The following artifacts are acquired by completing specific missions. Some are provided randomly during the course of the mission, others are received per completion, whilst others may only be provided when a mission is totally completed. Artifacts with scrap values in Complex Tech Parts (CTP) can also be found in a list on the Mission Rewards page. Click the mission links to find more specific information about that mission.
|Artifact Name||Type||Effect||Mission||Maximum Available||Scrap Value||Image|
|Adaptive Spire||Planet, Structure||Grants +2 Mining or +2 Research or +2 Artifact (or +1 all three) depending on planet type||A Station Adrift||20||4 to 8 CTP||Image|
|Alarri Compound Turret||Planet, Structure||Installs an Alarri Compound Turret on your planet (Limit 1 per planet).||Breaching the Compound||14||1 to 2 CTP||Image|
|Anomaly Readings||Research points||Grants 4 hours worth of research production.||Anomalous Appearance||20||10,000 to 40,000 CR||Image|
|Antimatter Drill||Planet, Structure||Size: 1, Mining: 1, Artifact 1, Attack: 400, Limit: 1.||Drill Capture||10||6 to 12 CTP||Image|
|Anti-Resistance Base Blueprints1||Planet, Structure||Unlocks the "Anti Resistance Base" as a buildable structure - Size: 3, +200 Defense, +100 Cloak, no limit (cost 5 Political Favor and 200,000 CR to build.||Attack on the Resistance||Unlimited, if you can obtain or buy enough Political Favor||N/A||Image1|
|Archaic Stasis Cells||Planet, Structure||Invasion Defense: 500, Population: 200, Limit: 1.||Empty Arrival||10||6 to 12 CTP||Image|
|Bio-Signature Scrambler||Ship, Module||Size: 11, Cloak: 25, Defense: 25||Signature Disruption||4||?? to ?? ???||Image|
|Chron Shifter||Planet, Structure||Size: 1, Cloak: 300, Limit: 2||The Dark Theft||5||N/A||Image|
|Cloning Center||Planet, Structure|| Size: 1, Population: 275
Cannot be constructed on Gas Planets.
|Drannik Rebirth||5||?? to ?? ???||Image|
|Contact Coordinates||Battle||Spawns one eligible Rare Non-Player enemy to your Battle Tab.||Tracking the Contacts||5||50,000 to 200,000 Cr.||Image|
|Convoy Heat Seeker||Planet, Structure||Size: 1, Mining: 1, Population: 75. Bonus doubles on a Volcanic planet - building becomes a Volcanic Heat Seeker.||A Stryll Target||10||N/A||Image|
|Crimson Cluster Missile||Battle, planet||Destroys one standard, non-artifact, Defense, Attack, or Population structure at random on an enemy planet.||The Crimson Cluster Project||20||42,500 to 170,000 Cr.||Image|
|Dark AssemblyBot||Ship, Module||Size: 10, Hull: +200, Upkeep: -5%||Hastened Dispatch||3||9 to 18 CTP||Image|
|Dark Aperture-Key||Player, Effect (Permanent)||Unlocks the Dark Aperture-Key Ability for your ship.||Dark Upgrades||1||25,000 to 100,000 Cr.||Image|
|Dark Smuggler Chassis||Ship, Module|| Size: 25, Invasion Attack: 600, Special: "Adds a Disguise"
While Installed, your ship will appear as a dark smuggler to those targeting your ship (your race and profession are hidden).
|Furtive Adjustments||1||9 to 18 CTP||Image|
|Drannik Alliance Pact||Player, Effect (Permanent)||Unlocks the ability to choose Drannik whenever picking a new Race. The Drannik Race provides a 40% bonus attack against NPCs.||A Pact with the Drannik||1||?? to ?? ???||Image|
|Drannik Colony Ship||Planet, Effect (Permanent)|| Allows the free colonization of a habitable unoccupied planet for the Drannik.
Does not use up one of your planet colony slots for your rank.
Cannot be used on Toxic, Volcanic, Gas or Shared planets.
|Drannik Awakening||3||?? to ?? ???||Needs Image|
|Drannik Databank||Planet, Structure||Size: 5, Research: 3, Artifact: 2, Attack: 100, Defense: 100||Ultimate Betrayal||5||?? to ?? ???||Needs Image|
|Dyson Transformer||Planet, Effect (Permanent)|| Turns any Metallic planet into a Dyson Sphere. Requires 50 energy to use.
