Mission Chains
Several of the missions in Galaxy Legion are arranged in "chains" of 2 or more missions. You must finish these missions in order, each mission unlocks the next mission in the chain once it is "Finished" (completed so that it goes away).
Most chains begin as fortnightly "story missions". While the new ones are active you can complete them in the "wrong" order, ignoring or only partially completing some or all of the missions. When they are later archived and added to the "normal" mission list, you will be required to complete the missions in their proper order (e.g. if you have finished the third mission, you still have to do the first and second to unlock the fourth).
All progress in fortnightly missions is saved when they are archived, so you cannot finish any of the missions twice (if you finished a mission while it was an active story mission, you will skip it next time you come to that chain).
Amounts shown are the totals for finishing the missions. Requirements marked with "?" indicate that there may be a requirement apart from completing the previous mission, i.e. certain amount of NPC kills, certain amount of Scan, etc. Requirements or Enemies Faced marked with "-" indicate no needed amount of Scan/Cloak, etc., or no NPCs at the end of each completion.
Return to Missions
Return to Mission Rewards
Return to Mission Artifacts
Race-Unlocking Chains
Some mission chains can unlock playable races. These were formerly included at the bottom of the Missions page, but have been moved here for clarity. To unlock a race you must finish the final mission of the relevant chain, upon completion you will receive an artifact which will usually have the word "Pact" in its name. Activating this will add the new race to your list of playable races but will not change your race.
To become the new race, you must purchase a race change for 20 Galaxy Points or use a race change artifact, such as a Glaviz Device or Sphere of the New Era. Each of these methods will allow you to change your Profession at the same time, should you wish to do so. Some unlockable races are able to use professions that are not available to the starting races.
Zolazin Chain (can be started at Rank 5)
Professions: Builder, Explorer, Hacker, Raider, Saboteur, Spy
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | The Glaviz Incident | 4,500 | 20 Scans Performed | 9,000 | 2 Zolazin Jammers | 2 | - |
2 | The Zolazin Pursuit | 12,500 | ? | 27,500 | 10 Zolazin Analyzers | 2.2 | - |
3 | The Zolazin Battle | 150 | 30 Zolazin Debris | 1,950 | 3 The Glaviz Device | 13 | Zolazin Ships (to obtain debris) |
4 | The Glaviz Vendetta | 3,750 | - | 9,000 | 2 Stryll Tracker Cores | 2.4 | 2 Stryll Deep Trackers |
5 | Vornexa's Taunt | 12,500 | - | 30,000 | 10 Zolazin Shroud Covers | 2.4 | 10 Zolazin Shroud Bases |
6 | Spoils of War | 10,000 | 50 Battles, ship not too damaged (damage risk) | 24,000 | Chance Zolazin Void Tower and/or Stealth Optimizer | 2.4 | - |
7 | The Zolazin Truce | 2,625 | ? | 5,625 | 1 Zolazin Truce Pact allows Race: Zolazin | 2.1429 | - |
Totals: 46,025 energy, 107,075 XP, 2.3265 XP/energy ratio
Kronyn Chain (can be started at Rank 5)
Professions: Biologist, Builder, Excavator, Explorer, Hacker, Physicist
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Anomalous Appearance | 12,500 | 500 Flux Probes | 27,500 | 20 Anomaly Readings | 2.2 | - |
2 | Aberrant Signals | 9,000 | - | 19,800 | 4 Exo-Temporal Translators | 2.2 | - |
3 | Future's Admonition | 12,000 | - | 26,400 | 6 Kronyn Datacubes | 2.2 | - |
4 | The Aevax Experiment | 22,500 | - | 49,500 | 15 Ergosphere Filters | 2.2 | 15 Ergosphere Extractors |
5 | The Kronyn Exodus | 12,500 | - | 27,500 | 10 Kronyn Evac Pods | 2.2 | - |
6 | Returning the Message | 9,000 | - | 19,800 | 4 Kronyn Anomaly Engines | 2.2 | - |
7 | Altered Directions | 8,000 | 80 Subspace Seekers | 17,600 | 1 Kronyn Alliance Pact allows Race: Kronyn | 2.2 | - |
Totals: 85,500 energy, 188,100 XP, 2.2 XP/energy ratio
Mylarai Chain (can be started at Rank 7)
Professions: Explorer, Fixer, Merchant, Miner, Raider, Spy
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Octafari Distress | 20,625 | - | 53,625 | 15 Quantum Hydro-Meliorators | 2.6 | - |
2 | Following the Trail | 9,000 | - | 19,800 | 4 Mylarai Plasma Lances | 2.2 | 4 Mylarai Deep-Miners |
3 | The Mylarai Embargo | 22,500 | - | 58,500 | 15 Mylarai Stripcore Mines | 2.6 | - |
4 | Octafari Migration | 18,750 | - | 41,250 | 10 Octafari Hydroshifters | 2.2 | - |
5 | Dubious Intent | 22,500 | - | 49,500 | 15 Hyper-Dimensional Anchors | 2.2 | - |
6 | The Grid Crisis | 9,000 | - | 19,800 | 4 Octafari Deflectors | 2.2 | 4 Octafari Science Vessels |
7 | Grid Resistance | 2,000 | 80 Kalvium Deposits | 4,800 | 2 Kalvium Fortified Platings | 2.4 | 80 Kalvium Asteroids |
