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  • Main Page
    * [[Artifacts]] * [[Jammers|Jammers & Cloaking]], [[Scanners]]
    3 KB (327 words) - 19:52, 5 May 2024
  • Professions
    Passive Ability: Increases [[Artifacts|artifact]] production by 10%.<br> Passive Ability: 3x increased chance for random [[Planetary Events]]<br>
    11 KB (1406 words) - 12:58, 27 May 2025
  • Structures
    … They range in size from 0 space to 18 space. Structures can improve the planetary defensive stats like Attack, Defense, Cloak, and Population. Some structu… == Starting Planetary Buildings ==
    19 KB (2221 words) - 22:07, 23 January 2020
  • Mission Rewards
    …p Modules]][[Category:Structures]][[Category:Artifacts]][[Category:Mission Artifacts]][[Category:Blueprints]] Complex Tech Parts can be gathered by scrapping Artifacts that have been dropped by a NPC or have been collected from a mission. Th…
    10 KB (1489 words) - 03:59, 16 June 2024
  • Senator Test
    …s over, the Artifacts cease to be generally available, although any of the Artifacts that are stored in a players' cargo hold will always function as expected … | align="center" | [http://173.203.31.34/galaxylegion/images/artifacts/qpedd.png Image]
    55 KB (7557 words) - 18:51, 12 December 2019
  • Cloak
    Planetary Cloaking|cloaking structures]]. Players start the game with zero cloaking power. It counters [[Scan]]. …g modules and jammers]] on your ship or by installing [[Planetary Cloaking|cloaking structures]] on your planets.
    2 KB (339 words) - 00:38, 20 January 2020
  • Research Tree
    | align="center" | [[Structures|Planetary Shield]] <br /> [[Bases#Grids|Rift Grid]] | align="center" | [[Structures|Cloaking Satellites]]
    51 KB (6874 words) - 11:31, 16 June 2024
  • Hints
    …re artifact points you save the better chance you have of getting better [[Artifacts]]. '''''NOTE:''''' Rescued Prisoners, the best artifact in the game (it g… …ll energy bar is rather helpful due to the very short period of time these artifacts are active.
    14 KB (2261 words) - 21:36, 23 January 2020
  • Planetary Cloaking
    ==Planetary Cloak== * A critical hack will add the planet to an enemy database regardless of planetary cloak
    19 KB (2280 words) - 01:13, 24 January 2020
  • Maximizing Planets
    4) Use planetary transformation artifacts to get a 23x megarich Colossal planet, 24x megarich via the use of the [[A… 5) Maximize your passive defense/cloak via artifacts.<BR>
    46 KB (6386 words) - 04:28, 4 April 2023
  • Resource Storage
    …[Category:Artifact Market]][[Category:Planet Structures]][[Category:Planet Artifacts]][[Category:Resource Storage]] If you then hover your mouse over the question mark next to the word Artifacts in the Resource column of the [[GL_Interface_Trade_Tab#Resource_Points_Sto…
    19 KB (2471 words) - 03:18, 10 September 2024
  • Scan Blitz and Max Scan
    4) Use all artifacts that give scanning boosts by + a specific number.<br> 5) Use all artifacts that give scanning boosts by +%.<br>
    21 KB (2412 words) - 09:06, 7 February 2020
  • Common Artifacts
    [[Category:Artifacts]][[Category:Artifact Shipments]] …uls if you want a chance to get more expensive artifacts. A maximum of 500 artifacts can be received in a single pull. Your pull will also be interrupted if y…
    24 KB (3133 words) - 22:04, 17 June 2023
  • Game Guide
    …ions, scan planets, hack or raid enemies, colonize planets, or use certain artifacts. This bar will refill over time on its own. Certain modules build will mak… … used once every 20 hours which will give you a daily reward like credits, artifacts, or research. Last is the NEWS posts that the developer will update with t…
    14 KB (2401 words) - 04:14, 22 January 2020
  • Mission Artifacts
    …facts]][[Category:Mission Artifacts]]Mission artifacts may either refer to artifacts that are rewarded during the process or to the subset that are required in… '''<u>Note:</u>''' Where artifacts are upgrades to others, the listed stats are the final total stats, rather…
    49 KB (6180 words) - 12:45, 20 January 2020
  • Ship Strategy
    …ld go into the latter two because the earlier ones are available through [[Artifacts#Acquiring_Artifacts|Artifact]] production. …s like the [[Research Tree#Advanced Weapons|weaponry]] and [[Research Tree#Planetary Construction|structures]]. The aim here is to stay at least one tier of [[…
    12 KB (1907 words) - 00:09, 24 January 2020
  • Universal Service Terminal
    {{GameImage|artifacts/service-shield.png}} {{GameImage|artifacts/service-attack.png}}
    10 KB (1263 words) - 02:51, 2 May 2025
  • Bioship Landing Platform
    …ategory:Planet Artifacts]][[Category:Planet Structures]][[Category:Mission Artifacts]][[Category:Planet Size 1]][[Category:Population]][[Category:Planet Cloak]… …ucts a '''Bioship Landing Platform''' on your planet. While installed, the cloaking bonus automatically scales based on the size of the planet.''
    2 KB (314 words) - 15:10, 12 January 2019
  • Anti-Resistance Base Blueprints
    …][[Category:Mission Artifacts]][[Category:Planet Size 3]][[Category:Planet Artifacts]][[Category:Planet Defense]][[Category:Planet Cloak]][[Category:Blueprints… * Activating the blueprints adds the structure to the standard planetary building list.
    1 KB (193 words) - 05:24, 5 March 2017
  • Categories
    [[:Category:Artifacts]] All artifacts. [[:Category:Consumable Artifacts]] Ones that get used up.
    3 KB (294 words) - 20:49, 4 December 2014

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