All Resources will permanently increase to 28x Mega Rich, the planet will increase to Colossal size, and it will gain 10,000 Passive Attack, Defense, and Cloak. Gains passive "Invincible" rule, no enemy players may look at the planet (all availability, colony, buildings and effects are hidden
|The Colossal Project||1||?? to ?? ???||Image|
|Ergosphere Filter||Planet, Structure||Size: 1, Limit: 1, Cloak: 150, Cloak bonus: 20%||The Aevax Experiment||15||3 to 6 CTP||Image|
|Exo-Rift Repulsor||Planet, Effect (2 weeks)||When applied, a ship that attacks the target planet has a chance to cause that planet to be immune to artifacts for 24 hours.||Exo-Rift Expansion||20||?? to ?? ???||Image|
|Exo-Temporal Translator||Ship, Module||Size: 10, Scan: 25, Invasion attack: 60||Aberrant Signals||4||18 to 38 CTP||Image|
|Exotic Barrier Blueprints1||Player, Effect (Permanent)||Allows you to Create Exotic Barriers from the normal Planet Structure Purchase Screen. You can create these on any planet. No limits to this ability other than the maximum installable per planet (2). The Effect is applied upon clicking "use" on the blueprint in your ship's cargo.||Exotic Revelations||1||N/A||Image1|
|Exotic Lab Blueprints1||Player, Effect (Permanent)||Allows you to Create Exotic Labs from the normal Planet Structure Purchase Screen. You can create these on any planet. No limits to this ability other than the maximum installable per planet (1). The Effect is applied upon clicking "use" on the blueprint in your ship's cargo.||Exotic Innovation||1||N/A||Image1|
|Exotic Tactical Algorithm||Player, Effect (Permanent)||Allows you to use the "Tactical Re-Modulation" Ability - removes all NPCs from your current list except those you have already shared to your legion. Cooldown 8 hours.||Exotic Algorithms||1||N/A||Image|
|Exotic Turret Blueprints1||Player, Effect (Permanent)||Allows you to Create Exotic Turret from the normal Planet Structure Purchase Screen. You can create these on any planet. No limits to this ability other than the maximum installable per planet (2). The Effect is applied upon clicking "use" on the blueprint in your ship's cargo.||Exotic Endeavours||1||N/A||Image1|
|Experimental Crate||Ship, Effect (Permanent)||Adds 4 of each type of crew to your ship when opened. (4 Engineers AND 4 Tactical Officers AND 4 Helmsmen AND 4 Scientists)||Suspicious Construction||5||30,000 to 120,000 CR||Image|
|The Gaia Seed||Planet, Effect (Permanent)||Turns a Terra planet into a Gaia planet and increases its size by one and all three resources by two. (Abundant -> Extremely Abundant, Rich -> Extremely Rich, etc)||The Drannik Extinction||5||80,000 to 320,000 CR||Image|
|Gamma Crystallizer||Planet, Effect (Permanent)||Transforms a Desert planet into a Crystal planet and increases its size by one and all three resources by two. (Abundant -> Extremely Abundant, Rich -> Extremely Rich, etc)||Crystal Inferno||10||80,000 to 320,000||Image|
|Genetarr Alliance Pact||Player, Effect (Permanent)||Unlocks the ability to choose Genetarr whenever picking a new Race. The Genetarr Race have a Mind Influence ability to lower NPC attack by 50% for 30 minutes.||Seal of the Genetarr||1||?? to ?? ???||Image|
|Genetarr Transmitter||Ship, Module|| Size: 10, Energy: +20, Scan: +20 (Rank <50) OR +55 (Mark II, Rank 50+)
Scan increases to +55 if installed after Rank 50 (upkeep also increases by a factor of 10)
|Thoughts Revealed||4||?? to ?? ???||Image|
|The Glaviz Device||Player, Effect (Permanet)||When activated, it will allow you to change your race and profession.||The Zolazin Battle||3||N/A||Image|
|Gravidynamic Isolator||Ship, Module||Size: 15, Scan: 40, Shield: 60||Deepest Journeys||4||?? to ?? ???||Image|
|Gravidynamic Scan Data||Player, Effect (On Use)||Reveals the location of an unoccupied Ecumenopolis planet. Always Large, Mining: Abundant, Artifacts: Ultra Rich, Research: 2x Mega Rich, Passive Attack +150, Passive Defence +150, Passive Cloak +150.||City of None||2||?? to ?? ???||Needs Image|