8 | Embattled Retreat | 22,500 | - | 49,500 | 15 Modified Grid Pylons | 2.2 | 15 Octafari Grid-Pylons |
9 | The Mylarai Accord | 10,000 | 100 Spy Probe - Resources | 21,000 | 1 Mylarai Truce Pact allows Race: Mylarai | 2.1 | - |
Totals: 136,875 energy, 317,775 XP, 2.3216 XP/energy ratio
Genetarr Chain (can be started at Rank 10)
Professions: Biologist, Builder, Explorer, Fixer, Merchant, Physicist
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Stryll Infiltration | 4,000 | ? | 8,800 | 2 Stryll Transponders | 2.2 | - |
2 | A Stryll Target | 10,000 | ? | 22,000 | 8 Convoy Heat Seekers | 2.20 | 8 Hired Convoys |
3 | The Genetarr Capture | 750 | ? | 2,000 | - | 2.666 | - |
4 | Thoughts Revealed | 8,000 | - | 17,600 | 4 Genetarr Transmitters | 2.2 | - |
5 | Tracking the Contacts | 8,750 | - | 19,250 | 5 Contact Coordinates | 2.2 | - |
6 | An Urgent Escape | 8,000 | - | 19,200 | 4 Stryll Confinement Chambers | 2.4 | 4 Stryll VX-Outposts |
7 | Signature Disruption | 8,000 | - | 17,600 | 4 Bio-Signature Scramblers | 2.2 | - |
8 | Seal of the Genetarr | 3,600 | - | 7,650 | 1 Genetarr Alliance Pact allows Race: Genetarr | 2.125 | - |
Totals: 51,100 energy, 114,100 XP, 2.249 XP/energy ratio
Xecti Chain (can be started at Rank 20)
Professions: Builder, Fixer, Governor, Miner, Raider, Spy
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | A Station Adrift | 30,000 | - | 66,000 | 20 Adaptive Spires | 2.2 | - |
2 | Xecti Recrudescence | 18,750 | - | 41,250 | 15 Xecti Ensconcing Fields | 2.2 | 15 Xecti Agents |
3 | The Xecti Incursion | 22,500 | - | 49,500 | 15 Xecti Pathway Detectors | 2.2 | - |
4 | Desperate Confinement | 9,000 | - | 19,800 | 4 Modulated Xecti Disruptors | 2.2 | - |
5 | Influence of the Broodmind | 9,000 | 300 Engineered Viruses | 21,000 | 15 Xectiphage Towers | 2.333 | - |
6 | The Broodmind Hunt | 28,125 | - | 61,875 | 15 Xecti Signal Repeaters | 2.2 | - |
7 | Cold Evasion | 26,250 | - | 57,750 | 15 Extracted Lithovoric Stems | 2.2 | 15 Broodmind Clones |
8 | The Xecti Agreement | 7,200 | 120 Positron Clouders | 15,600 | 1 Xecti Truce Pact allows race: Xecti | 2.17 | - |
Totals: 150,825 energy, 332,775 XP, 2.206 XP/energy ratio.
Litheor Chain (can be started at Rank 100)
Professions: Excavator, Explorer, Fixer, Governor, Miner, Spy
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Tremors From Below | 30,375 | - | 64,125 | 15 Orbital Stabilizers | 2.11 | - |
2 | The Litheor Egress | 12,000 | 240 Spy Probe - Resources | 25,200 | 4 Litheor Tetractic Crystals | 2.10 | - |
3 | The Message Within | 36,000 | 600 Ancient Crystal Foci | 75,000 | 15 Vaash Holomatrix | 2.08 | - |
4 | Uncomfortable Diplomacy | 13,500 | - | 28,125 | 3 Litheor Data Interfaces | 2.08 | - |
5 | Silent Extraction | 3,600 | 60 Litheor Datashells | 7,500 | 6 Litheor Transmutative Locators | 2.50 | Litheor Deepspike |
6 | Reaching the Core | 30,000 | 500 Ion Repulsor Charges | 62,500 | 10 Litheor Core-Tunnels | 2.08 | - |
7 | The Isolation Factor | 32,000 | 8,000 Complex Tech Parts | 65,600 | 2 Te'Vul's Core | 2.05 | - |
8 | The Litheor Conciliation | 15,000 | 75 Containment Cages | 30,000 | 1 Litheor Alliance Pact | 2.00 | - |
Totals: 172,475 Energy, 358,050 XP, 2.0760 XP/Energy ratio.
Uldrinan Chain
- can be started at Rank 150
Professions: Fixer, Governor, Guard, Hacker, Merchant, Physicist
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Necessary Precautions | 35,000 | 350 Void Shells | 71,750 | 10 Uldri Spacial Markers | 2.05 | - |
2 | The VARA Integration | 44,000 | 440 Subspace Seekers | 90,200 | 11 VARA Interfaces | 2.05 | - |
3 | Passage of Risks | 35,000 | 350 Nanite Swarm Capsules | 66,500 | 10 Uldri Anomaly Crystals | 1.90 | - |
4 | Uldrinan Introductions | 49,500 | 495 Unstable Wormhole Emitters | 94,050 | 11 Uldrinan Onxicants | 1.90 | - |
5 | Slip-Field Debris | 35,000 | 350 Planetary Time Vortex | 66,500 | 10 Ventar Field Collapsers | 1.90 | - |
6 | A Fateful Decision | 49,500 | 495 Quantum Flares | 94,050 | 11 Uldri Wave Ejectors | 1.90 | - |
7 | Solemn Reflections | 35,000 | 350 Containment Cages | 66,500 | 10 Uldri Recovery Capsules | 1.90 | - |
8 | The Uldrinan Agreement | 30,000 | 100 Alien Data Discs | 55,000 | 1 Uldrinan Trade Pact | 1.83 | - |
Totals: 313,000 energy, 604,550 XP, 1.93 XP/energy ratio
Drannik Chain
- can be started at Rank 185
Professions: Physicist, Builder, Explorer, Hacker, Merchant, Fixer
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | The Drannik Extinction | 10,000 | 50 Drannik Archive Chips | 23,750 | 5 Gaia Seeds | 2.375 | 50 Drannik Archivists (to obtain chips) |
2 | Ultimate Betrayal | 21,000 | 800 Scan | 48,000 | 5 Drannik Databank (artifact)s | 2.2857 | 5 Drannik Databank (NPC)s |
3 | Drannik Rebirth | 15,750 | 75 Cloning Pods | 35,625 | 5 Cloning Centers | 2.2619 | - |
