortah's Abduction | 3 | ?? to ?? ??? | Needs Image |
Zortah's Interface Upgrade | Ship, Module | Upgrades an unmodified Zortah's Interface Jack already installed on your ship, increasing its stats by 50% while its size remains the same. Costs 50 energy to upgrade. | Futile Interrogation | 3 | ?? to ?? ??? | Needs Image |