|Hyper Terraformer Device||Planet, Effect (Permanent)||Transforms a planet into an Exotic World, and boosts its passive defenses significantly. (All Resources = 13x Mega Rich, Size = Massive, Passive Attack/Defense/Cloak = 10,000). Gains passive "Invincible" rule, no enemy players may look at the planet (all availability, colony, buildings and effects are hidden)||The Terra Project||1||?? to ?? ???||Image|
|Hyper-Dimensional Anchor||Planet, Effect (Permanent)||Permanently boosts a planet's passive cloaking by 90 when used. Cannot be used on Oceanic Worlds.||Dubious Intent||15||?? to ?? ???||Image|
|Isolytic Irradiator||Planet, Effect (Permanent)||Transforms a Toxic planet into an Irradiated world, permanently increasing its size by 1 (Average -> Large, etc), adding 300 passive attack, and increasing all resources by 2 (Abundant -> Very Abundant, etc).||Potent Residuum||15||?? to ?? ???||Image|
|Kalvium Fortified Plating||Ship, Module||Provides +150 Hull, +5% Overall hull integrity||Grid Resistance||2||?? to ?? ???||Image|
|Krionite Torpedo||Battle||Vaporizes all shield energy on an enemy ship.||The Krionite Vortex||5||N/A||Image|
|Kronyn Alliance Pact||Player, Effect (Permanent)||Unlocks the ability to choose the Kronyn whenever picking a new Race. The Kronyn have an actived Ability that increases the research Production of a planet once every 40 hours||Altered Directions||1||?? to ?? ???||Image2|
|Kronyn Anomaly Engine||Ship, Module||Size: 10, Cloak: 25, Defence: 40||Returning the Message||4||?? to ?? ???||Image|
|Kronyn Datacube||Planet, Effect (Permanent)||Permanently increases the research production of a planet by 1. This bonus doubles if the planet's current research production is abundant or less.||Future's Admonition||6||?? to ?? ???||Image|
|Kronyn Evac Pod||Ship, Effect (Permanent)||Adds 15 scientists to your ship. This artifact is NOT affected by the Vygoid research bonus. If you currently control 5 or more planets with "Abundant" or higher research, the bonus doubles to 30 scientists.||The Kronyn Exodus||10||?? to ?? ???||Image|
|Lazuli Independence Pact||Player, Effect (Permanent)||Unlocks the ability to choose Lazuli whenever picking a new Race. The Lazuli Race provides a 50% bonus to hull integrity.||Lazuli Independence||1||?? to ?? ???||Image2|
|Lazuli Tevrazon Core||Ship, Module||Size: 18, Attack: 40, Energy: 35||Help from the Inside||4||?? to ?? ???||Image|
|Litheor Alliance Pact||Player, Effect (Permanent)||Unlocks the ability to choose the Litheor race when using a race change item.||The Litheor Conciliation||1||N/A||Needs Image|
|Litheor Data Interface||Ship, Module||Size: 15, Attack: 30, Scan: 20, Cloak: 50 Litheor Interface Pulse: 2 charges, increases attack against Non-Player Enemies by 5% for 4 hours||Uncomfortable Diplomacy||3|| 150,000 Credits|
|Litheor Transmutative Locator||Planet, Structure|| [ Planet Structure - Size:1, (Choice Bonus), Limit: 1)|
Choose between the following bonuses:
|Silent Extraction||6||8 to 16 Complex Tech Parts||Image|
|Litheor Core-Tunnel||Planet, Structure|| [ Planet Structure - Choose between the following:|
Size: 1, Mining: 2, Cloak: +15%
|Reaching the Core||10||8 to 16 Complex Tech Parts||Image|
|Mass Surface Melter||Planet, Effect (Permanent)||Changes Icy planets into Oceanic and permanently increases their size by 2 (Average -> Very Large, etc) and all three resources by 2. (Abundant -> Extremely Abundant, Rich -> Extremely Rich, etc)||The Pawlacite Thaw||5||80,000 to 320,000 CR||Image|
|Meta-Tuned Jammer||Planet, Structure|| [ Planet Structure - Size:1, (Choice Bonus), Limit: 1)|
Research +2, Cloak: +25%
|The Crimson Defector||15||13 to 26 CTP||Image|
|Modified Grid Pylons||Planet, Structure||Size: 2, Research: 2, Cloak: 150, Defense: 200, Limit: 1||Embattled Retreat||15||?? to ?? ???||Image|