4 | Drannik Awakening | 29,025 | 50 (?) Colonized planets | 64,800 | 3 Drannik Colony Ships | 2.2326 | - |
5 | Protecting the Colonies | 53,750 | - | 115,000 | 10 X-Pulse Towers | 2.1395 | - |
6 | A Pact with the Drannik | 25,000 | - | 51,000 | 1 Drannik Alliance Pact allows Race: Drannik | 2.04 | - |
Totals: 154,525 energy, 338,175 XP, 2.1885 XP/energy ratio
Lazuli Chain (can be started at Rank 190)
Professions: Biologist, Builder, Fixer, Miner, Physicist, Raider
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | A Syndicate Trap | 21,500 | 1,000 Cloak | 47,000 | 4 Phase Interceptor Drives | 2.186 | 4 Lazuli Interceptors |
2 | Drill Capture | 16,800 | 80 EMP Spheres | 36,000 | 10 Antimatter Drills | 2.1429 | - |
3 | Suspicious Construction | 11,000 | 50 Lazuli Cargo Manifests | 30,000 | 5 Experimental Crates | 2.7273 | Lazuli Parts Runner (to obtain manifests) |
4 | Finding the Superweapon | 25,200 | 1,000 Scan | 58,800 | 12 Tevrazon Gas Tanks | 2.333 | 6 Tevrazon Refineries |
5 | Tracing the Shipments | 22,000 | Scan Technology | 50,000 | 2 Tevrazon Tracers | 2.2727 | - |
6 | Help from the Inside | 20,000 | 80 Sentry Guards | 44,000 | 4 Lazuli Tevrazon Cores | 2.2 | 4 Lazuli Supercannons |
7 | Lazuli Independence | 20,000 | - | 40,800 | 1 Lazuli Independence Pact allows Race: Lazuli | 2.04 | - |
Totals: 136,500 energy, 306,600 XP, 2.2462 XP/energy ratio
Taltherian Chain (can be started at Rank 230)
Professions: Builder, Excavator, Merchant, Miner, Raider, Spy
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Empty Arrival | 61,250 | 500 Scan | 153,750 | 10 Archaic Stasis Cells | 2.5102 | - |
2 | Deepest Journeys | 48,000 | 1,000 Scan | 125,000 | 4 Gravidynamic Isolators | 2.6042 | - |
3 | City of None | 33,600 | 2,000 Scan | 87,500 | 2 Gravidynamic Scan Data | 2.6042 | - |
4 | Echoes from Taltheria | 96,000 | 2,500 Scan | 250,000 | 10 Taltherian Archives | 2.6042 | - |
5 | Unwelcome Visitors | 72,000 | 2,900 Scan | 174,000 | 4 Taltherian Sentries | 2.4167 | 4 Taltherian Border Sentries |
6 | New Generations | 60,000 | - | 144,000 | 6 Taltherian Def-Opts | 2.4 | - |
7 | Taltherian Renewal | 33,000 | - | 72,000 | 1 Taltherian Alliance Pact allows Race: Taltherian | 2.1818 | - |
Totals: 403,850 energy, 1,006,250 XP, 2.4916 XP/energy ratio
Return to Missions
Non-Race Chains
Galaxy Legion also has several mission chains of 2 or more missions, which do not unlock a race, but may give nice rewards, such as ship modules, planet structures, etc., or higher than usual XP/energy ratios. Generally the later missions in any chain give the best rewards.
Aerlen Chain (can be started at any rank, but requires Aerlen Race)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Aerlen Field Training | 40 | Aerlen Race | 120 | - | 3.0 | - |
2 | The Aerlen 'Race' | 30 | Aerlen Race | 75 | 10,000 Credits | 2.5 | - |
Totals: 70 Energy, 195 XP, 2.79 XP/Energy ratio
Note: Although there is no minimum rank requirement, you must be an Aerlen to unlock the mission, and you may choose to ignore this chain until much later.
Patrol Chain (can be started at Rank 1)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Orbital Patrol | 200 | - | 200 | 12,000 Credits | 1.0 | - |
2 | Border Patrol | 2,000 | Rank 10 | 4,600 | 240,000 Credits | 2.3 | - |
Totals: 2,200 Energy, 4,800 XP, 2.18 XP/Energy ratio
Rescue Chain (can be started at Rank 5)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Frigate Rescue | 400 | Scan 15 | 1,000 | 40,000 Credits | 2.5 | - |
2 | Dangerous Rescue | 2,400 | Rank 15 | 4,200 | 315,000 Credits + 10 Political Favor + Chance Political Favor | 1.75 | - |
Totals: 2,800 Energy, 5,200 XP, 1.86 XP/Energy ratio
Investigation Chain (can be started at Rank 5)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Investigate an Anomaly | 1,200 | 10 Scans Performed | 2,000 | 200,000 Credits + Chance Energy Cubes | 1.67 | - |
2 | Investigate a Black Hole | 2,250 | Scan 20 | 5,250 | 750 RP | 2.33 | - |
Totals: 3,450 Energy, 7,250 XP, 2.1 XP/Energy ratio
Anti-Resistance Chain (can be started at Rank 5)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Audience with the High Council | 60 | 30 Missions Completed | 180 | - | 3.000 | - |
2 | Clues of the Resistance | 1,500 | - | 3,600 | - | 2.400 | - |
3 | Outposts of the Resistance | 1,575 | - | 3,375 | - | 2.142 | - |
4 | Spy On The Resistance | 1,350 | Cloak 75 | 2,700 | - | 2.000 | - |
5 | Attack on the Resistance | 1,800 | - | 4,200 | Anti-Resistance Base Blueprints + 30 Political Favor | 2.333 | - |
Totals: 6,285 Energy, 14,055 XP, 2.236 XP/Energy ratio
Note: There is no minimum rank requirement for this chain; however the XP gained from completing 30 missions will take you to at least Rank 5, although you may choose to ignore this chain until much later.
Intercept Chain (can be started at Rank 10)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Intercept Enemy Scouts | 700 | 2 PvP Kills + Attack 25 + Defense 25 | 1,300 | 50,000 Credits | 1.86 | - |
2 | Intercept Enemy Cruisers | 3,150 | 10 PvP Kills | 5,550 | 630,000 Credits | 1.76 | - |
Totals: 3,850 Energy, 6,850 XP, 1.78 XP/Energy ratio
Omicron Chain (can be started at Rank 13)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Disarm Omicron Device | 60 (minimum possible) | None 1 | 150 | - | 2.500 | - |
2 | Detection Research | 3,200 | - | 5,400 | 700 RP | 1.687 | - |
3 | Omicron Retaliation | 2,100 | - | 4,500 | - | 2.143 | - |
Totals: 5,360 Energy 2, 10,050 XP, 1.875 XP/Energy ratio 2
1 There are no set requirements, but it helps to have about 400-600 hull or shield to avoid being disabled, and 150+ energy to offset the high chance of failure.
2 Minimum Total Energy if you manage to complete Disarm Omicron Device without failing once. Failure also results in loss of XP, so the XP/energy ratio may be much lower than stated.
Strange Device Chain (can be started at Rank 15)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Analyze Strange Device | 800 | - | 1,600 | Chance RP | 2.00 | - |
2 | Harnessing the Weapon | 2,200 | - | 3,500 | 1 Psionic Amplifier | 1.59 | - |
Totals: 3,000 Energy, 5,100 XP, 1.7 XP/Energy ratio
Supernova Chain (can be started at Rank 20)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Supernova Potential | 3,150 | Scan 50 | 5,250 | 750,000 Credits | 1.67 | - |
2 | Supernova Evacuation | 1,725 | - | 3,450 | 607,500 Credits + 5 Political Favor + Chance Political Favor | 2.0 | - |
Totals: 4,875 Energy, 8,700 XP, 1.78 XP/Energy ratio
Invincible Planet Chain
- a.k.a. Terra Chain or Planetary Project Chain - can be started at Rank 25
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | The Terra Project | 260 | 10 Terraforming Devices | 500 | 1 Hyper Terraformer | 1.9 | - |
2 | The Colossal Project | 800 | Rank 50 + 10 Quasi-Spacial Expanders | 2,400 | 1 Dyson Transformer | 3.0 | - |
3 | The Rift Project | 3,000 | 200 Missions Completed + 30 Quasi-Spacial Expanders | 7,500 | 3 Subspace Fissurons | 3.0 | - |
Totals: 4,060 Energy, 10,400 XP, 2.56 XP/Energy ratio
Bounty Chain (can be started at Rank 30)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Bounty Hunter | 3,000 | 20 PvP Kills + Scan 50 | 5,625 | 2,100,000 Credits | 1.88 | - |
2 | Encrypted Mystery | 2,500 | - | 5,500 | Chance XP | 2.2 | - |
Totals: 5,500 Energy, 11,125 XP, 2.02 XP/Energy ratio
Darrinyte Chain (can be started at Rank 40)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | The Darrinyte Effect | 2,280 | 300 Darrinyte | 4,800 | - | 2.11 | - |
2 | Stolen Research | 3,375 | Scan 80 | 6,000 | 3,000,000 Credits | 1.78 | - |
Totals: 5,655 energy, 10,800 XP, 1.91 XP/energy ratio
Prejoran Chain (can be started at Rank 40)
The Prejor Missions were a chain of missions that formed the first Galaxy Legion Story Arc.
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | A Visit to the Homeworld | 150 | 200 Missions | 540 | - | 3.600 | - |
2 | Mysterious World | 2,250 | 100 Exotic Matter | 7,500 | - | 3.333 | - |
3 | The Slave Revolution | 2,500 | - | 8,000 | - | 3.200 | - |
4 | The Prejor | 4,800 | "Your advanced research" = Some amount or level of research? | 14,400 | - | 3.000 | - |
5 | The Prejoran Relic | 3,000 | - | 6,000 | Chance to get Prejoran Techs (max 1 per completion) | 2.000 | - |
6 | The Galactic Advance | 8,000 | - | 18,000 | 80 Prejoran techs | 2.250 | - |
7 | Defense Against the Prejor | 3,000 | - | 6,500 | Prejoran Power-Diffuser | 2.167 | - |
8 | Slowing the Prejor Advance | 12,000 | 12,000 Exotic Matter | 25,200 | 3 Exotic Pulsers | 2.100 | - |
9 | Slaves to the Cause | 5,000 | - | 12,000 | Prejor Slave Barrier Blueprints, Chance to get Prejoran techs (max 1 per round) | 2.400 | - |
10 | Message from the Prejor | 8,800 | - | 18,480 | 2 Prejor Beacon Sensors, Chance to get Prejoran techs (max 1 per round). | 2.100 | - |
11 | Hidden Voices | 5,000 | - | 12,000 | 5 Prejor Decrypted Data, Chance to get Prejoran techs (max 1 per round). | 2.400 | - |
12 | The Beacon Search | 3,000 | - | 6,300 | 3 Prejor Beacon Jammers | 2.100 | - |
13 | Prejoran Motives | 6,250 | - | 11,250 | 5 Prejor Ship Parts | 1.800 | - |
Totals: 63,750 Energy, 146,170 XP, 2.293 XP/Energy Ratio
Trellith Chain (can be started at Rank 40)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Unfamiliar Remnants | 28,125 | - | 61,875 | 15 Intraphasic Hoveroids | 2.2 | - |
2 | Fragments of the Unseen | 8,500 + 100 for Mini Challenges | - | 18,700 | 4 Datastream Compilers | 2.1744 including Mini Challenges | - |
3 | The Trellith Emergence | 35,000 | - | 77,000 | 20 Trellith Comm Relay Upgrades | 2.2 | - |
4 | Beyond the Corporeal | 42,500 | - | 93,500 | 20 Trellith Structural Energizers | 2.2 | - |