|Modulated Xecti Disruptor||Ship, Module||Size: 15, Attack: 20, Cloak: 40. Konqul, Drannik, raiders receive double the attack bonus; Zolazin, spies, hackers receive double the cloak bonus.||Desperate Confinement||4||9 to 18 CTP||Image|
|Mutagenic Cartridges||Battle, planet||Gives a +1,500 bonus to planetary invasion. Lasts only a short time. Costs 20 energy to use.||Biological Warfare||5||N/A||Image|
|Mylarai Plasma Lance||Ship, Module||Size: 10, Hull: 60, Attack: 20||Following the Trail||4||9 to 18 CTP||Image|
|Mylarai Stripcore Mine||Planet, Structure||Size: 1, Mining: 4, Artifact: -2||The Mylarai Embargo||15||6 to 12 CTP||Image|
|Mylarai Truce Pact||Player, Effect (Permanent)||Unlocks the ability to choose the Mylarai whenever picking a new Race. The Mylarai have an activated Ability that increases Mining Production||The Mylarai Accord||15||?? to ?? ???||Image|
|Octafari Deflector||Ship, Module||Size: 12, Defense: 25, Shield: 40||The Grid Crisis||4||?? to ?? ???||Image|
|Octafari Hydroshifter||Planet, Effect (Permanent)||Converts a barren planet to an oceanic, and increasing its size and all resources by 1.||Octafari Migration||10||50,000 to 200,000 CR||Image|
|Orbital Stabilizer||Planet, Structure||Size 1 - Artifact 1, Mining +7% If the Planet has Large Moons, Small Moons, or Planetary Rings, the bonus is doubled.||Tremors From Below||15||5 to 10 CTP||Image|
|Paradox Generator||Player, Effect (Permanent)||Removes any active timers for your invade, daily reward, share, abandon, hack, raid, repair, and trade abilities, 5 are available, each has 2 uses||The Paradox Project||5||?? to ?? ???||Image|
|Perimeter Station Upgrade||Planet, Structure||[ Limited Item - Thanksgiving ]
Upgrades an existing Space Elevator structure on your planet to a Perimeter Station, doubling all of its bonuses and providing an additional +200 defense.
|The Era of Harvest||N/A||10,000 to 40,000||Image|
|Permafrost Sub-Network||Planet, Structure||Size:1, +50 Cloak, +50 Population, +1 Research, Limit: 1. All bonuses are doubled if installed on an Icy planet.|| Beneath the Snow
|Phase Interceptor Drive||Ship, Module||Size: ?, Defense: 30, Cloak: 30||A Syndicate Trap||4||?? to ?? ???||Image|
|Planet Flux||Planet, Effect (On Use)||This device removes one of your planets from the scan lists of all other players. It can also be found by defeating the Rare NPC Dark Arms Carrier||Temporal Manipulation||3||25,000 to 100,000 CR||Image|
|Planetary Sentiox||Planet, Effect (Permanent)||Transforms a barren planet into a Sentient world, Boosting its size by 1 and all resources by 2. Sentient worlds also provide 700 natural attack and defense.||Hacking the Sentiox||5||80,000 to 320,000 CR||Image|
|Prejor Barrier Blueprints1||Planet, Structure||Unlocks the "Prejor Slave Barrier" as a buildable structure: Size 20, Defense 6000, prevents all resource production while on planet.||Slaves to the Cause||Limited only by planet size and availability of Prejoran Tech||N/A||Image1|
|Prejor Beacon Jammer||Planet, Structure||Size: 1, Cloak: 75||The Beacon Search||3||?? to ?? ???||Image|
|Prejor Beacon Sensor||Ship, Module||Size: 10, Scan: 40||Message from the Prejor||2||25,000 CR||Image|
|Prejor Decrypted Data||Ship, Effect (4 Hours)||Increases Scan by 70||Hidden Voices||5||?? to ?? ???||Image|
|Prejor Ship Parts||Ship, Effect (Permanent)||Permanently adds two decks to your ship.||Prejoran Motives||5||?? to ?? ???||Image|
|Protogrid Access Console||Ship, Effect (5 Minutes)||Increases Scan by 20%||Cracking the Protovault||5||?? to ?? ???||Image|
|Prototype Engineering Bay||Ship, Effect (Permanent)||Adds: 3 Decks, 10 Engineers, 25 Scientists||Prototype Engineering||5||?? to ?? ???||Image|
|Quantum Hydro-Meliorator||Planet, Structure|| [Size: 1, Artifact: 1, Population: 100, Limit: 1]
Population bonus doubles if constructed on a Terra, Gaia, or Dyson planet. Population bonus triples if constructed on an Oceanic planet.