5 | Organic Convergence | 7,500 | 300 Cloning Pods | 19,500 | 10 Trellith Resequencers | 2.6 | - |
6 | The Trellith Symbiosis | 37,500 | - | 82,500 | 20 Symbiont Test Lab Upgrades | 2.2 | - |
7 | The Permanent Bond | 11,000 | 110 Containment Cages | 23,100 | 1 Trellith Binding Catalyst | 2.1 | - |
Totals: 170,225 energy, 376,175 XP, 2.21 XP/energy ratio
Invasion Chain a.k.a. Exotica Chain (can be started at Rank 45)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Invasive Action | 5,100 | 1 Planetary Invasion + Attack 100 | 9,000 | 5,000,000 Credits | 1.76 | - |
2 | Ruler of Exotica | 4,500 | Scan 100 + Cloak 100 | 8,250 | Location of Exotica (will appear in your "Planets" tab) | 1.83 | - |
Totals: 9,600 energy, 17,250 XP, 1.8 XP/energy ratio
Crimson Confrontation Chain (can be started at Rank 50)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Crimson Confrontation | 6,000 | 25 NPC Kills | 13,000 | 5 Crimson Phase Launchers | 2.17 | 5 Crimson Shriekers |
2 | Crimson Operations | 7,500 | 60 NPC Kills | 16,000 | 5 Captured Crimson Bases | 2.13 | 5 Crimson Operations Bases |
Totals: 13,500 energy, 29,000 XP, 2.15 XP/energy ratio
Shadow Lab Chain (can be started at Rank 60)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | The Shadow Lab | 12,200 | Cloak 250 | 28,000 | 10 Shadow Cloaks | 2.3 | - |
2 | Darkness Falls | 600 | 8 Dark Pyramids + 8 Void Shells | 1,280 | 1 Void Barrier Chassis (Repeatable) | 2.13 | - |
Totals: 12,800 energy, 29,280 XP, 2.29 XP/energy ratio
Terran Outsiders Chain
- can be started at Rank 75
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Unrelenting Expansion | 2,100 | Cloak 200 | 4,950 | - | 2.357 | - |
2 | The Inside Job | 8,500 | 40 NPC Kills | 20,000 | 5 Tarlis Codes and 5 Tarlis Barrier Cells | 2.352 | 5 Tarlis Command Ships |
3 | Finding the Fornyis Twins | 800 | 4 T.O. Grid Controllers | 2,400 | 2 T.O. Shield Generators | 3.000 | 4 The Fornyis |
4 | 'Restructuring' the Council | 11,250 | - | 27,500 | 5 T.O. Grid Barriers | 2.444 | 5 T.O. Council Stations |
5 | Secrets of the Outsiders | 25,000 | Cloak 500 | 57,500 | 10 T.O. Research Cores | 2.300 | 10 T.O. Ellipsis Bases |
6 | Relentless Blockade | 80,000 | - | 180,000 | 50,000 Exotic Matter | 2.250 | - |
7 | Ravyn's Return | 94,500 | Cloak 3000 | 189,000 | 3 T.O. Cyclobeam Chargers | 2 | 3 T.O. Sector Wardens |
8 | The Archotage (mission) (seasonal daily mission) | 5,000 | Cloak 5000 | 7,500 | Archotage Amplifier (unlimited) | 1.5 | - |
Totals: 222,150 Energy, 481,350 XP, 2.1668 XP/Energy Ratio (excluding The Archotage)
Voliir Chain (can be started at Rank 80)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Surgical Precision | 9,000 | - | 19,800 | 4 BioMimetic Sealers | 2.14 | - |
2 | Imminent Conflict | 17,500 | - | 37,500 | 10 Bioship Landing Platforms | 2.14 | - |
3 | The Voliir Arrival | 9,450 | - | 20,250 | 3 Voliir Modulators | 2.14 | 3 Voliir Enforcers |
4 | Uncertain Opportunity | 19,250 | - | 41,250 | 10 Bioship Gene Labs | 2.14 | - |
5 | Course Corrections | 10,125 | - | 22,500 | 3 Triaxial Array | 2.22 | - |
6 | Delivering the Treatment | 11,250 | 250 Quantum Flares | 25,000 | 10 Voliir Transgenic Lock | 2.22 | - |
7 | The Biofleet Evacuation | 41,250 | 750 Dark Pyramids | 86,250 | 15 Voliir Bio-Stabilizers | 2.09 | 15 Voliir Overseer |
8 | A Destiny Unrestrained | 18,000 | 150 Spy Uplink Chassis | 37,500 | 1 Sehrin, Bioship Ally | 2.083 | - |
Totals: 135,825 energy, 290,050 XP, 2.14 XP/energy ratio
Exotic Chain (can be started at Rank 85)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Unstoppable Forces | 7,700 | 2,000 Exotic Matter | 17,000 | - | 2.207 | - |
2 | Exotic Endeavours | 5,400 | 1,800 Exotic Matter | 13,200 | Exotic Turret Blueprints | 2.444 | - |
3 | Exotic Revelations | 6,000 | 15,000 Exotic Matter | 15,600 | Exotic Barrier Blueprints | 2.600 | - |
4 | Exotic Innovation | 12,000 | 75,000 Exotic Matter | 31,500 | Exotic Lab Blueprints | 2.625 | - |
5 | Exotic Algorithms | 19,200 | 180,000 Exotic Matter | 51,600 | Exotic Tactical Algorithm | 2.688 | - |
Totals: 50,300 Energy, 128,900 XP, 2.563 XP/Energy ratio
Planet Transformer Chain
- a.ka. Pawlacite Chain or Planetary Improvements Chain - can be started at Rank 95
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | The Pawlacite Thaw | 10,000 | 500 Pawlacite | 21,000 | 5 Mass Surface Melters | 2.100 | - |
2 | Crystal Inferno | 37,500 | 6,000 Pawlacite | 84,000 | 10 Gamma Crystallizers | 2.240 | - |
3 | Potent Residuum | 42,000 | 300 Isolytic Fuel | 96,000 | 15 Isolytic Irradiators | 2.286 | 300 Dark Iso-Runners |
Totals: 89,500 Energy, 201,000 XP, 2.246 XP/Energy ratio
Protogrid Chain (can be started at Rank 100)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Protogrid Entry | 5,500 | Cloak 400 | 12,000 | 50,000,000 Credits | 2.18 | - |
2 | Cracking the Protovault | 4,200 | Cloak 400 + 25 Hacks | 9,100 | 100,000,000 Credits + 5 Protogrid Access Consoles | 2.17 | - |