|Quantum Bio-Vaporizer||Battle, planet||Instantly Reduces the enemy Planet Population by Half (50%).||Transporting the Bomb||20||42,500 to 170,000 CR||Image|
|RSL Memory Vault||Ship, Effect (Permanent)||Adds 23 scientists to your crew when used.||Decrypting the Vault||10||?? to ?? ???||Image|
|Signal Processor Blueprints1||Player, Effect (Permanent)||Allows you to Create Signal Processors from the normal Ship "Devices" Module Purchase Screen. There are No Limits to this ability other than the maximum installable limit on your ship. The Effect is applied to the player automatically upon Mission completion.||Signal Alignment||1||N/A||Needs Image1|
|Sirakar Hull Upgrade||Ship, Module||Upgrades an existing Korteth Plating on your ship to a Sirakar Plating, doubling its hull bonus and providing a 3% defense bonus when battling non-player enemies. Costs 80 Energy to use this upgrade artifact.||Eralach's Proposal||2||?? to ?? ???||Image|
|Statue of the Magnus||Planet, Structure||Invasion Defence : 1000||Journey of the Magnus||7||?? to ?? ???||Image|
|Stealth Optimizer||Ship, Effect (24 Hours)|| Cloak: +30%.
NOTE: This Item is one of Two items Dropped by the Spoils of War Mission.
That Mission gives approximately a 5% chance of recieveing an Artifact Each time you attempt it.
That Means you are likely to get approximately 20 Drops over the course of the MIssion (you CAN get more or less than this number)
Of those 20 Dropped Artifacts which you collect, about 2/3 will be the "Stealth Optimizer"
Therefor you should be able to collect ABOUT 14 of these. (However you MAY collect more or less of them.)
400 Attempts * 0.05 (5% Drop Rate) * 0.67 (67% Chance it will give this Item) =("Sort Of Equals")= 14
|Spoils of War||67%||32,500 to 130,000 CR||Image|
|Stryll Confinement Chamber||Ship, Module||Size: 10, Hull: 50, Cloak: 20, Limit: 4||An Urgent Escape||4||?? to ?? ???||Image|
|Stryll Tracking Core||Player, Effect (Permanent)||Grants you 1 additional non-player enemy slot in your Battle list.||The Glaviz Vendetta||2||?? to ?? ???||Image|
|Stryll Transponder||Ship, Module||Size: 10, Scan: 20, Defense: 20, Limit: 2||Stryll Infiltration||2||?? to ?? ???||Image|
|Subspace Fissuron||Planet, Effect (Permanent)||Transforms any planet into a Mega-Colossal-sized Rift planet. Also increases all planetary resources by 15, adds 10,000 cloak, and makes a planet invincible. (Planet cannot be conquered or abandoned) Costs 50 energy to use.||The Rift Project||3||?? to ?? ???||Image|
|Sulcation Portal Blueprints1||Player, Effect (Permanent)||Allows you to Create Sulcation Portal from the normal Planet Structure Purchase Screen. You can create these on any planet. No limits to this ability other than the maximum installable per planet. The Effect is applied to the player automatically upon Mission completion.||Portal Prototypes||1||N/A||Image1|
|T.O. Heliofield||Ship, Module||Size 25, Shield: 300 (0% upgrade). Installs, or upgrades an existing, T.O. Heliofield on your ship. Max upgrade 200% after 6 drops (one to install and 5 upgrades) - Shield: 900, Bonus (unlocked with final upgrade) Shield: +5%||Helping to disable 3 T.O. Dropship Carriers, as Task #1 in the Legion mission Illegal Excavation.|| 1|
(and 5 upgrades)
|T.O. Shield Generator||Ship, Module||Size 10, Shield: 75. Installs a T.O. Shield Generator on your ship.||Finding the Fornyis Twins||2||19 to 38 CTP||Image|
|T-Plasma Attractor||Planet, Effect (1 week)||When applied, a ship that attacks the target planet has a chance to cause that planet to gain 1,500 defense for 24 hours.||Controlling the Silthion||∞||?? to ?? ???||Needs Image|
|T-Plasma Dynamo||Ship, Module||Size: 22, Scan: 60, Energy: 70||Silthion Hybrids||4||8 to 16 CTP||Image|
|T-Plasma Gemini Cannon||Ship, Module||Size: 15, Attack: 160, 2% chance to do additional 10% hull/shield damage. Each additional cannon increases the percentage chance (up to 6.1208% with 3) but not the percentage damage.||Weaponizing T-Plasma||3||?? to ?? ???||Image|
|Tachyonic Renderer||Player, Effect (Permanent)||Grants you 1 additional non-player enemy slot in your Battle list.||Renderer Recall||2||?? to ?? ???||Image|
|Taltherian Alliance Pact||Player, Effect (Permanent)||Unlocks the ability to choose Taltherian whenever picking a new Race. The Taltherians have an activated ability that increases artifact production.||Taltherian Renewal||1||?? to ?? ???||Image2|
|Taltherian Archives||Planet, Structure||Size: 1, Research: 1, Research Capacity: 1000, Limit: 2||Echoes from Taltheria||10||7 to 14 CTP||Image|
|Taltherian Def-Opt||Ship, Effect (Permanent)||Adds 1 helmsman to your crew for each defense and shield module you currently have online (maximum possible: 71 as at 26th June 2012).||New Generations||6||?? to ?? ???||Image|
|Taltherian Sentry||Ship, Module||Size: 16, Attack: 55, Defense: 55||Unwelcome Visitors||4||?? to ?? ???||Image|
|Tarlis Code||Battle, NPC||Disables all shields on most Terran Outsider ships.||The Inside Job||5||?? to ?? ???||Image|
|Temporal Flux Orb||Planet, Effect (On Use)||This device hides one of your planets from the lists of all other players who have currently scanned it, except for any temporary active alerts on the planet. Can only be used on planets that have not been attacked in the last week.||Controlling the Anomaly||∞||?? to ?? ???||Image|
|Tevrazon Gas Tank||Ship, Effect (2 Days)||Defense: +25, immune to removal by other artifacts.||Finding the Superweapon||12||25,000 - 100,000 CR||Image|
|Tevrazon Tracer||Player, Effect (Permanent)||Grants you 1 additional non-player enemy slot in your Battle list.||Tracing the Shipments||2||?? to ?? ???||Image|
|Te'Vul's Core||Ship, Module|| Ship Module - Size 20, Energy 60, Cloak 60, Scan 60
Ability: Scan +4% for one hour 2 abilities per device
|The Isolation Factor||2||?? to ?? ???||Image|
|Thetacron Mine Trap||Trap, ship, 1 week||When applied, an attacking ship has a chance to take 2500 damage instantly.||Thetacron Yield Tests||∞||?? to ?? ??? to ?? CR||Image|
|Titancore Braindump||Research points||Grants 10,000 research points.||Titancore Betrayal||15||?? to ?? ???||Needs Image|
|Titancore Data||Player, Effect (On-Use)||Reveals a decent faraway planet currently occupied by another ship.||Titancore Revelations||3||N/A||Needs Image|
|Trade Outpost Intelligence||Planet, Effect||Increase's a planet's artifact, research and mining production by 4%. Can be used once per planet.||Trade Secrets||14||5000 to 20000||Image|
|Trellith Binding Catalyst||Player, Effect (Permanent)||Unlocks the "Trellith Influence" ability: Boost the production type of your choice on a single planet by 30% for 3 days. Cost: 10 Energy; Cooldown 24 hours.||The Permanent Bond||1||N/A||Image|
|Trellith Comm Relay Upgrade||Planet, Structure|| Size 0, Artifact +1, Research +1. Limit: 1 per planet.|
Upgrades an existing Relay Tower to a Trellith Comm Tower, doubling the Artifact and Research production.