Totals: 9,700 Energy, 21,100 XP, 2.18 XP/Energy ratio
Aeon Moon Chain (can be started at Rank 120)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | The Aeon Moon | 10,080 | Scan 1000 | 20,800 | - | 2.06 | - |
2 | Temporal Manipulation | 11,700 | 4,500 Exotic Matter | 24,750 | 3 Planet Fluxes | 2.12 | - |
3 | Controlling the Anomaly | 3,250 | 6,250 Exotic Matter | 7,500 | 1 Temporal Flux Orb (Repeatable) | 2.3 | - |
Totals: 25,030 Energy, 53,050 XP, 2.12 XP/Energy ratio
Alarri Chain (can be started at Rank 125)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | A Fleeting Aspect | 33,000 | 330 Flux Probes | 67,650 | 1 Merged Datanode and 10 upgrades | 2.05 | - |
2 | Trade Secrets | 56,000 | 560 Spy Probe - Resources | 114,800 | 14 Trade Outpost Intelligences | 2.05 | - |
3 | Zane's Deal | 44,000 | 440 Grid Consoles | 90,200 | 1 Subquantum Tracing Console and 10 upgrades | 2.05 | - |
4 | The Alarri Sojourn | 30,000 | 300 Dark Pyramids | 63,000 | 10 Alarri Comm Towers | 2.1 | - |
5 | Breaching the Compound | 42,000 | 420 Sentry Guards | 98,200 | 14 Alarri Compound Turrets | 2.3 | - |
6 | The Aperture Principle | 44,000 | 440 EMP Spheres | 90,200 | 1 Alarri Probability Core and 10 upgrades | 2.05 | - |
7 | A Trap for Ja'kell | 49,000 | 490 Alarm Sentries | 100,450 | 14 Alarri Signaling Drones | 2.05 | - |
8 | Closing Engagement | 35,000 | 350 Tachyon Cylinders | 71,750 | 10 Trader's Boons | 2.05 | 10 Alarri AX9s |
9 | The Alarri Transaction | 20,000 | 100 Phase Cutter Chassis | 40,500 | 1 Trovar Zane, Elite Tracer | 2.025 | - |
Totals: 353,000 energy, 736,750 XP, 2.09 XP/energy ratio
XTS-10 Injector Chain (can be started at Rank 140)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | A Fallen World | 19,375 | Scan 400 | 42,500 | 2.193 | - | |
2 | A Fallen Experiment | 12,000 | - | 26,250 | 375 XTS-9 (chance) | 2.187 | - |
3 | Building the Injector | 16,500 | 1,000 XTS-9 | 37,000 | 5 XTS-10 Injectors | 2.242 | - |
Totals: 47,875 Energy, 88,250 XP, 1.843 XP/Energy ratio
Komarran Chain (can be started at Rank 150)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | The Fate of Komarra | 7,750 | 400 Mission Completions + 50 Grav-Whip Traps | 21,000 | 25 Political Favor + 500 Kurenite | 2.71 | - |
2 | Komarran Unrest | 35,000 | 200 Calming Amplifiers | 86,000 | 1,000 Political Favor | 2.46 | - |
Totals: 42,750 Energy, 107,000 XP, 2.5 XP/Energy ratio
Titancore Chain (can be started at Rank 165)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | The Titancore Genesis | 12,375 | 375 Dieterion | 30,000 | 375 Political Favor | 2.424 | - |
2 | Titancore Revelations | 15,750 | - | 37,800 | 3 Titancore Data | 2.4 | - |
3 | Titancore Betrayal | 83,250 | - | 193,500 | 15 Titancore Braindumps | 2.3 | - |
4 | Titancore Escapees | 3,600 | 20 Titancore Sentiox | 12,300 | - | 2.3 | 20 Titancore Pods |
5 | Hacking the Sentiox | 46,250 | - | 105,000 | 5 Planetary Sentiox | 2.27 | - |
6 | Ominous Threat | 27,000 | - | 63,000 | 3 TitanProxys | 2.333 | 90 TitanCore Proxy ships |
7 | Weakened Reticulation | 104,000 | - | 240,000 | 4 TitanCore Reactors | 2.308 | 4 TitanCore Power Nodes |
Totals: 292,225 Energy, 681,600 XP, 2.332 XP/Energy ratio
Rogue Science League Chain (can be started at Rank 175)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Decrypting the Vault | 178,000 | 45 RSL Anti-Cryptex (Optional) | 400,000 | 10 RSL Memory Vaults | 2.247 | Rogue Data Analyzers (Optional) |
2 | Network of Secrets | 45,000 | - | 110,000 | 10 RSL Data Uplink (artifact) | 2.444 | 10 RSL Data Uplink (NPC) |
Totals: 223,000 Energy, 510,000 XP, 2.287 XP/Energy ratio
CTP Engineering Chain (can be started at Rank 200)
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Prototype Engineering | 9,500 | 500 Complex Tech Parts | 25,000 | 5 Prototype Engineering Bays | 2.632 | - |
2 | Signal Alignment | 9,500 | 250 Complex Tech Parts, 1000 Scan | 25,500 | 1 Signal Processor Blueprint | 2.68 | - |
3 | Portal Prototypes | 14,000 | 1,050 Complex Tech Parts | 36,400 | 1 Sulcation Portal Blueprints | 2.60 | - |
Totals: 33,000 Energy, 86,900 XP, 2.633 XP/Energy ratio
Silthion Chain
- can be started at Rank 210
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Aggressive Evolution | 32,200 | - | 70,000 | 4 Silthion Exo-Platinggs | 2.174 | 4 Silthion Workers |
2 | Into the Expanse | 30,375 | 1,300 Scan | 68,850 | 3 Vorigar Scan Data | 2.266 | - |
3 | Controlling the Silthion | 4,500 | - | 10,000 | 1 T-Plasma Attractor (repeatable), chance to encounter Silthion Hybrid Larva | 2.222 | - |
Totals: 67,075 Energy, 148,850 XP, 2.219 XP/Energy
Silthion Extension
- can be started after Rank 225 upon finding and disabling Silthion Hybrid Larva
Note: Although there are only two links in this chain they could be considered as the 4th and 5th missions in the preceding chain, as the final, repeatable mission in that chain must be active for the Silthion Hybrid Larva to spawn.