|The Trellith Emergence||20||?? to ?? ???||Image|
|Trellith Resequencer||Planet, Effect (Permanent)||Permanently increases your choice of Research, Mining or Artifact availability on any planet by 1, up to a maximum of 20x Mega-Rich.||Organic Convergence||10||?? to ?? ???||Image|
|Trellith Structural Energizer||Planet, Structure||Size 0, Effect +50%, Limit: 2 uses per structure. Upgrades any "normal" structure which can be added from the "Build New Structures" screen, increasing its usual effect (Attack, Defense, Cloak, Invasion Defense or resource production) by 50% up to a maximum of 100%||Beyond the Corporeal||20||?? to ?? ???||Image|
|Vaash Holomatrix||Planet, Structure|| Size 1, Research:2, Cloak: 100|
If you are Zolazin, Vygoid, or a Hacker when this is first built, it also provides a +7% planet research bonus.
|The Message Within||15||5 to 10 Complex Tech Parts||Image|
|Vorigar Scan Data||Player, Effect (On-Use)||Reveals the location of an unoccupied planet in the Vorigar Expanse. Always Very Large, Mining: Very Rich, Artifacts: Extremely Rich, Research: Mega Rich, Passive cloak + 1200.||Into the Expanse||3||?? to ?? ???||Image|
|Xecti Pathway Detector||Trap, planet||Alerts the planet owner that the planet has been scanned and prevents alerting for 24 hours||The Xecti Incursion||15||29,000 to 116,000 CR||Image|
|Xecti Truce Pact||Player, Effect (Permanent)||Allows player to choose the Xecti race when changing race.||The Xecti Agreement||1||N/A||Image|
|X-Pulse Tower||Planet, Structure||Size: 1, Attack: 350. Defence: 350, Limit: 2||Protecting the Colonies||10||?? to ?? ???||Image|
|XTS-10 Injector||Planet, Structure|| Mining +3, Max Population -150, Limit: 1
Note: reduces max population.
|Building the Injector||5||?? to ?? ???||Needs Image|
|Zolazin Analyzer||Planet, Structure||Size: 2, Artifact: 1, Research: 1||The Zolazin Pursuit||10||?? to ?? ???||Image|
|Zolazin Jammer||Ship, Module||Size: 10, Cloak: +40||The Glaviz Incident||2||?? to ?? ???||Image|
|Zolazin Shroud Cover||Planet, Effect (1 Week)||Cloak: +600||The Zolazin Truce||10||4 to 9 CTP||Image|
|Zolazin Truce Pact||Player, Effect (Permanent)||Unlocks the ability to choose Zolazin whenever picking a new Race. The Zolazin Race provides a 40% bonus to cloaking.||The Zolazin Truce||1||N/A||Image|
|Zolazin Void Tower||Planet, Structure|| Size: 1, Cloak: 100
NOTE: This item is one of two items dropped by the Spoils of War mission. This mission gives approximately a 5% chance of receiving an artifact each time you attempt it. This means you are likely to get approximately 20 Drops over the course of the Mission (you CAN get more or less than this number).
Of those potential 20 dropped artifacts which you collect, about 1/3 (33%) will be the "Zolazin Void Tower". Therefore you should be able to collect ABOUT seven of these. (However you MAY collect more or less of them).
400 attempts * 0.05 (5% Drop Rate) * 0.33 (33% Chance it will give this item) =("Sort Of Equals")= 7
|Spoils of War||33%||N/A||Image|
|Zortah's Interface Jack||Ship, Module||Size 16, Scan: 75, Energy: 30||Zortah's Abduction||3||?? to ?? ???||Needs Image|
|Zortah's Interface Upgrade||Ship, Module||Upgrades an unmodified Zortah's Interface Jack already installed on your ship, increasing its stats by 50% while its size remains the same. Costs 50 energy to upgrade.||Futile Interrogation||3||?? to ?? ???||Needs Image|
1 All missions giving "blueprints" initially release the blueprints to your ship's hold. You must "use" these for the building or module to become available. The images shown for each entry are of the items as built or installed, not the blueprints themselves which are always the same image. Blueprints cannot be scrapped, sent or shared.
2 Some of the images used for alliance pacts are "recycled", so Kronyn is the same image as Genetarr, Lazuli the same as Drannik, Taltherian the same as Zolazin.