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Silthion Hybrids | 108,000 | Controlling the Silthion, 1,500 Scan, 360 Quantum Flares, 1 Hybrid Larva Sample available from the Extremely Rare, Rank 210 NPC known as the Silthion Hybrid Larva. At least 1,500 scan is required to have a chance of encountering the Larva. Opening the Hybrid Larva Sample unlocks this mission. | 234,000 | 4 T-Plasma Dynamos | 2.16 | 1 Silthion Hybrid Larva to unlock mission. |
2 | Weaponizing T-Plasma | 27,000 | 90 Silthion Drone Glands | 63,000 | 3 T-Plasma Gemini Cannons | 2.333 | 90 Silthion Hybrid Drones to collect glands |
Totals: 135,000 energy, 297,000 XP, 2.2 XP/Energy ratio
Sha'din Chain
- can be started at Rank 260
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Zortah's Abduction | 54,000 | 1300 Cloak | 126,000 | 3 Zortah's Interface Jack | 2.333 | - |
2 | Futile Interrogation | 45,000 | 75,000 Exotic Matter | 105,000 | 3 Zortah's Interface Upgrade | 2.5 | - |
3 | A Plot Confessed | 16,000 | 40 Sha'din Directory Index | 36,000 | 2 Coalition Database | 2.25 | 40 Sha'din Directory Cores |
4 | The Sha'jha Approach | 200,000 | 500 Positron Clouders | 460,000 | 25 Sha'jha Link Upgrades | 2.3 | 25 The Sha'jha Uplink |
5 | Renderer Recall | 80,000 | 200 Tachyon Cylinders | 178,000 | 2 Tachyonic Renderers | 2.225 | - |
6 | NFX-2 Integration | 105,000 | 250 Grid Consoles | 227,500 | 1 NFX-2 Virus Source | 2.225 | - |
Totals: 500,000 Energy, 1,132,500 XP, 2.265 XP/Energy ratio
Dark Smugglers Chain
- can be started after Rank 300 upon finding and disabling Caelon, Dark Dispatcher
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Hastened Dispatch | 86,400 | 240 Longevity Serums, 1 Dark Contraband obtained from the Extremely Rare, Rank 300 NPC known as the Caelon, Dark Dispatcher. At least 2,000 scan is required to have a chance of encountering the Caelon, and opening the Dark Contraband unlocks this mission. | 192,000 | 3 Dark AssemblyBots | 2.22 | 1 Caelon, Dark Dispatcher to open the mission |
2 | Furtive Adjustments | 32,000 | 4,000 Complex Tech Parts | 68,000 | 1 Dark Smuggler Chassis | 2.125 | - |
3 | Dark Upgrades | 100,000 | 250 Unstable Wormhole Emitters | 212,500 | 1 Dark Aperture-Key | 2.125 | - |
Totals: 218,400 Energy, 472,500 XP, 2.163 XP/Energy ratio
The Raix Effect Chain
- can be started at Rank 300
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | A Distant Detonation | 90,000 | 450 Continuum Beacon | 168,750 | 10 T5 Analysis Data | 1.875 | - |
2 | Factions at War | 121,000 | 605 Ion Storm Charge | 226,875 | 11 Raix-Radiated Plating | 1.875 | - |
3 | The Strain of Conflict | 76,000 | 400 Cloning Pods | 138,000 | 10 Raix Bunker | 1.816 | - |
4 | A Choice of Sides | 76,000 | 400 Neural Interfaces | 138,000 | 10 Tejiar Ally HQ | 1.816 | - |
5 | The Garathon Offensive | 76,000 | 400 Disarming Bomb | 134,000 | 10 Raix Refinery | 1.763 | - |
6 | Crimson Retaliation | 22,000 | 110 Tej-Sheel Research Chip | 36,850 | 11 Tej-Sheel Data Drone | 1.675 | 110 Crimson Cutlass |
7 | The Crimson Bait | 76,000 | 400 Drannik Saboteur | 130,000 | 10 Tej-Brask Refueling Depot | 1.711 | - |
8 | Assault on the Capitol | 121,000 | 605 Planet Vortex Deflector | 143,000 | 11 Tejiar Capitol Barrier | 1.625 | - |
9 | The Tejiar Reformation | 8,000 | 20 Neural Interface | 8,000 | 2 Raix | 1.000 | - |
Totals: 660,000 Energy, 1,123,475 XP, 1.702 XP/Energy ratio
Crimson Rikthar Chain
- can be started at Rank 310
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | The Crimson Defector | 146,250 | 375 Spy Uplink Chassis | 311,250 | 15 Meta-Tuned Jammers | 2.128 | - |
2 | Meeting with Eralach | 121,600 | - | 262,400 | 8 Crimson Force-Locks | 2.158 | 8 Crimson Spacedocks |
3 | Eralach's Proposal | 68,400 | 180 Containment Missiles | 144,000 | 2 Sirakar Hull Upgrades | 2.105 | - |
4 | Vengeful Deeds | 240,000 | - | 480,000 | 10 Rikthar's War Forges | 2.05 | 10 Rikthar's Guardships |
Totals: 576,250 Energy, 1,197,650 XP, 2.08 XP/Energy ratio
Note: This chain may not be complete yet.
The Lutuma Chronicles Chain
- can be started at Rank 400
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Enigmatic Destruction | 88,000 | 220 Nanosheared Weapon Scans | 88,000 | 11 Nanoshearing Sensors | 1 | - |
2 | Dark Pursuit | 80,000 | 200 Shadow-Barb Links | 80,000 | 10 NSX Tracking Matrix | 1 | - |
3 | The Lutuma Report | 88,000 | 220 Lutuma Memory Cells | 88,000 | 11 Lutuma Memory Cores | 1 | 220 Lutuma Extractors |
4 | The Oruas Eye (mission) | 80,000 | 200 Sub-Tachyonic Readings | 80,000 | 10 Sub-Tachyonic Axis | 1 | - |
5 | Sphere of Influence | 88,000 | 220 Hull Test Data | 88,000 | 11 Hull-Adaptive Rays | 1 | - |
6 | Opening the Kassivar | 88,000 | 220 Key Segment A, 220 Key Segment B | 88,000 | 11 The Key of Kassivars | 1 | |
7 | The Great Elders | 160,000 | 400 Null Fuse, 400 Warp Gate Chassis, 200,000 Exotic Matter | 80,000 | 10 Oruas Eye Chambers | 0.5 | - |
8 | The Lutuma Coup | 200,000 | 20,000 Complex Tech Parts | 40,000 | 20 Lutuma Command Modules | 0.2 | 20 Lutuma Command Ships |
Totals: 872,000 Energy, 632,000 XP, 0.724 XP/Energy ratio
Corruption Chain
Note: Can be started after acquisition of the The Oruas Eye (ally) after completion of the Lutuma chain, collecting 50 corruption in cargo from using the Oruas Eye Deeper Bond ability, and using the Vision of Extreme Darkness medal reward.
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Corrupted Influence | 130,000 | 260 Tesseract Containers, 4000 Decks | 13,000 | 26 Corruption Channelers | 0.1 | - |
2 | Vision of Oruas | 540,000 | 8,000 Complex Tech Parts | 40,000 | 40 Oruas Predictive Disjectors | 0.7 | - |
3 | Hoigra's Disclosure | 234,000 | 390 Android Scientists | 19,500 | 26 Lutuma Vision Shapers | 0.0833 | - |
4 | Chamber of Lies | 640,000 | 12,000 Complex Tech Parts | 40,000 | 40 Tri-Ocular Inhibitors | 0.0625 | - |
5 | The Great Plot | 240,000 | 400 Null Fuses | 20,000 | 20 Essence of the Arbilons | 0.0833 | - |
Totals: 1,784,000 Energy, 132,500 XP, 0.074 XP/Energy ratio
The Ravyn Chain
- can be started at Rank 100 after recruiting Ravyn, Covert Operative as an ally during the November Harvest seasonal event
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | The Covert Ally | 99,000 | 990 Ship-Bots | 49,500 | 99 Ravyn System Mods | 0.50 | - |
2 | Unexpected Ties | 240,000 | 1200 Blue Badges | 120,000 | 60 Stryll Bioresearch Bay | 0.50 | 60 Stryll Bioresearch Ship |
3 | Intercepted Tarriance | 1,200,000 | 5000 cloak, 1500 Ship-Bots | 75,000 | 60 XC1 Transport Probes | 0.0625 | - |
4 | The Orbisbarrier Discovery | 1,224,000 | 2040 Containment Missiles | 102,000 | 51 T.O. Orbisbarrier Emitters | 0.0833 | - |
5 | The Closing Barrier | 270,000 | 300 Durtanium Brackets, 4000 Decks | 18,000 | 1 T.O. Lab Schematics | .0667 | - |
Totals: 3,033,000 Energy, 364,500 XP, 0.120 XP/Energy ratio
The Sileena Chain
- can be started upon completion of the Ravyn Chain
Number | Mission | Energy | Required | XP | Bonus | XP/Energy | Enemies Faced |
---|---|---|---|---|---|---|---|
1 | Sileena's Signal | 280,000 | 350 Interrogation Site Coordinates, 4000 decks | 17,500 | 35 Terran-Stryll Interrogation Cells | 0.0625 | - |
2 | The Vetheral Prisoner | 468,000 | 1092 blue badges | 26,000 | 26 Jam Attenuators | .0555 | - |
3 | The Vvarix Truth | 87,500 | 350 Damaged Stryll Datacores | 8,750 | 35 Strazi Genolink Probes | .1 | 35 Strazi Sentinel |
4 | A Strazi Scout | 1,560,000 | 2080 Ship-Bots | 52,000 | 26 Strazi Corpse Pods | 0.0333 | - |
5 | An Uncomfortable Decision | 840,000 | 140,000 Exotic Matter | 35,000 | 35 Vvarix Flux Conduits | 0.0416 | - |
6 | The Lumar | 576,000 | 520 Terran Trade Databases | 26,000 | 26 Sigil of the Lumars | 0.0454 | - |
Totals: 3,811,500 Energy, 165,250 XP, 0.043 XP/Energy ratio
Top of page
Return to Missions
See Also:
Mission List
Mission Strategies
Mission Artifacts
Mission Rewards